9 Commits

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@ -8,6 +8,7 @@ TYPE = "EXP_Story_editor"
names = {
"aura_meeting": 12,
"aura_meeting_gun": 13,
"codex_odd_activities": 14,
"into_speak_ceo": 5,
"intro_major_worker": 11,
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@ -34,7 +35,7 @@ story = {
},
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"slot_amount": 1,
"text": "Welcome to Ravenworks.",
"text": "Welcome to Ravenworks. Your designation is SCENE.",
"type": "line"
},
2: {
@ -60,7 +61,7 @@ story = {
},
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"text": "You are in Ravenworks cloining facility in Central City.
"text": "You are in Ravenworks main facility in Central City.
<choice>Okay</choice>
<choice>Central City?</choice>",
"type": "line"
@ -82,13 +83,13 @@ story = {
},
"rect_size": Vector2( 441, 165 ),
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"text": "Central City is the location of the five corporate seats of power.",
"text": "Central City is the capital of the five corporate seats of power.",
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@ -96,14 +97,13 @@ story = {
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"text": "There are reports that an executive here at Ravenworks is
working against the company's interests.",
"text": "You will now serve as an agent of Ravenworks.",
"type": "line"
},
8: {
@ -113,12 +113,11 @@ working against the company's interests.",
},
"rect_size": Vector2( 324, 137 ),
"slot_amount": 1,
"text": "You died hundreds of years ago and I do not have time to explain
to you over 100 years of history.",
"text": "You died hundreds of years ago and I do not have time to explain to you over 100 years of history.",
"type": "line"
},
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@ -129,50 +128,46 @@ to you over 100 years of history.",
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"text": "The CEO of Ravenworks has decided to task you with finding
and killing this individual.
"text": "The CEO of Ravenworks has decided to clone your template to deal with a sensitive issue.
<choice>Okay</choice>
<choice>Why me?</choice>",
"type": "line"
},
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"text": "I do not know.",
"text": "I do not know. ",
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"text": "Good. You have been given Level 1 security clearance
in Ravenwork facilities.",
"text": "Good. You have been given Level 1 security clearance in all Ravenwork facilities.",
"type": "line"
},
13: {
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"text": "CEO Grant Blevins would like to speak to you about the
investigation. His office is located at the top of
Central Tower.",
"text": "CEO Grant Blevins would like to speak to you as soon as possible. His office is located at the top of Central Tower.",
"type": "line"
}
}
@ -283,7 +278,7 @@ for our services.",
"slot_amount": 2,
"text": "Did you need something?
<choice>No</choice>
<choice>You are the traitor!</choice>",
<choice>What do you think of Grant Blevins?</choice>",
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},
2: {
@ -293,8 +288,7 @@ for our services.",
},
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"text": "Don't make such false accusations. Get back to your job
and find the real culpurit.",
"text": "He has done good for me and Ravenworks.",
"type": "line"
},
3: {
@ -332,25 +326,26 @@ and find the real culpurit.",
},
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"slot_amount": 1,
"text": "It's good to see they have not eliminated you yet. Most my attempts
to find the mole up until this point have ended in swift failure.",
"text": "It's good to see they have not eliminated you yet. Most my attempts to find the mole up until this point have ended in swift failure.",
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"text": "You will not disappoint me, right Scene?
<choice>Of course not!</choice>
<choice>I will do my best</choice>",
<choice>I will do my best</choice>
<choice>What do you need me to do?</choice>",
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@ -366,8 +361,7 @@ to find the mole up until this point have ended in swift failure.",
},
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"text": "You will need more than just your wits to defeat this
traitor.",
"text": "You will need more than just your wits to defeat this traitor.",
"type": "line"
},
6: {
@ -381,7 +375,7 @@ traitor.",
"type": "line"
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},
@ -441,8 +435,7 @@ but we both remeber how your final job went.",
},
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"slot_amount": 1,
"text": "There has been a concerning amount of leaks of secret projects
and internal data to our competitor Duke Enterprises.",
"text": "There has been a concerning amount of leaks of secret projects and internal data to our competitor Duke Enterprises.",
"type": "line"
},
13: {
@ -452,8 +445,7 @@ and internal data to our competitor Duke Enterprises.",
},
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"slot_amount": 1,
"text": "Due the volume and nature of the data, the one conspiring with
the Dukes must have extremely high security clearance.",
"text": "Due the volume and nature of the data, the one conspiring with the Dukes must have extremely high security clearance.",
"type": "line"
},
14: {
@ -463,8 +455,7 @@ the Dukes must have extremely high security clearance.",
},
"rect_size": Vector2( 324, 137 ),
"slot_amount": 1,
"text": "That is why I have given you nearly full access to our facilities.
This traitor could be anyone.",
"text": "That is why I have given you nearly full access to our facilities. This traitor could be anyone.",
"type": "line"
},
15: {
@ -489,8 +480,7 @@ This traitor could be anyone.",
},
"rect_size": Vector2( 324, 137 ),
"slot_amount": 1,
"text": "I'm trusting you Scene. It's not a common thing in our time, but I have
little choice.",
"text": "I'm trusting you Scene. It's not a common thing in our time, but Veronica rarely fails me.",
"type": "line"
},
17: {
@ -500,8 +490,7 @@ little choice.",
},
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"slot_amount": 1,
"text": "I have always been sympathatic to societies of the past. Things were done...
different than they are now.",
"text": "I have always been sympathatic to societies of the past. Things were done... different than they are now.",
"type": "line"
},
18: {
@ -511,8 +500,7 @@ different than they are now.",
},
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"text": "You were one of the best investigators of your time! It was sad
you got caught up in the events of the old capital.",
"text": "You were one of the best investigators of your time! It was a shame you got caught up in the events of the old capital.",
"type": "line"
},
19: {
@ -522,7 +510,7 @@ you got caught up in the events of the old capital.",
},
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"text": "It 3024, making it around 1000 years since your death.",
"text": "It 3024, making it around 1000 years since your death. Welcome to the future!",
"type": "line"
},
20: {
@ -534,8 +522,7 @@ you got caught up in the events of the old capital.",
},
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"text": "We have a shipment of biological materials coming in today. It seems
like the sort of thing we have had troubles with recently.
"text": "We have a shipment of biological materials coming in today. It seems like the sort of thing we have had troubles with recently.
<choice>Okay, where?</choice>
<choice>What sort of troubles?</choice>
<choice>Biological materials?</choice>",
@ -591,8 +578,7 @@ like the sort of thing we have had troubles with recently.
},
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"text": "Once democratic powers fell, enforcement was placed in the hand of the Corporate Collective,
the closest thing to a centralized government.",
"text": "Once democratic powers fell, enforcement was placed in the hand of the Corporate Collective, the closest thing to the centralized government of old.",
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},
26: {
@ -602,8 +588,7 @@ the closest thing to a centralized government.",
},
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"text": "In corporate politics, our opposition likes to put in place agreements that
hinder our success. We are not alone in ignoring many of these agreements.",
"text": "In corporate politics, our opposition likes to put in place agreements that hinder our success. We are not alone in ignoring many of these agreements.",
"type": "line"
},
27: {
@ -613,7 +598,7 @@ hinder our success. We are not alone in ignoring many of these agreements.",
},
"rect_size": Vector2( 324, 137 ),
"slot_amount": 1,
"text": "Anyway,",
"text": "Anyway...",
"type": "line"
},
28: {
@ -623,8 +608,7 @@ hinder our success. We are not alone in ignoring many of these agreements.",
},
"rect_size": Vector2( 324, 137 ),
"slot_amount": 1,
"text": "This building's shipping facility is located on mid levels. They should
not be too far out of reach.",
"text": "This building's shipping facility is located on mid levels. They should not be too far out of reach.",
"type": "line"
},
29: {
@ -636,6 +620,16 @@ not be too far out of reach.",
"slot_amount": 1,
"text": "Keep me up to date on your progress.",
"type": "line"
},
30: {
"graph_offset": Vector2( 3380, 400 ),
"links": {
0: 12
},
"rect_size": Vector2( 324, 137 ),
"slot_amount": 1,
"text": "That's unusual. In that case, we'll skip the pleasantries.",
"type": "line"
}
}
},
@ -693,8 +687,7 @@ not be too far out of reach.",
},
"rect_size": Vector2( 324, 137 ),
"slot_amount": 1,
"text": "This seems to be a Ravenetworks transport, but it's empty. Is this
suppose to be carrying the biological shipment?",
"text": "This seems to be a Ravenetworks transport, but it's empty. Is this suppose to be carrying the biological shipment?",
"type": "line"
}
}
@ -795,9 +788,9 @@ Cubic Carbon - MISSING",
},
"rect_size": Vector2( 324, 137 ),
"slot_amount": 2,
"text": "Yeah, we met a few days ago.
"text": "Yeah, we worked together a few months ago.
<choice>Weird</choice>
<choice>No?</choice>",
<choice>I just got here?</choice>",
"type": "line"
},
3: {
@ -811,7 +804,7 @@ Cubic Carbon - MISSING",
"type": "line"
},
4: {
"graph_offset": Vector2( 440, 0 ),
"graph_offset": Vector2( 540, 80 ),
"links": {
},
@ -827,7 +820,7 @@ Cubic Carbon - MISSING",
},
"rect_size": Vector2( 324, 137 ),
"slot_amount": 1,
"text": "Yeah, we don't see many faces like yours around here.",
"text": "Yeah, we don't see many faces like yours around here. It's hard to forget.",
"type": "line"
}
}
@ -835,7 +828,7 @@ Cubic Carbon - MISSING",
11: {
"available_nid": [ ],
"groups": [ "Introduction" ],
"human_readable_description": "Work who drove spacecraft",
"human_readable_description": "Worker who drove spacecraft",
"name": "intro_major_worker",
"nodes": {
1: {
@ -858,8 +851,7 @@ Cubic Carbon - MISSING",
},
"rect_size": Vector2( 324, 137 ),
"slot_amount": 1,
"text": "During the flight over here, the navigation computer redirected to
the lower levels.",
"text": "During the flight over here, the navigation computer redirected to the lower levels.",
"type": "line"
},
3: {
@ -892,9 +884,7 @@ the lower levels.",
},
"rect_size": Vector2( 324, 137 ),
"slot_amount": 1,
"text": "I lost the cargo after my stop at the lower levels. I was just
following the navigation computer and it was taken by
Ravenwork staff!",
"text": "I lost the cargo after my stop at the lower levels. I was just following the navigation computer and it was taken by Ravenwork staff!",
"type": "line"
},
6: {
@ -970,10 +960,9 @@ Ravenwork staff!",
1: 11,
2: 12
},
"rect_size": Vector2( 324, 137 ),
"rect_size": Vector2( 441, 221 ),
"slot_amount": 3,
"text": "As you can see now, you are not the first person cloned for Ravenworks profit
margins.
"text": "As you can see now, you are not the first Veronica cloned for Ravenworks profit margins.
<choice>Are you the traitor?</choice>
<choice>Return the shipment!</choice>
<choice>We can talk</choice>",
@ -982,7 +971,7 @@ margins.
5: {
"graph_offset": Vector2( 520, -120 ),
"links": {
0: 22
},
"rect_size": Vector2( 324, 137 ),
"slot_amount": 1,
@ -1050,8 +1039,7 @@ surpress democratic sympathizers.
},
"rect_size": Vector2( 324, 137 ),
"slot_amount": 1,
"text": "This shipment is being delivered to Resistance medical facilities. It's going to save
lives, not be used for creating slaves.",
"text": "This shipment is being delivered to Resistance medical facilities. It's going to save lives, not be used for creating slaves.",
"type": "line"
},
12: {
@ -1061,8 +1049,7 @@ lives, not be used for creating slaves.",
},
"rect_size": Vector2( 324, 137 ),
"slot_amount": 1,
"text": "There isn't much we can do sadly. I'm presuming you still have
your implant.",
"text": "There isn't much we can do sadly. I'm presuming you still have your implant.",
"type": "line"
},
13: {
@ -1072,7 +1059,7 @@ your implant.",
},
"rect_size": Vector2( 324, 137 ),
"slot_amount": 1,
"text": "Do you want to discuss terms of peace with us?
"text": "Do you want to discuss terms with us?
<choice>No</choice>",
"type": "line"
},
@ -1083,7 +1070,7 @@ your implant.",
},
"rect_size": Vector2( 324, 137 ),
"slot_amount": 1,
"text": "You weren't even given the choice. They programmed you to respond that way.",
"text": "You weren't even given the choice.",
"type": "line"
},
15: {
@ -1156,6 +1143,16 @@ out for anyone but their executives.",
"slot_amount": 1,
"text": "But after what I learned about the old capital... Never again.",
"type": "line"
},
22: {
"graph_offset": Vector2( 1000, -120 ),
"links": {
},
"rect_size": Vector2( 324, 137 ),
"slot_amount": 1,
"text": "It's sad to here they finally perfected the program.",
"type": "line"
}
}
},
@ -1176,6 +1173,34 @@ out for anyone but their executives.",
"type": "line"
}
}
},
14: {
"available_nid": [ ],
"groups": [ ],
"human_readable_description": "First hearing on John Demunt",
"name": "codex_odd_activities",
"nodes": {
1: {
"graph_offset": Vector2( 60, -80 ),
"links": {
0: 2
},
"rect_size": Vector2( 324, 137 ),
"slot_amount": 1,
"text": "Mr.Demunt has pushed for increasing security in the mid levels to account for the recent increase in deliveries.",
"type": "line"
},
2: {
"graph_offset": Vector2( 540, -80 ),
"links": {
},
"rect_size": Vector2( 324, 137 ),
"slot_amount": 1,
"text": "To account for this change, we have moved all non-mandatory security officers to the mid and upper levels.",
"type": "line"
}
}
}
}
available_dids = [ ]

View File

@ -0,0 +1,753 @@
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[ext_resource path="res://addons/EXP-System-Dialog/Resource_BakedStory/EXP_BakedStory.gd" type="Script" id=1]
[resource]
script = ExtResource( 1 )
TYPE = "EXP_Baked_Story"
story = {
1: {
"nodes": {
1: {
"links": {
0: 2
},
"text": "Welcome to Ravenworks. Your designation is SCENE."
},
2: {
"links": {
0: 6,
1: 4,
2: 3
},
"text": "Are you ready to furfill your function?
<choice>Yes</choice>
<choice>No</choice>
<choice>Where am I?</choice>"
},
3: {
"links": {
0: 2,
1: 5
},
"text": "You are in Ravenworks main facility in Central City.
<choice>Okay</choice>
<choice>Central City?</choice>"
},
4: {
"links": {
0: 2
},
"text": "Hmmm... The obidence chip must be malfunctioning."
},
5: {
"links": {
0: 8
},
"text": "Central City is the capital of the five corporate seats of power."
},
6: {
"links": {
0: 10
},
"text": "Excellent."
},
7: {
"links": {
0: 9
},
"text": "You will now serve as an agent of Ravenworks."
},
8: {
"links": {
0: 2
},
"text": "You died hundreds of years ago and I do not have time to explain to you over 100 years of history."
},
9: {
"links": {
0: 12
},
"text": "Do you accept this programming?
<choice>Yes</choice>"
},
10: {
"links": {
0: 7,
1: 11
},
"text": "The CEO of Ravenworks has decided to clone your template to deal with a sensitive issue.
<choice>Okay</choice>
<choice>Why me?</choice>"
},
11: {
"links": {
0: 7
},
"text": "I do not know. "
},
12: {
"links": {
0: 13
},
"text": "Good. You have been given Level 1 security clearance in all Ravenwork facilities."
},
13: {
"links": {
},
"text": "CEO Grant Blevins would like to speak to you as soon as possible. His office is located at the top of Central Tower."
}
}
},
2: {
"nodes": {
1: {
"links": {
0: 2
},
"text": "Name: Veronica SCENE Gilmore"
},
2: {
"links": {
0: 3
},
"text": "Occupation: Private Investigator"
},
3: {
"links": {
0: 4
},
"text": "Day of Death: 8-21-2032"
},
4: {
"links": {
0: 5
},
"text": "Intializing..."
},
5: {
"links": {
0: 6
},
"text": "Welcome SCENE!"
},
6: {
"links": {
0: 7
},
"text": "In correspondance with HR 53151
Ravenetworks has repurposed your mind
for our services."
},
7: {
"links": {
0: 8
},
"text": "Transfering to physical system..."
},
8: {
"links": {
},
"text": "Caution: Extreme pain is likely."
}
}
},
3: {
"nodes": {
1: {
"links": {
0: 3,
1: 2
},
"text": "Did you need something?
<choice>No</choice>
<choice>What do you think of Grant Blevins?</choice>"
},
2: {
"links": {
},
"text": "He has done good for me and Ravenworks."
},
3: {
"links": {
},
"text": "Okay then."
}
}
},
4: {
"nodes": {
1: {
"links": {
0: 2
},
"text": "Hello Scene."
},
2: {
"links": {
0: 3
},
"text": "It's good to see they have not eliminated you yet. Most my attempts to find the mole up until this point have ended in swift failure."
},
3: {
"links": {
0: 7,
1: 4,
2: 30
},
"text": "You will not disappoint me, right Scene?
<choice>Of course not!</choice>
<choice>I will do my best</choice>
<choice>What do you need me to do?</choice>"
},
4: {
"links": {
0: 5
},
"text": "Ha! Such a 21st century phrase."
},
5: {
"links": {
0: 6
},
"text": "You will need more than just your wits to defeat this traitor."
},
6: {
"links": {
0: 8
},
"text": "So much lost..."
},
7: {
"links": {
0: 6
},
"text": "We will see. You had a great track record in the 21st century,
but we both remeber how your final job went."
},
8: {
"links": {
0: 9,
1: 10
},
"text": "What do you think of our facility here so far?
<choice>It's amazing!</choice>
<choice>I haven't seen much yet.</choice>"
},
9: {
"links": {
0: 11
},
"text": "It's always interesting hearing the perspectives of those from the past."
},
10: {
"links": {
0: 9
},
"text": "Unfortunate."
},
11: {
"links": {
0: 12
},
"text": "Now away with the pleasantries."
},
12: {
"links": {
0: 13
},
"text": "There has been a concerning amount of leaks of secret projects and internal data to our competitor Duke Enterprises."
},
13: {
"links": {
0: 14
},
"text": "Due the volume and nature of the data, the one conspiring with the Dukes must have extremely high security clearance."
},
14: {
"links": {
0: 16
},
"text": "That is why I have given you nearly full access to our facilities. This traitor could be anyone."
},
15: {
"links": {
0: 17,
1: 19,
2: 20
},
"text": "Do you have any questions before we get started?
<choice>Why me?</choice>
<choice>What year is it?</choice>
<choice>Where do I start?</choice>"
},
16: {
"links": {
0: 15
},
"text": "I'm trusting you Scene. It's not a common thing in our time, but Veronica rarely fails me."
},
17: {
"links": {
0: 18
},
"text": "I have always been sympathatic to societies of the past. Things were done... different than they are now."
},
18: {
"links": {
0: 15
},
"text": "You were one of the best investigators of your time! It was a shame you got caught up in the events of the old capital."
},
19: {
"links": {
0: 15
},
"text": "It 3024, making it around 1000 years since your death. Welcome to the future!"
},
20: {
"links": {
0: 28,
1: 21,
2: 22
},
"text": "We have a shipment of biological materials coming in today. It seems like the sort of thing we have had troubles with recently.
<choice>Okay, where?</choice>
<choice>What sort of troubles?</choice>
<choice>Biological materials?</choice>"
},
21: {
"links": {
0: 24
},
"text": "Some of the data ending up in the Duke's hands is shipping information."
},
22: {
"links": {
0: 23
},
"text": "Yes, for our cloning facilities among other things."
},
23: {
"links": {
0: 27
},
"text": "Without such shipments, you wouldn't be standing here."
},
24: {
"links": {
0: 25,
1: 26
},
"text": "We have had too many missing shipments stopped by the coporate police.
<choice>Coporate police?</choice>
<choice>Why would they stop the shipments?</choice>"
},
25: {
"links": {
0: 27
},
"text": "Once democratic powers fell, enforcement was placed in the hand of the Corporate Collective, the closest thing to the centralized government of old."
},
26: {
"links": {
0: 27
},
"text": "In corporate politics, our opposition likes to put in place agreements that hinder our success. We are not alone in ignoring many of these agreements."
},
27: {
"links": {
0: 28
},
"text": "Anyway..."
},
28: {
"links": {
0: 29
},
"text": "This building's shipping facility is located on mid levels. They should not be too far out of reach."
},
29: {
"links": {
},
"text": "Keep me up to date on your progress."
},
30: {
"links": {
0: 12
},
"text": "That's unusual. In that case, we'll skip the pleasantries."
}
}
},
5: {
"nodes": {
1: {
"links": {
0: 2,
1: 3
},
"text": "Any updates?
<choice>Nothing yet</choice>
<choice>Where is the shipping facility?</choice>"
},
2: {
"links": {
},
"text": "Ravenworks is counting on you."
},
3: {
"links": {
},
"text": "It is on the mid level."
}
}
},
6: {
"nodes": {
1: {
"links": {
},
"text": "This seems to be a Ravenetworks transport, but it's empty. Is this suppose to be carrying the biological shipment?"
}
}
},
7: {
"nodes": {
1: {
"links": {
},
"text": "This is an object."
}
}
},
8: {
"nodes": {
1: {
"links": {
},
"text": "Cargo load:
Organic Matter - MISSING
Stem Cells - MISSING
Cubic Carbon - MISSING"
}
}
},
9: {
"nodes": {
1: {
"links": {
0: 2
},
"text": "How are we missing another shipment?"
},
2: {
"links": {
},
"text": "I hope the supervisor doesn't replace us."
}
}
},
10: {
"nodes": {
1: {
"links": {
0: 3,
1: 2,
2: 4
},
"text": "Hey Aura! How have you been?
<choice>Aura?</choice>
<choice>You know me?</choice>
<choice>I am Scene.</choice>"
},
2: {
"links": {
0: 5,
1: 3
},
"text": "Yeah, we worked together a few months ago.
<choice>Weird</choice>
<choice>I just got here?</choice>"
},
3: {
"links": {
},
"text": "Oh... nevermind."
},
4: {
"links": {
},
"text": "Oh, sorry Scene."
},
5: {
"links": {
},
"text": "Yeah, we don't see many faces like yours around here. It's hard to forget."
}
}
},
11: {
"nodes": {
1: {
"links": {
0: 2,
1: 4
},
"text": "I can't believe we got rerouted.
<choice>Rerouted?</choice>
<choice>What happened to the cargo?</choice>"
},
2: {
"links": {
0: 3
},
"text": "During the flight over here, the navigation computer redirected to the lower levels."
},
3: {
"links": {
},
"text": "When I got there, Ravenworks workers unloaded the craft."
},
4: {
"links": {
0: 5,
1: 7
},
"text": "Are you looking for it?
<choice>Yes</choice>
<choice>No</choice>"
},
5: {
"links": {
0: 6
},
"text": "I lost the cargo after my stop at the lower levels. I was just following the navigation computer and it was taken by Ravenwork staff!"
},
6: {
"links": {
},
"text": "Please do not terminate me!"
},
7: {
"links": {
},
"text": "Oh, well it was unloaded by Ravenwork staff at the lower level."
}
}
},
12: {
"nodes": {
1: {
"links": {
0: 5,
1: 2,
2: 4
},
"text": "Hello Veronica.
<choice>...</choice>
<choice>Who are you?</choice>
<choice>Stop!</choice>"
},
2: {
"links": {
0: 3
},
"text": "I am you."
},
3: {
"links": {
0: 6,
1: 7
},
"text": "Well, I am Veronica Gilmore. Designation: Aura.
<choice>Explain</choice>
<choice>You are lying!</choice>"
},
4: {
"links": {
0: 8,
1: 11,
2: 12
},
"text": "As you can see now, you are not the first Veronica cloned for Ravenworks profit margins.
<choice>Are you the traitor?</choice>
<choice>Return the shipment!</choice>
<choice>We can talk</choice>"
},
5: {
"links": {
0: 22
},
"text": "Oh... They truely had you didn't they."
},
6: {
"links": {
0: 17,
1: 19
},
"text": "You were not created to stop Duke Enterprises. You were created to
surpress democratic sympathizers.
<choice>Democratic Symathizers?</choice>
<choice>What about the leaks?</choice>"
},
7: {
"links": {
},
"text": "Then you will die in ignorance."
},
8: {
"links": {
0: 9
},
"text": "No, Grant is very much aware of my loyalties."
},
9: {
"links": {
0: 10
},
"text": "I am Commander Veronic Gilmore of the Resitance Forces."
},
10: {
"links": {
},
"text": "Grant is a cruel man..."
},
11: {
"links": {
0: 15
},
"text": "This shipment is being delivered to Resistance medical facilities. It's going to save lives, not be used for creating slaves."
},
12: {
"links": {
0: 13
},
"text": "There isn't much we can do sadly. I'm presuming you still have your implant."
},
13: {
"links": {
0: 14
},
"text": "Do you want to discuss terms with us?
<choice>No</choice>"
},
14: {
"links": {
},
"text": "You weren't even given the choice."
},
15: {
"links": {
0: 16
},
"text": "Ravenworks and Duke Enterprises were the ones in the old capitial the day you died."
},
16: {
"links": {
},
"text": "They're the ones who took advantage of all the death..."
},
17: {
"links": {
0: 18
},
"text": "The Corporate Collective does not care about human lives. They aren't looking
out for anyone but their executives."
},
18: {
"links": {
},
"text": "That leaves those who were automated away to die."
},
19: {
"links": {
0: 20
},
"text": "All the leaks came from the resistance."
},
20: {
"links": {
0: 21
},
"text": "Grant has the foolish idea that he can convince me to work for Ravenworks again."
},
21: {
"links": {
},
"text": "But after what I learned about the old capital... Never again."
},
22: {
"links": {
},
"text": "It's sad to here they finally perfected the program."
}
}
},
13: {
"nodes": {
1: {
"links": {
},
"text": "I'm sorry Veronica."
}
}
},
14: {
"nodes": {
1: {
"links": {
0: 2
},
"text": "Mr.Demunt has pushed for increasing security in the mid levels to account for the recent increase in deliveries."
},
2: {
"links": {
},
"text": "To account for this change, we have moved all non-mandatory security officers to the mid and upper levels."
}
}
}
}
names = {
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"aura_meeting_gun": 13,
"codex_odd_activities": 14,
"into_speak_ceo": 5,
"intro_major_worker": 11,
"intro_meet_ceo": 4,
"intro_misc_worker_1": 9,
"intro_misc_worker_2": 10,
"intro_science": 1,
"intro_science_followup": 3,
"intro_shipping_codex": 8,
"intro_text": 2,
"intro_transportship": 6,
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}

View File

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Label/styles/normal = null
Panel/styles/panel = SubResource( 8 )

View File

@ -0,0 +1,107 @@
[gd_resource type="Theme" load_steps=19 format=2]
[ext_resource path="res://Assets/Proprietary/hf-scifi-complete/marksman-v1/Marksman.ttf" type="DynamicFontData" id=1]
[ext_resource path="res://Assets/Art/UI/panel.png" type="Texture" id=2]
[ext_resource path="res://Assets/Proprietary/hf-scifi-complete/targets-v3.1/Targets.otf" type="DynamicFontData" id=3]
[ext_resource path="res://Assets/Proprietary/hf-scifi-complete/zapper-v1.1/Zapper.otf" type="DynamicFontData" id=4]
[ext_resource path="res://Assets/Art/UI/button1.png" type="Texture" id=5]
[ext_resource path="res://Assets/Art/UI/button2.png" type="Texture" id=6]
[sub_resource type="StyleBoxEmpty" id=1]
[sub_resource type="StyleBoxEmpty" id=2]
[sub_resource type="StyleBoxEmpty" id=3]
[sub_resource type="StyleBoxEmpty" id=4]
[sub_resource type="StyleBoxEmpty" id=5]
[sub_resource type="StyleBoxEmpty" id=6]
[sub_resource type="StyleBoxLine" id=7]
color = Color( 0.203922, 0.760784, 0.819608, 0.54902 )
[sub_resource type="StyleBoxTexture" id=8]
texture = ExtResource( 2 )
region_rect = Rect2( 0, 0, 8, 8 )
axis_stretch_horizontal = 2
axis_stretch_vertical = 2
modulate_color = Color( 1, 1, 1, 0.686275 )
[sub_resource type="DynamicFont" id=9]
outline_size = 1
outline_color = Color( 0.313726, 0.627451, 0.85098, 0.176471 )
font_data = ExtResource( 4 )
[sub_resource type="DynamicFont" id=10]
size = 32
font_data = ExtResource( 3 )
[sub_resource type="StyleBoxTexture" id=11]
texture = ExtResource( 2 )
region_rect = Rect2( 0, 0, 8, 8 )
axis_stretch_horizontal = 2
axis_stretch_vertical = 2
modulate_color = Color( 1, 1, 1, 0.686275 )
[sub_resource type="DynamicFont" id=12]
size = 32
outline_size = 2
outline_color = Color( 0.313726, 0.627451, 0.85098, 0.176471 )
font_data = ExtResource( 1 )
[resource]
default_font = SubResource( 12 )
Button/colors/font_color = Color( 1, 1, 1, 1 )
Button/colors/font_color_disabled = Color( 0.901961, 0.901961, 0.901961, 0.2 )
Button/colors/font_color_hover = Color( 0.286275, 0.568627, 0.768627, 0.941176 )
Button/colors/font_color_pressed = Color( 0.1813, 0.361375, 0.49, 0.686275 )
Button/constants/hseparation = 16
Button/fonts/font = null
Button/styles/ = SubResource( 1 )
Button/styles/disabled = SubResource( 2 )
Button/styles/focus = SubResource( 3 )
Button/styles/hover = SubResource( 4 )
Button/styles/normal = SubResource( 5 )
Button/styles/pressed = SubResource( 6 )
HBoxContainer/constants/separation = 64
HSeparator/constants/separation = 4
HSeparator/styles/separator = SubResource( 7 )
Label/colors/font_color = Color( 1, 1, 1, 1 )
Label/colors/font_color_shadow = Color( 0, 0, 0, 0 )
Label/colors/font_outline_modulate = Color( 0.223529, 0.443137, 0.6, 0 )
Label/constants/line_spacing = 3
Label/constants/shadow_as_outline = 0
Label/constants/shadow_offset_x = 1
Label/constants/shadow_offset_y = 1
Label/fonts/font = null
Label/icons/ = null
Label/styles/normal = null
Panel/styles/panel = SubResource( 8 )
RichTextLabel/colors/default_color = Color( 1, 1, 1, 1 )
RichTextLabel/colors/font_color_selected = Color( 0.49, 0.49, 0.49, 1 )
RichTextLabel/colors/font_color_shadow = Color( 0, 0, 0, 0 )
RichTextLabel/colors/selection_color = Color( 0.1, 0.1, 1, 0.8 )
RichTextLabel/constants/line_separation = 1
RichTextLabel/constants/shadow_as_outline = 0
RichTextLabel/constants/shadow_offset_x = 1
RichTextLabel/constants/shadow_offset_y = 1
RichTextLabel/constants/table_hseparation = 3
RichTextLabel/constants/table_vseparation = 3
RichTextLabel/fonts/bold_font = null
RichTextLabel/fonts/bold_italics_font = null
RichTextLabel/fonts/italics_font = null
RichTextLabel/fonts/mono_font = null
RichTextLabel/fonts/normal_font = SubResource( 9 )
RichTextLabel/styles/focus = null
RichTextLabel/styles/normal = null
WindowDialog/colors/title_color = Color( 0.980392, 0.960784, 0.960784, 1 )
WindowDialog/constants/close_h_ofs = 18
WindowDialog/constants/close_v_ofs = 18
WindowDialog/constants/scaleborder_size = 4
WindowDialog/constants/title_height = 20
WindowDialog/fonts/title_font = SubResource( 10 )
WindowDialog/icons/close = ExtResource( 6 )
WindowDialog/icons/close_highlight = ExtResource( 5 )
WindowDialog/styles/panel = SubResource( 11 )

View File

@ -5,6 +5,8 @@
[ext_resource path="res://Assets/Art/logo.png" type="Texture" id=3]
[ext_resource path="res://Assets/Art/head_bg_less.png" type="Texture" id=4]
[sub_resource type="DynamicFont" id=1]
size = 48
font_data = ExtResource( 2 )

View File

@ -5,6 +5,8 @@
[ext_resource path="res://Scripts/Entities/Door.gd" type="Script" id=3]
[ext_resource path="res://Assets/Art/32x32mask.png" type="Texture" id=5]
[sub_resource type="RectangleShape2D" id=7]
extents = Vector2( 16.0007, 15.9043 )

View File

@ -1,30 +1,25 @@
[gd_scene load_steps=9 format=2]
[gd_scene load_steps=8 format=2]
[ext_resource path="res://Assets/Themes/default.tres" type="Theme" id=1]
[ext_resource path="res://Assets/Themes/main_theme.tres" type="Theme" id=1]
[ext_resource path="res://Scripts/Systems/GameGui.gd" type="Script" id=2]
[ext_resource path="res://Assets/Proprietary/hf-scifi-complete/zapper-v1.1/Zapper.ttf" type="DynamicFontData" id=3]
[ext_resource path="res://Assets/Proprietary/hf-scifi-complete/zapper-v1.1/Zapper.otf" type="DynamicFontData" id=4]
[ext_resource path="res://Assets/Proprietary/hf-scifi-complete/targets-v3.1/Targets.ttf" type="DynamicFontData" id=5]
[ext_resource path="res://Assets/Proprietary/hf-scifi-complete/improbable-v1/Improbable.ttf" type="DynamicFontData" id=3]
[ext_resource path="res://Assets/Proprietary/hf-scifi-complete/marksman-v1/Marksman.ttf" type="DynamicFontData" id=5]
[ext_resource path="res://Scripts/Entities/Fader.gd" type="Script" id=6]
[sub_resource type="DynamicFont" id=2]
size = 18
font_data = ExtResource( 5 )
[sub_resource type="DynamicFont" id=17]
[sub_resource type="DynamicFont" id=1]
size = 48
font_data = ExtResource( 3 )
[sub_resource type="DynamicFont" id=18]
[sub_resource type="DynamicFont" id=2]
size = 32
outline_size = 1
outline_color = Color( 0, 0, 0, 1 )
font_data = ExtResource( 4 )
outline_size = 2
outline_color = Color( 0, 0, 0, 0.45098 )
font_data = ExtResource( 5 )
[node name="GUI" type="CanvasLayer"]
script = ExtResource( 2 )
[node name="Dialog" type="Control" parent="."]
visible = false
anchor_left = 0.5
anchor_top = 1.0
anchor_right = 0.5
@ -37,7 +32,7 @@ __meta__ = {
"_edit_use_anchors_": false
}
[node name="Textbox" type="ColorRect" parent="Dialog"]
[node name="Textbox" type="Panel" parent="Dialog"]
anchor_left = 0.5
anchor_top = 1.0
anchor_right = 0.5
@ -46,10 +41,6 @@ margin_left = -475.0
margin_top = -143.0
margin_right = 475.0
margin_bottom = -20.0
color = Color( 0.254902, 0.513726, 0.505882, 0.870588 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="Speaker" type="Label" parent="Dialog/Textbox"]
margin_left = 12.0
@ -61,51 +52,50 @@ __meta__ = {
"_edit_use_anchors_": false
}
[node name="Body" type="Label" parent="Dialog/Textbox"]
anchor_top = 0.5
anchor_right = 1.0
anchor_bottom = 0.5
[node name="Body" type="RichTextLabel" parent="Dialog/Textbox"]
margin_left = 12.0
margin_top = -16.5
margin_right = -39.0
margin_bottom = 49.5
custom_fonts/font = SubResource( 2 )
text = "Hello world!"
margin_top = 40.0
margin_right = 933.0
margin_bottom = 111.0
text = "Hello world! ' & * $"
scroll_active = false
__meta__ = {
"_edit_use_anchors_": false
}
[node name="Choices" type="HBoxContainer" parent="Dialog"]
visible = false
anchor_left = 0.5
anchor_top = 1.0
anchor_right = 0.5
[node name="ChoicesPanel" type="Panel" parent="Dialog"]
margin_left = 37.0
margin_top = -9.0
margin_right = 987.0
margin_bottom = 22.0
__meta__ = {
"_edit_use_anchors_": false
}
[node name="Choices" type="HBoxContainer" parent="Dialog/ChoicesPanel"]
anchor_right = 1.0
anchor_bottom = 1.0
margin_left = -472.0
margin_top = -172.0
margin_right = 472.0
margin_bottom = -148.0
alignment = 1
__meta__ = {
"_edit_use_anchors_": false
}
[node name="Button" type="Button" parent="Dialog/Choices"]
margin_left = 297.0
margin_right = 371.0
margin_bottom = 26.0
[node name="Button" type="Button" parent="Dialog/ChoicesPanel/Choices"]
margin_left = 300.0
margin_right = 374.0
margin_bottom = 31.0
text = "Choice"
[node name="Button2" type="Button" parent="Dialog/Choices"]
margin_left = 435.0
margin_right = 509.0
margin_bottom = 26.0
[node name="Button2" type="Button" parent="Dialog/ChoicesPanel/Choices"]
margin_left = 438.0
margin_right = 512.0
margin_bottom = 31.0
text = "Choice"
[node name="Button3" type="Button" parent="Dialog/Choices"]
margin_left = 573.0
margin_right = 647.0
margin_bottom = 26.0
[node name="Button3" type="Button" parent="Dialog/ChoicesPanel/Choices"]
margin_left = 576.0
margin_right = 650.0
margin_bottom = 31.0
text = "Choice"
[node name="ZoneLabel" type="Label" parent="."]
@ -115,7 +105,7 @@ margin_left = 12.0
margin_top = -59.0
margin_right = 1257.0
margin_bottom = -8.0
custom_fonts/font = SubResource( 17 )
custom_fonts/font = SubResource( 1 )
text = "Entering: Depths"
valign = 2
__meta__ = {
@ -131,9 +121,21 @@ margin_left = -386.0
margin_top = -110.5
margin_right = 386.0
margin_bottom = 110.5
custom_fonts/font = SubResource( 18 )
custom_fonts/font = SubResource( 2 )
text = "Press WASD to move"
align = 1
__meta__ = {
"_edit_use_anchors_": false
}
[node name="Fader" type="ColorRect" parent="."]
visible = false
anchor_right = 1.0
anchor_bottom = 1.0
mouse_filter = 2
color = Color( 0, 0, 0, 1 )
script = ExtResource( 6 )
__meta__ = {
"_edit_use_anchors_": false
}
start_with_fade_in = false

View File

@ -1,26 +1,27 @@
[gd_scene load_steps=12 format=2]
[gd_scene load_steps=13 format=2]
[ext_resource path="res://Assets/Sfx/intro/processed.wav" type="AudioStream" id=1]
[ext_resource path="res://Scripts/Component/StorySpeaker.gd" type="Script" id=2]
[ext_resource path="res://Scripts/Entities/NPCs/Aura.gd" type="Script" id=3]
[ext_resource path="res://Assets/Art/Characters/aura.png" type="Texture" id=4]
[ext_resource path="res://Scripts/Entities/Fader.gd" type="Script" id=5]
[sub_resource type="AtlasTexture" id=1]
atlas = ExtResource( 4 )
region = Rect2( 23, 0, 5, 16 )
[sub_resource type="StreamTexture" id=3]
[sub_resource type="StreamTexture" id=2]
load_path = "res://.import/aura.png-d56c2c3c604fb12791bf7613004ed5a9.stex"
[sub_resource type="AtlasTexture" id=4]
atlas = SubResource( 3 )
[sub_resource type="AtlasTexture" id=3]
atlas = SubResource( 2 )
region = Rect2( 19, 0, 3, 16 )
[sub_resource type="AtlasTexture" id=5]
atlas = SubResource( 3 )
[sub_resource type="AtlasTexture" id=4]
atlas = SubResource( 2 )
region = Rect2( 29, 0, 3, 16 )
[sub_resource type="RectangleShape2D" id=2]
[sub_resource type="RectangleShape2D" id=5]
extents = Vector2( 62.9439, 20.084 )
[sub_resource type="Animation" id=6]
@ -158,16 +159,16 @@ texture = SubResource( 1 )
[node name="RightArm" type="Sprite" parent="Torso"]
position = Vector2( -3, 0 )
z_index = -1
texture = SubResource( 4 )
texture = SubResource( 3 )
[node name="LeftArm" type="Sprite" parent="Torso"]
position = Vector2( 3, 0 )
z_index = -1
texture = SubResource( 5 )
texture = SubResource( 4 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
visible = false
shape = SubResource( 2 )
shape = SubResource( 5 )
[node name="Speaker" type="Node" parent="."]
script = ExtResource( 2 )
@ -188,6 +189,18 @@ __meta__ = {
"_edit_use_anchors_": false
}
[node name="Fader" type="ColorRect" parent="CanvasLayer"]
visible = false
anchor_right = 1.0
anchor_bottom = 1.0
mouse_filter = 2
color = Color( 0, 0, 0, 1 )
script = ExtResource( 5 )
__meta__ = {
"_edit_use_anchors_": false
}
start_with_fade_in = false
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
anims/Idle = SubResource( 6 )
anims/Shoot = SubResource( 7 )

View File

@ -7,19 +7,19 @@
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 16.0863, 8 )
[sub_resource type="AtlasTexture" id=7]
[sub_resource type="AtlasTexture" id=2]
atlas = ExtResource( 3 )
region = Rect2( 4, 0, 8, 16 )
[sub_resource type="AtlasTexture" id=8]
[sub_resource type="AtlasTexture" id=3]
atlas = ExtResource( 3 )
region = Rect2( 2, 0, 2, 16 )
[sub_resource type="AtlasTexture" id=9]
[sub_resource type="AtlasTexture" id=4]
atlas = ExtResource( 3 )
region = Rect2( 12, 0, 2, 16 )
[sub_resource type="Animation" id=6]
[sub_resource type="Animation" id=5]
resource_name = "Idle"
length = 2.0
loop = true
@ -94,17 +94,17 @@ shape = SubResource( 1 )
script = ExtResource( 2 )
[node name="Torso" type="Sprite" parent="."]
texture = SubResource( 7 )
texture = SubResource( 2 )
[node name="RightArm" type="Sprite" parent="Torso"]
position = Vector2( -5, -0.25 )
rotation = 0.10472
texture = SubResource( 8 )
texture = SubResource( 3 )
[node name="LeftArm" type="Sprite" parent="Torso"]
position = Vector2( 5, -0.25 )
rotation = -0.10472
texture = SubResource( 9 )
texture = SubResource( 4 )
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
anims/Idle = SubResource( 6 )
anims/Idle = SubResource( 5 )

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