More sections, more art, and slightly more gameplay
@ -0,0 +1,3 @@
|
||||
source_md5="9f3599f4ed5f050bd5c7966b39434aeb"
|
||||
dest_md5="d8b8d051422c7cd9a641096cbf8c2f89"
|
||||
|
@ -0,0 +1,3 @@
|
||||
source_md5="3bfdad86a3348e10ad92dce7a0c7edfb"
|
||||
dest_md5="b2215c68eec5e82ae3b199c3ebef6ca3"
|
||||
|
BIN
client/.import/aura.png-5db336dcba6e9c097fe7f8c968786f4d.stex
Normal file
@ -0,0 +1,3 @@
|
||||
source_md5="0f187f924d66394184e7b3e6c957fb8c"
|
||||
dest_md5="c9bfe92d419f5078052bb89139a81b80"
|
||||
|
@ -0,0 +1,3 @@
|
||||
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|
||||
dest_md5="917df80dfa039af088b63b9a234e0ced"
|
||||
|
BIN
client/.import/bkg.png-6d612998c42eb98ba210a445bebb5ef5.stex
Normal file
@ -0,0 +1,3 @@
|
||||
source_md5="8aef6de8412026e94480cc71d8d055b6"
|
||||
dest_md5="f536ce724bbfd6d3eec9c9b681d8bd87"
|
||||
|
@ -0,0 +1,3 @@
|
||||
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|
||||
dest_md5="4d5bf56017f00adbc80e9bf5a14a9f50"
|
||||
|
BIN
client/.import/button1.png-b667d722966f2d8ba6c61e30c12f8b40.stex
Normal file
@ -0,0 +1,3 @@
|
||||
source_md5="08fdfe746696263d9157f46fbf6bcae3"
|
||||
dest_md5="663720fe7a6ed76fff5d90489304ad6b"
|
||||
|
BIN
client/.import/button2.png-ff69e30c2639fb35de95ea60547f62d7.stex
Normal file
@ -0,0 +1,3 @@
|
||||
source_md5="e857b8bb76d4617adc95c76a5fb540c2"
|
||||
dest_md5="27ac0f89acdd7606843ba589e23aa7f4"
|
||||
|
BIN
client/.import/datapad.png-6a26dffec2475e7873a3a29fae2f3763.stex
Normal file
@ -0,0 +1,3 @@
|
||||
source_md5="385e8652393bf9a3fa82a062489c5435"
|
||||
dest_md5="2ca28503838f7dd03b796000ec31111f"
|
||||
|
BIN
client/.import/dirt.png-cb7ce13bd54b38543256446eda597d73.stex
Normal file
@ -0,0 +1,3 @@
|
||||
source_md5="9f8274a56b9edd5fe16c5dcae157c341"
|
||||
dest_md5="723b7c3af22143822b4ea69f4a5e464d"
|
||||
|
BIN
client/.import/door.png-cf55f3b6a107a1c024667a2368a8b453.stex
Normal file
@ -0,0 +1,3 @@
|
||||
source_md5="a2e5738b2c3c72b7747d4619c999f663"
|
||||
dest_md5="52ebec391e52938a37545ccc6f79cf74"
|
||||
|
@ -0,0 +1,3 @@
|
||||
source_md5="66ca8a87ea50ca711ae82b664f60a2a4"
|
||||
dest_md5="369b1a9c914d86a94dc9b0795e76649f"
|
||||
|
@ -0,0 +1,3 @@
|
||||
source_md5="130412d800df4b7c2fc9747a6a5805ef"
|
||||
dest_md5="94ec308054667a107722b55e2203ebfc"
|
||||
|
@ -0,0 +1,3 @@
|
||||
source_md5="b5b713d18d62a88eb579db8fdc12c626"
|
||||
dest_md5="3fa5aa738a28dc6cdeb9786d5398a721"
|
||||
|
BIN
client/.import/godot.png-b843fe18fc9415e456367a78b405ed14.stex
Normal file
@ -0,0 +1,3 @@
|
||||
source_md5="7dca0d73f2612d088326ffc420d70d33"
|
||||
dest_md5="4441e90ddb4675a44bc124eeb8d327f5"
|
||||
|
@ -0,0 +1,3 @@
|
||||
source_md5="1c8d163e355ca2143cf1ee7539743095"
|
||||
dest_md5="f4d70988d33daba683613005dd05abe5"
|
||||
|
BIN
client/.import/keycard.png-2d304ab08e1fda9c5559dac3074e731c.stex
Normal file
@ -0,0 +1,3 @@
|
||||
source_md5="1c8d163e355ca2143cf1ee7539743095"
|
||||
dest_md5="f4d70988d33daba683613005dd05abe5"
|
||||
|
BIN
client/.import/keycard.png-b8ba97c5a9c751b1fe21a3a26a4deeae.stex
Normal file
@ -0,0 +1,3 @@
|
||||
source_md5="597fbe9ccf6ea4d6483499e0cf0b03d0"
|
||||
dest_md5="44096b06df43545f31758f2c690ba4dd"
|
||||
|
@ -0,0 +1,3 @@
|
||||
source_md5="3be96f8f0b1f368b29579f8fe6c79e53"
|
||||
dest_md5="fb332b986c94f47353bb21064d61380b"
|
||||
|
BIN
client/.import/logo.png-81d61a5549637b75a255cb10d5315a1e.stex
Normal file
@ -0,0 +1,3 @@
|
||||
source_md5="3cf9c5ebe05a91b72f0aebb0ee407a93"
|
||||
dest_md5="8bd975df2444464ff6174d81fef37888"
|
||||
|
@ -0,0 +1,3 @@
|
||||
source_md5="3cf9c5ebe05a91b72f0aebb0ee407a93"
|
||||
dest_md5="8bd975df2444464ff6174d81fef37888"
|
||||
|
@ -0,0 +1,3 @@
|
||||
source_md5="46a58c40f5b6b62c3a59601b0fb55288"
|
||||
dest_md5="6c83115f14a9c0acf967eb87bf07fe4b"
|
||||
|
@ -0,0 +1,3 @@
|
||||
source_md5="9161b62a08022547a51cb144c79b83c2"
|
||||
dest_md5="f5e5412b84c441a6c7bf7f80491ac049"
|
||||
|
@ -0,0 +1,3 @@
|
||||
source_md5="53be14e4ad2f67df62927ebe16450b07"
|
||||
dest_md5="6d3a87776838f14ee876321be0a815b3"
|
||||
|
BIN
client/.import/player.png-93dd582c64da0b3a2a0c572bf5865ee7.stex
Normal file
@ -0,0 +1,3 @@
|
||||
source_md5="d11fe17c538278732c370ff9a9299c13"
|
||||
dest_md5="518d32294d74c6b89d656e11ba60fff3"
|
||||
|
BIN
client/.import/player.png-e0d0f0b6e99c07fcdf9744a06f3d5a4c.stex
Normal file
@ -0,0 +1,3 @@
|
||||
source_md5="4a4e86688ea9e233c2a97d2091f91210"
|
||||
dest_md5="0b5f4549065c5a8e08ef3984540c93ea"
|
||||
|
@ -0,0 +1,3 @@
|
||||
source_md5="41d8c79b5c539a2acf771607432eee6f"
|
||||
dest_md5="407f96bf098d799f4e6dd801afb37e68"
|
||||
|
@ -0,0 +1,3 @@
|
||||
source_md5="dd34a61f0c64a8b28fbc90958cefa569"
|
||||
dest_md5="5d38a4263fce6ada9174911d6983e089"
|
||||
|
BIN
client/.import/soldier.png-13e55e8279a526ab81b4568f027f2af0.stex
Normal file
@ -0,0 +1,3 @@
|
||||
source_md5="1fc89dcdb28dde7f2c550bc7fb764a9a"
|
||||
dest_md5="43cd0d2da5e6d2246e38223d967eaef9"
|
||||
|
BIN
client/.import/table.png-de30183f83c3d3e8d25ef3f8f1bf54ce.stex
Normal file
@ -0,0 +1,3 @@
|
||||
source_md5="c1837fe565271833906e8389e7ce7c1c"
|
||||
dest_md5="3d42ff45cbeda89803fb79710d4f5f99"
|
||||
|
@ -0,0 +1,3 @@
|
||||
source_md5="c1837fe565271833906e8389e7ce7c1c"
|
||||
dest_md5="3d42ff45cbeda89803fb79710d4f5f99"
|
||||
|
@ -0,0 +1,3 @@
|
||||
source_md5="6c5effbee182861293c67eb96f5fb23e"
|
||||
dest_md5="9a076a710fba7054180bf80ce4546229"
|
||||
|
@ -0,0 +1,3 @@
|
||||
source_md5="e2da7fb14b8d464f2eaa56db492be5df"
|
||||
dest_md5="9b1d426abdf28a2ad8eba161f0c4bb57"
|
||||
|
@ -0,0 +1,3 @@
|
||||
source_md5="c4e868a40fcea38649d43a73971cf969"
|
||||
dest_md5="d21853d8744e43202ee3050f2c706feb"
|
||||
|
BIN
client/.import/window.png-7b24405c1e2b84d74e3a6d26fd596188.stex
Normal file
@ -0,0 +1,3 @@
|
||||
source_md5="a44cdfde3fe6df51cb14453b6f8b1544"
|
||||
dest_md5="a9ee1a40eb796495a96862aa22a8c4c9"
|
||||
|
BIN
client/.import/worker.png-f5a62ab5102b13286f5a02f89249ffb2.stex
Normal file
@ -8,6 +8,7 @@ TYPE = "EXP_Story_editor"
|
||||
names = {
|
||||
"aura_meeting": 12,
|
||||
"aura_meeting_gun": 13,
|
||||
"codex_odd_activities": 14,
|
||||
"into_speak_ceo": 5,
|
||||
"intro_major_worker": 11,
|
||||
"intro_meet_ceo": 4,
|
||||
@ -1176,6 +1177,36 @@ out for anyone but their executives.",
|
||||
"type": "line"
|
||||
}
|
||||
}
|
||||
},
|
||||
14: {
|
||||
"available_nid": [ ],
|
||||
"groups": [ ],
|
||||
"human_readable_description": "First hearing on John Demunt",
|
||||
"name": "codex_odd_activities",
|
||||
"nodes": {
|
||||
1: {
|
||||
"graph_offset": Vector2( 60, -80 ),
|
||||
"links": {
|
||||
0: 2
|
||||
},
|
||||
"rect_size": Vector2( 324, 137 ),
|
||||
"slot_amount": 1,
|
||||
"text": "Mr.Demunt has pushed for increasing security in the mid levels to account
|
||||
for the recent increase in deliveries.",
|
||||
"type": "line"
|
||||
},
|
||||
2: {
|
||||
"graph_offset": Vector2( 540, -80 ),
|
||||
"links": {
|
||||
|
||||
},
|
||||
"rect_size": Vector2( 324, 137 ),
|
||||
"slot_amount": 1,
|
||||
"text": "To account for this change, we have moved all non-mandatory security officers
|
||||
to the mid and upper levels.",
|
||||
"type": "line"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
available_dids = [ ]
|
767
client/Assets/Stories/en_story.tres
Normal file
@ -0,0 +1,767 @@
|
||||
[gd_resource type="Resource" load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://addons/EXP-System-Dialog/Resource_BakedStory/EXP_BakedStory.gd" type="Script" id=1]
|
||||
|
||||
[resource]
|
||||
script = ExtResource( 1 )
|
||||
TYPE = "EXP_Baked_Story"
|
||||
story = {
|
||||
1: {
|
||||
"nodes": {
|
||||
1: {
|
||||
"links": {
|
||||
0: 2
|
||||
},
|
||||
"text": "Welcome to Ravenworks."
|
||||
},
|
||||
2: {
|
||||
"links": {
|
||||
0: 6,
|
||||
1: 4,
|
||||
2: 3
|
||||
},
|
||||
"text": "Are you ready to furfill your function?
|
||||
<choice>Yes</choice>
|
||||
<choice>No</choice>
|
||||
<choice>Where am I?</choice>"
|
||||
},
|
||||
3: {
|
||||
"links": {
|
||||
0: 2,
|
||||
1: 5
|
||||
},
|
||||
"text": "You are in Ravenworks cloining facility in Central City.
|
||||
<choice>Okay</choice>
|
||||
<choice>Central City?</choice>"
|
||||
},
|
||||
4: {
|
||||
"links": {
|
||||
0: 2
|
||||
},
|
||||
"text": "Hmmm... The obidence chip must be malfunctioning."
|
||||
},
|
||||
5: {
|
||||
"links": {
|
||||
0: 8
|
||||
},
|
||||
"text": "Central City is the location of the five corporate seats of power."
|
||||
},
|
||||
6: {
|
||||
"links": {
|
||||
0: 7
|
||||
},
|
||||
"text": "Excellent."
|
||||
},
|
||||
7: {
|
||||
"links": {
|
||||
0: 10
|
||||
},
|
||||
"text": "There are reports that an executive here at Ravenworks is
|
||||
working against the company's interests."
|
||||
},
|
||||
8: {
|
||||
"links": {
|
||||
0: 2
|
||||
},
|
||||
"text": "You died hundreds of years ago and I do not have time to explain
|
||||
to you over 100 years of history."
|
||||
},
|
||||
9: {
|
||||
"links": {
|
||||
0: 12
|
||||
},
|
||||
"text": "Do you accept this programming?
|
||||
<choice>Yes</choice>"
|
||||
},
|
||||
10: {
|
||||
"links": {
|
||||
0: 9,
|
||||
1: 11
|
||||
},
|
||||
"text": "The CEO of Ravenworks has decided to task you with finding
|
||||
and killing this individual.
|
||||
<choice>Okay</choice>
|
||||
<choice>Why me?</choice>"
|
||||
},
|
||||
11: {
|
||||
"links": {
|
||||
0: 9
|
||||
},
|
||||
"text": "I do not know."
|
||||
},
|
||||
12: {
|
||||
"links": {
|
||||
0: 13
|
||||
},
|
||||
"text": "Good. You have been given Level 1 security clearance
|
||||
in Ravenwork facilities."
|
||||
},
|
||||
13: {
|
||||
"links": {
|
||||
|
||||
},
|
||||
"text": "CEO Grant Blevins would like to speak to you about the
|
||||
investigation. His office is located at the top of
|
||||
Central Tower."
|
||||
}
|
||||
}
|
||||
},
|
||||
2: {
|
||||
"nodes": {
|
||||
1: {
|
||||
"links": {
|
||||
0: 2
|
||||
},
|
||||
"text": "Name: Veronica SCENE Gilmore"
|
||||
},
|
||||
2: {
|
||||
"links": {
|
||||
0: 3
|
||||
},
|
||||
"text": "Occupation: Private Investigator"
|
||||
},
|
||||
3: {
|
||||
"links": {
|
||||
0: 4
|
||||
},
|
||||
"text": "Day of Death: 8-21-2032"
|
||||
},
|
||||
4: {
|
||||
"links": {
|
||||
0: 5
|
||||
},
|
||||
"text": "Intializing..."
|
||||
},
|
||||
5: {
|
||||
"links": {
|
||||
0: 6
|
||||
},
|
||||
"text": "Welcome SCENE!"
|
||||
},
|
||||
6: {
|
||||
"links": {
|
||||
0: 7
|
||||
},
|
||||
"text": "In correspondance with HR 53151
|
||||
Ravenetworks has repurposed your mind
|
||||
for our services."
|
||||
},
|
||||
7: {
|
||||
"links": {
|
||||
0: 8
|
||||
},
|
||||
"text": "Transfering to physical system..."
|
||||
},
|
||||
8: {
|
||||
"links": {
|
||||
|
||||
},
|
||||
"text": "Caution: Extreme pain is likely."
|
||||
}
|
||||
}
|
||||
},
|
||||
3: {
|
||||
"nodes": {
|
||||
1: {
|
||||
"links": {
|
||||
0: 3,
|
||||
1: 2
|
||||
},
|
||||
"text": "Did you need something?
|
||||
<choice>No</choice>
|
||||
<choice>You are the traitor!</choice>"
|
||||
},
|
||||
2: {
|
||||
"links": {
|
||||
|
||||
},
|
||||
"text": "Don't make such false accusations. Get back to your job
|
||||
and find the real culpurit."
|
||||
},
|
||||
3: {
|
||||
"links": {
|
||||
|
||||
},
|
||||
"text": "Okay then."
|
||||
}
|
||||
}
|
||||
},
|
||||
4: {
|
||||
"nodes": {
|
||||
1: {
|
||||
"links": {
|
||||
0: 2
|
||||
},
|
||||
"text": "Hello Scene."
|
||||
},
|
||||
2: {
|
||||
"links": {
|
||||
0: 3
|
||||
},
|
||||
"text": "It's good to see they have not eliminated you yet. Most my attempts
|
||||
to find the mole up until this point have ended in swift failure."
|
||||
},
|
||||
3: {
|
||||
"links": {
|
||||
0: 7,
|
||||
1: 4
|
||||
},
|
||||
"text": "You will not disappoint me, right Scene?
|
||||
<choice>Of course not!</choice>
|
||||
<choice>I will do my best</choice>"
|
||||
},
|
||||
4: {
|
||||
"links": {
|
||||
0: 5
|
||||
},
|
||||
"text": "Ha! Such a 21st century phrase."
|
||||
},
|
||||
5: {
|
||||
"links": {
|
||||
0: 6
|
||||
},
|
||||
"text": "You will need more than just your wits to defeat this
|
||||
traitor."
|
||||
},
|
||||
6: {
|
||||
"links": {
|
||||
0: 8
|
||||
},
|
||||
"text": "So much lost..."
|
||||
},
|
||||
7: {
|
||||
"links": {
|
||||
0: 6
|
||||
},
|
||||
"text": "We will see. You had a great track record in the 21st century,
|
||||
but we both remeber how your final job went."
|
||||
},
|
||||
8: {
|
||||
"links": {
|
||||
0: 9,
|
||||
1: 10
|
||||
},
|
||||
"text": "What do you think of our facility here so far?
|
||||
<choice>It's amazing!</choice>
|
||||
<choice>I haven't seen much yet.</choice>"
|
||||
},
|
||||
9: {
|
||||
"links": {
|
||||
0: 11
|
||||
},
|
||||
"text": "It's always interesting hearing the perspectives of those from the past."
|
||||
},
|
||||
10: {
|
||||
"links": {
|
||||
0: 9
|
||||
},
|
||||
"text": "Unfortunate."
|
||||
},
|
||||
11: {
|
||||
"links": {
|
||||
0: 12
|
||||
},
|
||||
"text": "Now away with the pleasantries."
|
||||
},
|
||||
12: {
|
||||
"links": {
|
||||
0: 13
|
||||
},
|
||||
"text": "There has been a concerning amount of leaks of secret projects
|
||||
and internal data to our competitor Duke Enterprises."
|
||||
},
|
||||
13: {
|
||||
"links": {
|
||||
0: 14
|
||||
},
|
||||
"text": "Due the volume and nature of the data, the one conspiring with
|
||||
the Dukes must have extremely high security clearance."
|
||||
},
|
||||
14: {
|
||||
"links": {
|
||||
0: 16
|
||||
},
|
||||
"text": "That is why I have given you nearly full access to our facilities.
|
||||
This traitor could be anyone."
|
||||
},
|
||||
15: {
|
||||
"links": {
|
||||
0: 17,
|
||||
1: 19,
|
||||
2: 20
|
||||
},
|
||||
"text": "Do you have any questions before we get started?
|
||||
<choice>Why me?</choice>
|
||||
<choice>What year is it?</choice>
|
||||
<choice>Where do I start?</choice>"
|
||||
},
|
||||
16: {
|
||||
"links": {
|
||||
0: 15
|
||||
},
|
||||
"text": "I'm trusting you Scene. It's not a common thing in our time, but I have
|
||||
little choice."
|
||||
},
|
||||
17: {
|
||||
"links": {
|
||||
0: 18
|
||||
},
|
||||
"text": "I have always been sympathatic to societies of the past. Things were done...
|
||||
different than they are now."
|
||||
},
|
||||
18: {
|
||||
"links": {
|
||||
0: 15
|
||||
},
|
||||
"text": "You were one of the best investigators of your time! It was sad
|
||||
you got caught up in the events of the old capital."
|
||||
},
|
||||
19: {
|
||||
"links": {
|
||||
0: 15
|
||||
},
|
||||
"text": "It 3024, making it around 1000 years since your death."
|
||||
},
|
||||
20: {
|
||||
"links": {
|
||||
0: 28,
|
||||
1: 21,
|
||||
2: 22
|
||||
},
|
||||
"text": "We have a shipment of biological materials coming in today. It seems
|
||||
like the sort of thing we have had troubles with recently.
|
||||
<choice>Okay, where?</choice>
|
||||
<choice>What sort of troubles?</choice>
|
||||
<choice>Biological materials?</choice>"
|
||||
},
|
||||
21: {
|
||||
"links": {
|
||||
0: 24
|
||||
},
|
||||
"text": "Some of the data ending up in the Duke's hands is shipping information."
|
||||
},
|
||||
22: {
|
||||
"links": {
|
||||
0: 23
|
||||
},
|
||||
"text": "Yes, for our cloning facilities among other things."
|
||||
},
|
||||
23: {
|
||||
"links": {
|
||||
0: 27
|
||||
},
|
||||
"text": "Without such shipments, you wouldn't be standing here."
|
||||
},
|
||||
24: {
|
||||
"links": {
|
||||
0: 25,
|
||||
1: 26
|
||||
},
|
||||
"text": "We have had too many missing shipments stopped by the coporate police.
|
||||
<choice>Coporate police?</choice>
|
||||
<choice>Why would they stop the shipments?</choice>"
|
||||
},
|
||||
25: {
|
||||
"links": {
|
||||
0: 27
|
||||
},
|
||||
"text": "Once democratic powers fell, enforcement was placed in the hand of the Corporate Collective,
|
||||
the closest thing to a centralized government."
|
||||
},
|
||||
26: {
|
||||
"links": {
|
||||
0: 27
|
||||
},
|
||||
"text": "In corporate politics, our opposition likes to put in place agreements that
|
||||
hinder our success. We are not alone in ignoring many of these agreements."
|
||||
},
|
||||
27: {
|
||||
"links": {
|
||||
0: 28
|
||||
},
|
||||
"text": "Anyway,"
|
||||
},
|
||||
28: {
|
||||
"links": {
|
||||
0: 29
|
||||
},
|
||||
"text": "This building's shipping facility is located on mid levels. They should
|
||||
not be too far out of reach."
|
||||
},
|
||||
29: {
|
||||
"links": {
|
||||
|
||||
},
|
||||
"text": "Keep me up to date on your progress."
|
||||
}
|
||||
}
|
||||
},
|
||||
5: {
|
||||
"nodes": {
|
||||
1: {
|
||||
"links": {
|
||||
0: 2,
|
||||
1: 3
|
||||
},
|
||||
"text": "Any updates?
|
||||
<choice>Nothing yet</choice>
|
||||
<choice>Where is the shipping facility?</choice>"
|
||||
},
|
||||
2: {
|
||||
"links": {
|
||||
|
||||
},
|
||||
"text": "Ravenworks is counting on you."
|
||||
},
|
||||
3: {
|
||||
"links": {
|
||||
|
||||
},
|
||||
"text": "It is on the mid level."
|
||||
}
|
||||
}
|
||||
},
|
||||
6: {
|
||||
"nodes": {
|
||||
1: {
|
||||
"links": {
|
||||
|
||||
},
|
||||
"text": "This seems to be a Ravenetworks transport, but it's empty. Is this
|
||||
suppose to be carrying the biological shipment?"
|
||||
}
|
||||
}
|
||||
},
|
||||
7: {
|
||||
"nodes": {
|
||||
1: {
|
||||
"links": {
|
||||
|
||||
},
|
||||
"text": "This is an object."
|
||||
}
|
||||
}
|
||||
},
|
||||
8: {
|
||||
"nodes": {
|
||||
1: {
|
||||
"links": {
|
||||
|
||||
},
|
||||
"text": "Cargo load:
|
||||
Organic Matter - MISSING
|
||||
Stem Cells - MISSING
|
||||
Cubic Carbon - MISSING"
|
||||
}
|
||||
}
|
||||
},
|
||||
9: {
|
||||
"nodes": {
|
||||
1: {
|
||||
"links": {
|
||||
0: 2
|
||||
},
|
||||
"text": "How are we missing another shipment?"
|
||||
},
|
||||
2: {
|
||||
"links": {
|
||||
|
||||
},
|
||||
"text": "I hope the supervisor doesn't replace us."
|
||||
}
|
||||
}
|
||||
},
|
||||
10: {
|
||||
"nodes": {
|
||||
1: {
|
||||
"links": {
|
||||
0: 3,
|
||||
1: 2,
|
||||
2: 4
|
||||
},
|
||||
"text": "Hey Aura! How have you been?
|
||||
<choice>Aura?</choice>
|
||||
<choice>You know me?</choice>
|
||||
<choice>I am Scene.</choice>"
|
||||
},
|
||||
2: {
|
||||
"links": {
|
||||
0: 5,
|
||||
1: 3
|
||||
},
|
||||
"text": "Yeah, we met a few days ago.
|
||||
<choice>Weird</choice>
|
||||
<choice>No?</choice>"
|
||||
},
|
||||
3: {
|
||||
"links": {
|
||||
|
||||
},
|
||||
"text": "Oh... nevermind."
|
||||
},
|
||||
4: {
|
||||
"links": {
|
||||
|
||||
},
|
||||
"text": "Oh, sorry Scene."
|
||||
},
|
||||
5: {
|
||||
"links": {
|
||||
|
||||
},
|
||||
"text": "Yeah, we don't see many faces like yours around here."
|
||||
}
|
||||
}
|
||||
},
|
||||
11: {
|
||||
"nodes": {
|
||||
1: {
|
||||
"links": {
|
||||
0: 2,
|
||||
1: 4
|
||||
},
|
||||
"text": "I can't believe we got rerouted.
|
||||
<choice>Rerouted?</choice>
|
||||
<choice>What happened to the cargo?</choice>"
|
||||
},
|
||||
2: {
|
||||
"links": {
|
||||
0: 3
|
||||
},
|
||||
"text": "During the flight over here, the navigation computer redirected to
|
||||
the lower levels."
|
||||
},
|
||||
3: {
|
||||
"links": {
|
||||
|
||||
},
|
||||
"text": "When I got there, Ravenworks workers unloaded the craft."
|
||||
},
|
||||
4: {
|
||||
"links": {
|
||||
0: 5,
|
||||
1: 7
|
||||
},
|
||||
"text": "Are you looking for it?
|
||||
<choice>Yes</choice>
|
||||
<choice>No</choice>"
|
||||
},
|
||||
5: {
|
||||
"links": {
|
||||
0: 6
|
||||
},
|
||||
"text": "I lost the cargo after my stop at the lower levels. I was just
|
||||
following the navigation computer and it was taken by
|
||||
Ravenwork staff!"
|
||||
},
|
||||
6: {
|
||||
"links": {
|
||||
|
||||
},
|
||||
"text": "Please do not terminate me!"
|
||||
},
|
||||
7: {
|
||||
"links": {
|
||||
|
||||
},
|
||||
"text": "Oh, well it was unloaded by Ravenwork staff at the lower level."
|
||||
}
|
||||
}
|
||||
},
|
||||
12: {
|
||||
"nodes": {
|
||||
1: {
|
||||
"links": {
|
||||
0: 5,
|
||||
1: 2,
|
||||
2: 4
|
||||
},
|
||||
"text": "Hello Veronica.
|
||||
<choice>...</choice>
|
||||
<choice>Who are you?</choice>
|
||||
<choice>Stop!</choice>"
|
||||
},
|
||||
2: {
|
||||
"links": {
|
||||
0: 3
|
||||
},
|
||||
"text": "I am you."
|
||||
},
|
||||
3: {
|
||||
"links": {
|
||||
0: 6,
|
||||
1: 7
|
||||
},
|
||||
"text": "Well, I am Veronica Gilmore. Designation: Aura.
|
||||
<choice>Explain</choice>
|
||||
<choice>You are lying!</choice>"
|
||||
},
|
||||
4: {
|
||||
"links": {
|
||||
0: 8,
|
||||
1: 11,
|
||||
2: 12
|
||||
},
|
||||
"text": "As you can see now, you are not the first person cloned for Ravenworks profit
|
||||
margins.
|
||||
<choice>Are you the traitor?</choice>
|
||||
<choice>Return the shipment!</choice>
|
||||
<choice>We can talk</choice>"
|
||||
},
|
||||
5: {
|
||||
"links": {
|
||||
|
||||
},
|
||||
"text": "Oh... They truely had you didn't they."
|
||||
},
|
||||
6: {
|
||||
"links": {
|
||||
0: 17,
|
||||
1: 19
|
||||
},
|
||||
"text": "You were not created to stop Duke Enterprises. You were created to
|
||||
surpress democratic sympathizers.
|
||||
<choice>Democratic Symathizers?</choice>
|
||||
<choice>What about the leaks?</choice>"
|
||||
},
|
||||
7: {
|
||||
"links": {
|
||||
|
||||
},
|
||||
"text": "Then you will die in ignorance."
|
||||
},
|
||||
8: {
|
||||
"links": {
|
||||
0: 9
|
||||
},
|
||||
"text": "No, Grant is very much aware of my loyalties."
|
||||
},
|
||||
9: {
|
||||
"links": {
|
||||
0: 10
|
||||
},
|
||||
"text": "I am Commander Veronic Gilmore of the Resitance Forces."
|
||||
},
|
||||
10: {
|
||||
"links": {
|
||||
|
||||
},
|
||||
"text": "Grant is a cruel man..."
|
||||
},
|
||||
11: {
|
||||
"links": {
|
||||
0: 15
|
||||
},
|
||||
"text": "This shipment is being delivered to Resistance medical facilities. It's going to save
|
||||
lives, not be used for creating slaves."
|
||||
},
|
||||
12: {
|
||||
"links": {
|
||||
0: 13
|
||||
},
|
||||
"text": "There isn't much we can do sadly. I'm presuming you still have
|
||||
your implant."
|
||||
},
|
||||
13: {
|
||||
"links": {
|
||||
0: 14
|
||||
},
|
||||
"text": "Do you want to discuss terms of peace with us?
|
||||
<choice>No</choice>"
|
||||
},
|
||||
14: {
|
||||
"links": {
|
||||
|
||||
},
|
||||
"text": "You weren't even given the choice. They programmed you to respond that way."
|
||||
},
|
||||
15: {
|
||||
"links": {
|
||||
0: 16
|
||||
},
|
||||
"text": "Ravenworks and Duke Enterprises were the ones in the old capitial the day you died."
|
||||
},
|
||||
16: {
|
||||
"links": {
|
||||
|
||||
},
|
||||
"text": "They're the ones who took advantage of all the death..."
|
||||
},
|
||||
17: {
|
||||
"links": {
|
||||
0: 18
|
||||
},
|
||||
"text": "The Corporate Collective does not care about human lives. They aren't looking
|
||||
out for anyone but their executives."
|
||||
},
|
||||
18: {
|
||||
"links": {
|
||||
|
||||
},
|
||||
"text": "That leaves those who were automated away to die."
|
||||
},
|
||||
19: {
|
||||
"links": {
|
||||
0: 20
|
||||
},
|
||||
"text": "All the leaks came from the resistance."
|
||||
},
|
||||
20: {
|
||||
"links": {
|
||||
0: 21
|
||||
},
|
||||
"text": "Grant has the foolish idea that he can convince me to work for Ravenworks again."
|
||||
},
|
||||
21: {
|
||||
"links": {
|
||||
|
||||
},
|
||||
"text": "But after what I learned about the old capital... Never again."
|
||||
}
|
||||
}
|
||||
},
|
||||
13: {
|
||||
"nodes": {
|
||||
1: {
|
||||
"links": {
|
||||
|
||||
},
|
||||
"text": "I'm sorry Veronica."
|
||||
}
|
||||
}
|
||||
},
|
||||
14: {
|
||||
"nodes": {
|
||||
1: {
|
||||
"links": {
|
||||
0: 2
|
||||
},
|
||||
"text": "Mr.Demunt has pushed for increasing security in the mid levels to account
|
||||
for the recent increase in deliveries."
|
||||
},
|
||||
2: {
|
||||
"links": {
|
||||
|
||||
},
|
||||
"text": "To account for this change, we have moved all non-mandatory security officers
|
||||
to the mid and upper levels."
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
names = {
|
||||
"aura_meeting": 12,
|
||||
"aura_meeting_gun": 13,
|
||||
"codex_odd_activities": 14,
|
||||
"into_speak_ceo": 5,
|
||||
"intro_major_worker": 11,
|
||||
"intro_meet_ceo": 4,
|
||||
"intro_misc_worker_1": 9,
|
||||
"intro_misc_worker_2": 10,
|
||||
"intro_science": 1,
|
||||
"intro_science_followup": 3,
|
||||
"intro_shipping_codex": 8,
|
||||
"intro_text": 2,
|
||||
"intro_transportship": 6,
|
||||
"unconfigured": 7
|
||||
}
|
@ -1,9 +1,10 @@
|
||||
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|
||||
|
||||
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||||
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@ -1,9 +1,10 @@
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size = 18
|
||||
font_data = ExtResource( 5 )
|
||||
|
||||
[sub_resource type="DynamicFont" id=17]
|
||||
size = 48
|
||||
font_data = ExtResource( 3 )
|
||||
|
||||
[sub_resource type="DynamicFont" id=18]
|
||||
[sub_resource type="DynamicFont" id=3]
|
||||
size = 32
|
||||
outline_size = 1
|
||||
outline_color = Color( 0, 0, 0, 1 )
|
||||
font_data = ExtResource( 4 )
|
||||
outline_size = 2
|
||||
outline_color = Color( 0, 0, 0, 0.45098 )
|
||||
font_data = ExtResource( 5 )
|
||||
|
||||
[node name="GUI" type="CanvasLayer"]
|
||||
script = ExtResource( 2 )
|
||||
@ -69,43 +72,46 @@ margin_left = 12.0
|
||||
margin_top = -16.5
|
||||
margin_right = -39.0
|
||||
margin_bottom = 49.5
|
||||
custom_fonts/font = SubResource( 2 )
|
||||
custom_fonts/font = SubResource( 1 )
|
||||
text = "Hello world!"
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="Choices" type="HBoxContainer" parent="Dialog"]
|
||||
visible = false
|
||||
anchor_left = 0.5
|
||||
anchor_top = 1.0
|
||||
anchor_right = 0.5
|
||||
[node name="ChoicesPanel" type="Panel" parent="Dialog"]
|
||||
margin_left = 37.0
|
||||
margin_top = -9.0
|
||||
margin_right = 987.0
|
||||
margin_bottom = 22.0
|
||||
custom_styles/panel = SubResource( 4 )
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="Choices" type="HBoxContainer" parent="Dialog/ChoicesPanel"]
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
margin_left = -472.0
|
||||
margin_top = -172.0
|
||||
margin_right = 472.0
|
||||
margin_bottom = -148.0
|
||||
alignment = 1
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="Button" type="Button" parent="Dialog/Choices"]
|
||||
margin_left = 297.0
|
||||
margin_right = 371.0
|
||||
margin_bottom = 26.0
|
||||
[node name="Button" type="Button" parent="Dialog/ChoicesPanel/Choices"]
|
||||
margin_left = 300.0
|
||||
margin_right = 374.0
|
||||
margin_bottom = 31.0
|
||||
text = "Choice"
|
||||
|
||||
[node name="Button2" type="Button" parent="Dialog/Choices"]
|
||||
margin_left = 435.0
|
||||
margin_right = 509.0
|
||||
margin_bottom = 26.0
|
||||
[node name="Button2" type="Button" parent="Dialog/ChoicesPanel/Choices"]
|
||||
margin_left = 438.0
|
||||
margin_right = 512.0
|
||||
margin_bottom = 31.0
|
||||
text = "Choice"
|
||||
|
||||
[node name="Button3" type="Button" parent="Dialog/Choices"]
|
||||
margin_left = 573.0
|
||||
margin_right = 647.0
|
||||
margin_bottom = 26.0
|
||||
[node name="Button3" type="Button" parent="Dialog/ChoicesPanel/Choices"]
|
||||
margin_left = 576.0
|
||||
margin_right = 650.0
|
||||
margin_bottom = 31.0
|
||||
text = "Choice"
|
||||
|
||||
[node name="ZoneLabel" type="Label" parent="."]
|
||||
@ -115,7 +121,7 @@ margin_left = 12.0
|
||||
margin_top = -59.0
|
||||
margin_right = 1257.0
|
||||
margin_bottom = -8.0
|
||||
custom_fonts/font = SubResource( 17 )
|
||||
custom_fonts/font = SubResource( 2 )
|
||||
text = "Entering: Depths"
|
||||
valign = 2
|
||||
__meta__ = {
|
||||
@ -131,7 +137,7 @@ margin_left = -386.0
|
||||
margin_top = -110.5
|
||||
margin_right = 386.0
|
||||
margin_bottom = 110.5
|
||||
custom_fonts/font = SubResource( 18 )
|
||||
custom_fonts/font = SubResource( 3 )
|
||||
text = "Press WASD to move"
|
||||
align = 1
|
||||
__meta__ = {
|
||||
|
@ -3,7 +3,8 @@
|
||||
[ext_resource path="res://Assets/Sfx/intro/processed.wav" type="AudioStream" id=1]
|
||||
[ext_resource path="res://Scripts/Component/StorySpeaker.gd" type="Script" id=2]
|
||||
[ext_resource path="res://Scripts/Entities/NPCs/Aura.gd" type="Script" id=3]
|
||||
[ext_resource path="res://Assets/Art/Characters/aura.png" type="Texture" id=4]
|
||||
[ext_resource path="res://Scripts/Art/Characters/aura.png" type="Texture" id=4]
|
||||
|
||||
|
||||
[sub_resource type="AtlasTexture" id=1]
|
||||
atlas = ExtResource( 4 )
|
||||
|
@ -2,7 +2,8 @@
|
||||
|
||||
[ext_resource path="res://Scripts/Entities/NPCs/CEO.gd" type="Script" id=1]
|
||||
[ext_resource path="res://Scripts/Component/StorySpeaker.gd" type="Script" id=2]
|
||||
[ext_resource path="res://Assets/Art/Characters/business.png" type="Texture" id=3]
|
||||
[ext_resource path="res://Scripts/Art/Characters/business.png" type="Texture" id=3]
|
||||
|
||||
|
||||
[sub_resource type="RectangleShape2D" id=1]
|
||||
extents = Vector2( 16.0863, 8 )
|
||||
|
@ -1,6 +1,7 @@
|
||||
[gd_scene load_steps=7 format=2]
|
||||
|
||||
[ext_resource path="res://Assets/Art/Characters/soldier.png" type="Texture" id=1]
|
||||
[ext_resource path="res://Scripts/Art/Characters/soldier.png" type="Texture" id=1]
|
||||
|
||||
|
||||
[sub_resource type="GDScript" id=10]
|
||||
script/source = "extends Node2D
|
||||
|
@ -2,7 +2,8 @@
|
||||
|
||||
[ext_resource path="res://Scripts/Entities/NPCs/IntroScientist.gd" type="Script" id=1]
|
||||
[ext_resource path="res://Scripts/Component/StorySpeaker.gd" type="Script" id=2]
|
||||
[ext_resource path="res://Assets/Art/Characters/scientist.png" type="Texture" id=3]
|
||||
[ext_resource path="res://Scripts/Art/Characters/scientist.png" type="Texture" id=3]
|
||||
|
||||
|
||||
[sub_resource type="AtlasTexture" id=2]
|
||||
atlas = ExtResource( 3 )
|
||||
|
@ -1,9 +1,10 @@
|
||||
[gd_scene load_steps=9 format=2]
|
||||
|
||||
[ext_resource path="res://Scripts/Component/StorySpeaker.gd" type="Script" id=1]
|
||||
[ext_resource path="res://Assets/Art/Characters/worker.png" type="Texture" id=2]
|
||||
[ext_resource path="res://Scripts/Art/Characters/worker.png" type="Texture" id=2]
|
||||
[ext_resource path="res://Scripts/Component/InteractableDialog.gd" type="Script" id=3]
|
||||
|
||||
|
||||
[sub_resource type="RectangleShape2D" id=1]
|
||||
extents = Vector2( 13.908, 10 )
|
||||
|
||||
|
@ -1,13 +1,14 @@
|
||||
[gd_scene load_steps=30 format=2]
|
||||
|
||||
[ext_resource path="res://Assets/Materials/SmoothScaling.tres" type="Material" id=1]
|
||||
[ext_resource path="res://Assets/Art/Characters/player_parts.png" type="Texture" id=2]
|
||||
[ext_resource path="res://Assets/Art/basic_light.png" type="Texture" id=3]
|
||||
[ext_resource path="res://Scripts/Art/Characters/player_parts.png" type="Texture" id=2]
|
||||
[ext_resource path="res://Scripts/Art/basic_light.png" type="Texture" id=3]
|
||||
[ext_resource path="res://Scripts/Entities/Player.gd" type="Script" id=4]
|
||||
[ext_resource path="res://Assets/Art/flashlight_map.png" type="Texture" id=5]
|
||||
[ext_resource path="res://Assets/Art/Objects/flashlight.png" type="Texture" id=6]
|
||||
[ext_resource path="res://Scripts/Art/flashlight_map.png" type="Texture" id=5]
|
||||
[ext_resource path="res://Scripts/Art/Objects/flashlight.png" type="Texture" id=6]
|
||||
[ext_resource path="res://Scripts/Entities/Flashlight.gd" type="Script" id=7]
|
||||
|
||||
|
||||
[sub_resource type="Animation" id=17]
|
||||
resource_name = "Idle"
|
||||
length = 2.0
|
||||
|
@ -1,11 +1,14 @@
|
||||
[gd_resource type="TileSet" load_steps=150 format=2]
|
||||
[gd_resource type="TileSet" load_steps=200 format=2]
|
||||
|
||||
[ext_resource path="res://Nodes/Tiles/tileset_science_lab.png" type="Texture" id=1]
|
||||
[ext_resource path="res://Assets/Art/platform.png" type="Texture" id=2]
|
||||
[ext_resource path="res://Assets/Art/metal_wall.png" type="Texture" id=3]
|
||||
[ext_resource path="res://Assets/Art/window.png" type="Texture" id=4]
|
||||
[ext_resource path="res://Assets/Art/Tiles/dirt.png" type="Texture" id=5]
|
||||
[ext_resource path="res://Assets/Art/Tiles/glass_tile.png" type="Texture" id=6]
|
||||
[ext_resource path="res://Scripts/Art/platform.png" type="Texture" id=2]
|
||||
[ext_resource path="res://Scripts/Art/metal_wall.png" type="Texture" id=3]
|
||||
[ext_resource path="res://Scripts/Art/window.png" type="Texture" id=4]
|
||||
[ext_resource path="res://Scripts/Art/Tiles/dirt.png" type="Texture" id=5]
|
||||
[ext_resource path="res://Scripts/Art/Tiles/glass_tile.png" type="Texture" id=6]
|
||||
[ext_resource path="res://Scripts/Art/Tiles/metal_tile.png" type="Texture" id=7]
|
||||
[ext_resource path="res://Scripts/Art/Tiles/techno_wall_tile.png" type="Texture" id=8]
|
||||
|
||||
|
||||
[sub_resource type="OccluderPolygon2D" id=1]
|
||||
polygon = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
|
||||
@ -289,7 +292,7 @@ points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
|
||||
[sub_resource type="ConvexPolygonShape2D" id=94]
|
||||
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=144]
|
||||
[sub_resource type="ConvexPolygonShape2D" id=95]
|
||||
points = PoolVector2Array( 16, 7.15126, 0, 7.15126, 0, 6.95655, 16, 6.95655 )
|
||||
|
||||
[sub_resource type="OccluderPolygon2D" id=96]
|
||||
@ -436,6 +439,150 @@ points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
|
||||
[sub_resource type="ConvexPolygonShape2D" id=143]
|
||||
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
|
||||
|
||||
[sub_resource type="OccluderPolygon2D" id=144]
|
||||
polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=145]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=146]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=147]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=148]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=149]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=150]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=151]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=152]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=153]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=154]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=155]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=156]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=157]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=158]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=159]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=160]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=161]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=162]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=163]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=164]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=165]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=166]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=167]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=168]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=169]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=170]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=171]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=172]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=173]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=174]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=175]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=176]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=177]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=178]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=179]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=180]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=181]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=182]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=183]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=184]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=185]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=186]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=187]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=188]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=189]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=190]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=191]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[resource]
|
||||
47/name = "tileset_science_lab.png 47"
|
||||
47/texture = ExtResource( 1 )
|
||||
@ -762,14 +909,14 @@ points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
|
||||
48/navigation_offset = Vector2( 0, 0 )
|
||||
48/shape_offset = Vector2( 0, 0 )
|
||||
48/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
48/shape = SubResource( 144 )
|
||||
48/shape = SubResource( 95 )
|
||||
48/shape_one_way = true
|
||||
48/shape_one_way_margin = 1.0
|
||||
48/shapes = [ {
|
||||
"autotile_coord": Vector2( 0, 0 ),
|
||||
"one_way": true,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 144 ),
|
||||
"shape": SubResource( 95 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
} ]
|
||||
48/z_index = 0
|
||||
@ -1148,3 +1295,332 @@ points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
|
||||
52/shape_one_way_margin = 0.0
|
||||
52/shapes = [ ]
|
||||
52/z_index = 0
|
||||
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53/z_index = 0
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||||
54/name = "techno_wall_tile.png 54"
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54/texture = ExtResource( 8 )
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54/tex_offset = Vector2( 0, 0 )
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54/modulate = Color( 1, 1, 1, 1 )
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54/autotile/bitmask_mode = 1
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54/autotile/occluder_map = [ ]
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54/autotile/navpoly_map = [ ]
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54/shapes = [ ]
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@ -1,10 +1,11 @@
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[gd_scene load_steps=6 format=2]
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[ext_resource path="res://Assets/Art/basic_light.png" type="Texture" id=1]
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[ext_resource path="res://Assets/Art/Objects/wall_light.png" type="Texture" id=2]
|
||||
[ext_resource path="res://Scripts/Art/basic_light.png" type="Texture" id=1]
|
||||
[ext_resource path="res://Scripts/Art/Objects/wall_light.png" type="Texture" id=2]
|
||||
[ext_resource path="res://Scripts/Component/LightLoader.gd" type="Script" id=3]
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||||
[ext_resource path="res://Scripts/Entities/Wall Light.gd" type="Script" id=4]
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||||
|
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[sub_resource type="CircleShape2D" id=1]
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radius = 200.0
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@ -15,21 +15,21 @@
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tile_set = ExtResource( 1 )
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cell_size = Vector2( 16, 16 )
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format = 1
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