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3 Commits
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761b34ae55 | |||
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client/.import/aura.png-5db336dcba6e9c097fe7f8c968786f4d.stex
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client/.import/bkg.png-6d612998c42eb98ba210a445bebb5ef5.stex
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client/.import/bkg.png-6d612998c42eb98ba210a445bebb5ef5.stex
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client/.import/button1.png-b667d722966f2d8ba6c61e30c12f8b40.stex
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client/.import/door.png-cf55f3b6a107a1c024667a2368a8b453.stex
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client/.import/keycard.png-2d304ab08e1fda9c5559dac3074e731c.stex
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client/.import/keycard.png-b8ba97c5a9c751b1fe21a3a26a4deeae.stex
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Before Width: | Height: | Size: 362 B |
@ -8,6 +8,7 @@ TYPE = "EXP_Story_editor"
|
||||
names = {
|
||||
"aura_meeting": 12,
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||||
"aura_meeting_gun": 13,
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||||
"codex_odd_activities": 14,
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||||
"into_speak_ceo": 5,
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"intro_major_worker": 11,
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"intro_meet_ceo": 4,
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@ -1176,6 +1177,36 @@ out for anyone but their executives.",
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||||
"type": "line"
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||||
}
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||||
}
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||||
},
|
||||
14: {
|
||||
"available_nid": [ ],
|
||||
"groups": [ ],
|
||||
"human_readable_description": "First hearing on John Demunt",
|
||||
"name": "codex_odd_activities",
|
||||
"nodes": {
|
||||
1: {
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||||
"graph_offset": Vector2( 60, -80 ),
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||||
"links": {
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||||
0: 2
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||||
},
|
||||
"rect_size": Vector2( 324, 137 ),
|
||||
"slot_amount": 1,
|
||||
"text": "Mr.Demunt has pushed for increasing security in the mid levels to account
|
||||
for the recent increase in deliveries.",
|
||||
"type": "line"
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||||
},
|
||||
2: {
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||||
"graph_offset": Vector2( 540, -80 ),
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||||
"links": {
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||||
|
||||
},
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||||
"rect_size": Vector2( 324, 137 ),
|
||||
"slot_amount": 1,
|
||||
"text": "To account for this change, we have moved all non-mandatory security officers
|
||||
to the mid and upper levels.",
|
||||
"type": "line"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
available_dids = [ ]
|
767
client/Assets/Stories/en_story.tres
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client/Assets/Stories/en_story.tres
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||||
[gd_resource type="Resource" load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://addons/EXP-System-Dialog/Resource_BakedStory/EXP_BakedStory.gd" type="Script" id=1]
|
||||
|
||||
[resource]
|
||||
script = ExtResource( 1 )
|
||||
TYPE = "EXP_Baked_Story"
|
||||
story = {
|
||||
1: {
|
||||
"nodes": {
|
||||
1: {
|
||||
"links": {
|
||||
0: 2
|
||||
},
|
||||
"text": "Welcome to Ravenworks."
|
||||
},
|
||||
2: {
|
||||
"links": {
|
||||
0: 6,
|
||||
1: 4,
|
||||
2: 3
|
||||
},
|
||||
"text": "Are you ready to furfill your function?
|
||||
<choice>Yes</choice>
|
||||
<choice>No</choice>
|
||||
<choice>Where am I?</choice>"
|
||||
},
|
||||
3: {
|
||||
"links": {
|
||||
0: 2,
|
||||
1: 5
|
||||
},
|
||||
"text": "You are in Ravenworks cloining facility in Central City.
|
||||
<choice>Okay</choice>
|
||||
<choice>Central City?</choice>"
|
||||
},
|
||||
4: {
|
||||
"links": {
|
||||
0: 2
|
||||
},
|
||||
"text": "Hmmm... The obidence chip must be malfunctioning."
|
||||
},
|
||||
5: {
|
||||
"links": {
|
||||
0: 8
|
||||
},
|
||||
"text": "Central City is the location of the five corporate seats of power."
|
||||
},
|
||||
6: {
|
||||
"links": {
|
||||
0: 7
|
||||
},
|
||||
"text": "Excellent."
|
||||
},
|
||||
7: {
|
||||
"links": {
|
||||
0: 10
|
||||
},
|
||||
"text": "There are reports that an executive here at Ravenworks is
|
||||
working against the company's interests."
|
||||
},
|
||||
8: {
|
||||
"links": {
|
||||
0: 2
|
||||
},
|
||||
"text": "You died hundreds of years ago and I do not have time to explain
|
||||
to you over 100 years of history."
|
||||
},
|
||||
9: {
|
||||
"links": {
|
||||
0: 12
|
||||
},
|
||||
"text": "Do you accept this programming?
|
||||
<choice>Yes</choice>"
|
||||
},
|
||||
10: {
|
||||
"links": {
|
||||
0: 9,
|
||||
1: 11
|
||||
},
|
||||
"text": "The CEO of Ravenworks has decided to task you with finding
|
||||
and killing this individual.
|
||||
<choice>Okay</choice>
|
||||
<choice>Why me?</choice>"
|
||||
},
|
||||
11: {
|
||||
"links": {
|
||||
0: 9
|
||||
},
|
||||
"text": "I do not know."
|
||||
},
|
||||
12: {
|
||||
"links": {
|
||||
0: 13
|
||||
},
|
||||
"text": "Good. You have been given Level 1 security clearance
|
||||
in Ravenwork facilities."
|
||||
},
|
||||
13: {
|
||||
"links": {
|
||||
|
||||
},
|
||||
"text": "CEO Grant Blevins would like to speak to you about the
|
||||
investigation. His office is located at the top of
|
||||
Central Tower."
|
||||
}
|
||||
}
|
||||
},
|
||||
2: {
|
||||
"nodes": {
|
||||
1: {
|
||||
"links": {
|
||||
0: 2
|
||||
},
|
||||
"text": "Name: Veronica SCENE Gilmore"
|
||||
},
|
||||
2: {
|
||||
"links": {
|
||||
0: 3
|
||||
},
|
||||
"text": "Occupation: Private Investigator"
|
||||
},
|
||||
3: {
|
||||
"links": {
|
||||
0: 4
|
||||
},
|
||||
"text": "Day of Death: 8-21-2032"
|
||||
},
|
||||
4: {
|
||||
"links": {
|
||||
0: 5
|
||||
},
|
||||
"text": "Intializing..."
|
||||
},
|
||||
5: {
|
||||
"links": {
|
||||
0: 6
|
||||
},
|
||||
"text": "Welcome SCENE!"
|
||||
},
|
||||
6: {
|
||||
"links": {
|
||||
0: 7
|
||||
},
|
||||
"text": "In correspondance with HR 53151
|
||||
Ravenetworks has repurposed your mind
|
||||
for our services."
|
||||
},
|
||||
7: {
|
||||
"links": {
|
||||
0: 8
|
||||
},
|
||||
"text": "Transfering to physical system..."
|
||||
},
|
||||
8: {
|
||||
"links": {
|
||||
|
||||
},
|
||||
"text": "Caution: Extreme pain is likely."
|
||||
}
|
||||
}
|
||||
},
|
||||
3: {
|
||||
"nodes": {
|
||||
1: {
|
||||
"links": {
|
||||
0: 3,
|
||||
1: 2
|
||||
},
|
||||
"text": "Did you need something?
|
||||
<choice>No</choice>
|
||||
<choice>You are the traitor!</choice>"
|
||||
},
|
||||
2: {
|
||||
"links": {
|
||||
|
||||
},
|
||||
"text": "Don't make such false accusations. Get back to your job
|
||||
and find the real culpurit."
|
||||
},
|
||||
3: {
|
||||
"links": {
|
||||
|
||||
},
|
||||
"text": "Okay then."
|
||||
}
|
||||
}
|
||||
},
|
||||
4: {
|
||||
"nodes": {
|
||||
1: {
|
||||
"links": {
|
||||
0: 2
|
||||
},
|
||||
"text": "Hello Scene."
|
||||
},
|
||||
2: {
|
||||
"links": {
|
||||
0: 3
|
||||
},
|
||||
"text": "It's good to see they have not eliminated you yet. Most my attempts
|
||||
to find the mole up until this point have ended in swift failure."
|
||||
},
|
||||
3: {
|
||||
"links": {
|
||||
0: 7,
|
||||
1: 4
|
||||
},
|
||||
"text": "You will not disappoint me, right Scene?
|
||||
<choice>Of course not!</choice>
|
||||
<choice>I will do my best</choice>"
|
||||
},
|
||||
4: {
|
||||
"links": {
|
||||
0: 5
|
||||
},
|
||||
"text": "Ha! Such a 21st century phrase."
|
||||
},
|
||||
5: {
|
||||
"links": {
|
||||
0: 6
|
||||
},
|
||||
"text": "You will need more than just your wits to defeat this
|
||||
traitor."
|
||||
},
|
||||
6: {
|
||||
"links": {
|
||||
0: 8
|
||||
},
|
||||
"text": "So much lost..."
|
||||
},
|
||||
7: {
|
||||
"links": {
|
||||
0: 6
|
||||
},
|
||||
"text": "We will see. You had a great track record in the 21st century,
|
||||
but we both remeber how your final job went."
|
||||
},
|
||||
8: {
|
||||
"links": {
|
||||
0: 9,
|
||||
1: 10
|
||||
},
|
||||
"text": "What do you think of our facility here so far?
|
||||
<choice>It's amazing!</choice>
|
||||
<choice>I haven't seen much yet.</choice>"
|
||||
},
|
||||
9: {
|
||||
"links": {
|
||||
0: 11
|
||||
},
|
||||
"text": "It's always interesting hearing the perspectives of those from the past."
|
||||
},
|
||||
10: {
|
||||
"links": {
|
||||
0: 9
|
||||
},
|
||||
"text": "Unfortunate."
|
||||
},
|
||||
11: {
|
||||
"links": {
|
||||
0: 12
|
||||
},
|
||||
"text": "Now away with the pleasantries."
|
||||
},
|
||||
12: {
|
||||
"links": {
|
||||
0: 13
|
||||
},
|
||||
"text": "There has been a concerning amount of leaks of secret projects
|
||||
and internal data to our competitor Duke Enterprises."
|
||||
},
|
||||
13: {
|
||||
"links": {
|
||||
0: 14
|
||||
},
|
||||
"text": "Due the volume and nature of the data, the one conspiring with
|
||||
the Dukes must have extremely high security clearance."
|
||||
},
|
||||
14: {
|
||||
"links": {
|
||||
0: 16
|
||||
},
|
||||
"text": "That is why I have given you nearly full access to our facilities.
|
||||
This traitor could be anyone."
|
||||
},
|
||||
15: {
|
||||
"links": {
|
||||
0: 17,
|
||||
1: 19,
|
||||
2: 20
|
||||
},
|
||||
"text": "Do you have any questions before we get started?
|
||||
<choice>Why me?</choice>
|
||||
<choice>What year is it?</choice>
|
||||
<choice>Where do I start?</choice>"
|
||||
},
|
||||
16: {
|
||||
"links": {
|
||||
0: 15
|
||||
},
|
||||
"text": "I'm trusting you Scene. It's not a common thing in our time, but I have
|
||||
little choice."
|
||||
},
|
||||
17: {
|
||||
"links": {
|
||||
0: 18
|
||||
},
|
||||
"text": "I have always been sympathatic to societies of the past. Things were done...
|
||||
different than they are now."
|
||||
},
|
||||
18: {
|
||||
"links": {
|
||||
0: 15
|
||||
},
|
||||
"text": "You were one of the best investigators of your time! It was sad
|
||||
you got caught up in the events of the old capital."
|
||||
},
|
||||
19: {
|
||||
"links": {
|
||||
0: 15
|
||||
},
|
||||
"text": "It 3024, making it around 1000 years since your death."
|
||||
},
|
||||
20: {
|
||||
"links": {
|
||||
0: 28,
|
||||
1: 21,
|
||||
2: 22
|
||||
},
|
||||
"text": "We have a shipment of biological materials coming in today. It seems
|
||||
like the sort of thing we have had troubles with recently.
|
||||
<choice>Okay, where?</choice>
|
||||
<choice>What sort of troubles?</choice>
|
||||
<choice>Biological materials?</choice>"
|
||||
},
|
||||
21: {
|
||||
"links": {
|
||||
0: 24
|
||||
},
|
||||
"text": "Some of the data ending up in the Duke's hands is shipping information."
|
||||
},
|
||||
22: {
|
||||
"links": {
|
||||
0: 23
|
||||
},
|
||||
"text": "Yes, for our cloning facilities among other things."
|
||||
},
|
||||
23: {
|
||||
"links": {
|
||||
0: 27
|
||||
},
|
||||
"text": "Without such shipments, you wouldn't be standing here."
|
||||
},
|
||||
24: {
|
||||
"links": {
|
||||
0: 25,
|
||||
1: 26
|
||||
},
|
||||
"text": "We have had too many missing shipments stopped by the coporate police.
|
||||
<choice>Coporate police?</choice>
|
||||
<choice>Why would they stop the shipments?</choice>"
|
||||
},
|
||||
25: {
|
||||
"links": {
|
||||
0: 27
|
||||
},
|
||||
"text": "Once democratic powers fell, enforcement was placed in the hand of the Corporate Collective,
|
||||
the closest thing to a centralized government."
|
||||
},
|
||||
26: {
|
||||
"links": {
|
||||
0: 27
|
||||
},
|
||||
"text": "In corporate politics, our opposition likes to put in place agreements that
|
||||
hinder our success. We are not alone in ignoring many of these agreements."
|
||||
},
|
||||
27: {
|
||||
"links": {
|
||||
0: 28
|
||||
},
|
||||
"text": "Anyway,"
|
||||
},
|
||||
28: {
|
||||
"links": {
|
||||
0: 29
|
||||
},
|
||||
"text": "This building's shipping facility is located on mid levels. They should
|
||||
not be too far out of reach."
|
||||
},
|
||||
29: {
|
||||
"links": {
|
||||
|
||||
},
|
||||
"text": "Keep me up to date on your progress."
|
||||
}
|
||||
}
|
||||
},
|
||||
5: {
|
||||
"nodes": {
|
||||
1: {
|
||||
"links": {
|
||||
0: 2,
|
||||
1: 3
|
||||
},
|
||||
"text": "Any updates?
|
||||
<choice>Nothing yet</choice>
|
||||
<choice>Where is the shipping facility?</choice>"
|
||||
},
|
||||
2: {
|
||||
"links": {
|
||||
|
||||
},
|
||||
"text": "Ravenworks is counting on you."
|
||||
},
|
||||
3: {
|
||||
"links": {
|
||||
|
||||
},
|
||||
"text": "It is on the mid level."
|
||||
}
|
||||
}
|
||||
},
|
||||
6: {
|
||||
"nodes": {
|
||||
1: {
|
||||
"links": {
|
||||
|
||||
},
|
||||
"text": "This seems to be a Ravenetworks transport, but it's empty. Is this
|
||||
suppose to be carrying the biological shipment?"
|
||||
}
|
||||
}
|
||||
},
|
||||
7: {
|
||||
"nodes": {
|
||||
1: {
|
||||
"links": {
|
||||
|
||||
},
|
||||
"text": "This is an object."
|
||||
}
|
||||
}
|
||||
},
|
||||
8: {
|
||||
"nodes": {
|
||||
1: {
|
||||
"links": {
|
||||
|
||||
},
|
||||
"text": "Cargo load:
|
||||
Organic Matter - MISSING
|
||||
Stem Cells - MISSING
|
||||
Cubic Carbon - MISSING"
|
||||
}
|
||||
}
|
||||
},
|
||||
9: {
|
||||
"nodes": {
|
||||
1: {
|
||||
"links": {
|
||||
0: 2
|
||||
},
|
||||
"text": "How are we missing another shipment?"
|
||||
},
|
||||
2: {
|
||||
"links": {
|
||||
|
||||
},
|
||||
"text": "I hope the supervisor doesn't replace us."
|
||||
}
|
||||
}
|
||||
},
|
||||
10: {
|
||||
"nodes": {
|
||||
1: {
|
||||
"links": {
|
||||
0: 3,
|
||||
1: 2,
|
||||
2: 4
|
||||
},
|
||||
"text": "Hey Aura! How have you been?
|
||||
<choice>Aura?</choice>
|
||||
<choice>You know me?</choice>
|
||||
<choice>I am Scene.</choice>"
|
||||
},
|
||||
2: {
|
||||
"links": {
|
||||
0: 5,
|
||||
1: 3
|
||||
},
|
||||
"text": "Yeah, we met a few days ago.
|
||||
<choice>Weird</choice>
|
||||
<choice>No?</choice>"
|
||||
},
|
||||
3: {
|
||||
"links": {
|
||||
|
||||
},
|
||||
"text": "Oh... nevermind."
|
||||
},
|
||||
4: {
|
||||
"links": {
|
||||
|
||||
},
|
||||
"text": "Oh, sorry Scene."
|
||||
},
|
||||
5: {
|
||||
"links": {
|
||||
|
||||
},
|
||||
"text": "Yeah, we don't see many faces like yours around here."
|
||||
}
|
||||
}
|
||||
},
|
||||
11: {
|
||||
"nodes": {
|
||||
1: {
|
||||
"links": {
|
||||
0: 2,
|
||||
1: 4
|
||||
},
|
||||
"text": "I can't believe we got rerouted.
|
||||
<choice>Rerouted?</choice>
|
||||
<choice>What happened to the cargo?</choice>"
|
||||
},
|
||||
2: {
|
||||
"links": {
|
||||
0: 3
|
||||
},
|
||||
"text": "During the flight over here, the navigation computer redirected to
|
||||
the lower levels."
|
||||
},
|
||||
3: {
|
||||
"links": {
|
||||
|
||||
},
|
||||
"text": "When I got there, Ravenworks workers unloaded the craft."
|
||||
},
|
||||
4: {
|
||||
"links": {
|
||||
0: 5,
|
||||
1: 7
|
||||
},
|
||||
"text": "Are you looking for it?
|
||||
<choice>Yes</choice>
|
||||
<choice>No</choice>"
|
||||
},
|
||||
5: {
|
||||
"links": {
|
||||
0: 6
|
||||
},
|
||||
"text": "I lost the cargo after my stop at the lower levels. I was just
|
||||
following the navigation computer and it was taken by
|
||||
Ravenwork staff!"
|
||||
},
|
||||
6: {
|
||||
"links": {
|
||||
|
||||
},
|
||||
"text": "Please do not terminate me!"
|
||||
},
|
||||
7: {
|
||||
"links": {
|
||||
|
||||
},
|
||||
"text": "Oh, well it was unloaded by Ravenwork staff at the lower level."
|
||||
}
|
||||
}
|
||||
},
|
||||
12: {
|
||||
"nodes": {
|
||||
1: {
|
||||
"links": {
|
||||
0: 5,
|
||||
1: 2,
|
||||
2: 4
|
||||
},
|
||||
"text": "Hello Veronica.
|
||||
<choice>...</choice>
|
||||
<choice>Who are you?</choice>
|
||||
<choice>Stop!</choice>"
|
||||
},
|
||||
2: {
|
||||
"links": {
|
||||
0: 3
|
||||
},
|
||||
"text": "I am you."
|
||||
},
|
||||
3: {
|
||||
"links": {
|
||||
0: 6,
|
||||
1: 7
|
||||
},
|
||||
"text": "Well, I am Veronica Gilmore. Designation: Aura.
|
||||
<choice>Explain</choice>
|
||||
<choice>You are lying!</choice>"
|
||||
},
|
||||
4: {
|
||||
"links": {
|
||||
0: 8,
|
||||
1: 11,
|
||||
2: 12
|
||||
},
|
||||
"text": "As you can see now, you are not the first person cloned for Ravenworks profit
|
||||
margins.
|
||||
<choice>Are you the traitor?</choice>
|
||||
<choice>Return the shipment!</choice>
|
||||
<choice>We can talk</choice>"
|
||||
},
|
||||
5: {
|
||||
"links": {
|
||||
|
||||
},
|
||||
"text": "Oh... They truely had you didn't they."
|
||||
},
|
||||
6: {
|
||||
"links": {
|
||||
0: 17,
|
||||
1: 19
|
||||
},
|
||||
"text": "You were not created to stop Duke Enterprises. You were created to
|
||||
surpress democratic sympathizers.
|
||||
<choice>Democratic Symathizers?</choice>
|
||||
<choice>What about the leaks?</choice>"
|
||||
},
|
||||
7: {
|
||||
"links": {
|
||||
|
||||
},
|
||||
"text": "Then you will die in ignorance."
|
||||
},
|
||||
8: {
|
||||
"links": {
|
||||
0: 9
|
||||
},
|
||||
"text": "No, Grant is very much aware of my loyalties."
|
||||
},
|
||||
9: {
|
||||
"links": {
|
||||
0: 10
|
||||
},
|
||||
"text": "I am Commander Veronic Gilmore of the Resitance Forces."
|
||||
},
|
||||
10: {
|
||||
"links": {
|
||||
|
||||
},
|
||||
"text": "Grant is a cruel man..."
|
||||
},
|
||||
11: {
|
||||
"links": {
|
||||
0: 15
|
||||
},
|
||||
"text": "This shipment is being delivered to Resistance medical facilities. It's going to save
|
||||
lives, not be used for creating slaves."
|
||||
},
|
||||
12: {
|
||||
"links": {
|
||||
0: 13
|
||||
},
|
||||
"text": "There isn't much we can do sadly. I'm presuming you still have
|
||||
your implant."
|
||||
},
|
||||
13: {
|
||||
"links": {
|
||||
0: 14
|
||||
},
|
||||
"text": "Do you want to discuss terms of peace with us?
|
||||
<choice>No</choice>"
|
||||
},
|
||||
14: {
|
||||
"links": {
|
||||
|
||||
},
|
||||
"text": "You weren't even given the choice. They programmed you to respond that way."
|
||||
},
|
||||
15: {
|
||||
"links": {
|
||||
0: 16
|
||||
},
|
||||
"text": "Ravenworks and Duke Enterprises were the ones in the old capitial the day you died."
|
||||
},
|
||||
16: {
|
||||
"links": {
|
||||
|
||||
},
|
||||
"text": "They're the ones who took advantage of all the death..."
|
||||
},
|
||||
17: {
|
||||
"links": {
|
||||
0: 18
|
||||
},
|
||||
"text": "The Corporate Collective does not care about human lives. They aren't looking
|
||||
out for anyone but their executives."
|
||||
},
|
||||
18: {
|
||||
"links": {
|
||||
|
||||
},
|
||||
"text": "That leaves those who were automated away to die."
|
||||
},
|
||||
19: {
|
||||
"links": {
|
||||
0: 20
|
||||
},
|
||||
"text": "All the leaks came from the resistance."
|
||||
},
|
||||
20: {
|
||||
"links": {
|
||||
0: 21
|
||||
},
|
||||
"text": "Grant has the foolish idea that he can convince me to work for Ravenworks again."
|
||||
},
|
||||
21: {
|
||||
"links": {
|
||||
|
||||
},
|
||||
"text": "But after what I learned about the old capital... Never again."
|
||||
}
|
||||
}
|
||||
},
|
||||
13: {
|
||||
"nodes": {
|
||||
1: {
|
||||
"links": {
|
||||
|
||||
},
|
||||
"text": "I'm sorry Veronica."
|
||||
}
|
||||
}
|
||||
},
|
||||
14: {
|
||||
"nodes": {
|
||||
1: {
|
||||
"links": {
|
||||
0: 2
|
||||
},
|
||||
"text": "Mr.Demunt has pushed for increasing security in the mid levels to account
|
||||
for the recent increase in deliveries."
|
||||
},
|
||||
2: {
|
||||
"links": {
|
||||
|
||||
},
|
||||
"text": "To account for this change, we have moved all non-mandatory security officers
|
||||
to the mid and upper levels."
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
names = {
|
||||
"aura_meeting": 12,
|
||||
"aura_meeting_gun": 13,
|
||||
"codex_odd_activities": 14,
|
||||
"into_speak_ceo": 5,
|
||||
"intro_major_worker": 11,
|
||||
"intro_meet_ceo": 4,
|
||||
"intro_misc_worker_1": 9,
|
||||
"intro_misc_worker_2": 10,
|
||||
"intro_science": 1,
|
||||
"intro_science_followup": 3,
|
||||
"intro_shipping_codex": 8,
|
||||
"intro_text": 2,
|
||||
"intro_transportship": 6,
|
||||
"unconfigured": 7
|
||||
}
|
@ -14,19 +14,19 @@
|
||||
|
||||
[sub_resource type="StyleBoxEmpty" id=6]
|
||||
|
||||
[sub_resource type="StyleBoxLine" id=9]
|
||||
[sub_resource type="StyleBoxLine" id=7]
|
||||
color = Color( 0.203922, 0.760784, 0.819608, 0.54902 )
|
||||
|
||||
[sub_resource type="StyleBoxEmpty" id=7]
|
||||
[sub_resource type="StyleBoxEmpty" id=8]
|
||||
|
||||
[sub_resource type="DynamicFont" id=8]
|
||||
[sub_resource type="DynamicFont" id=9]
|
||||
size = 32
|
||||
outline_size = 1
|
||||
outline_color = Color( 0.243137, 0.858824, 0.815686, 0.498039 )
|
||||
font_data = ExtResource( 1 )
|
||||
|
||||
[resource]
|
||||
default_font = SubResource( 8 )
|
||||
default_font = SubResource( 9 )
|
||||
Button/colors/font_color = Color( 0.203922, 0.760784, 0.819608, 0.54902 )
|
||||
Button/colors/font_color_disabled = Color( 0.901961, 0.901961, 0.901961, 0.2 )
|
||||
Button/colors/font_color_hover = Color( 0.203922, 0.760784, 0.819608, 0.784314 )
|
||||
@ -41,7 +41,7 @@ Button/styles/normal = SubResource( 5 )
|
||||
Button/styles/pressed = SubResource( 6 )
|
||||
HBoxContainer/constants/separation = 64
|
||||
HSeparator/constants/separation = 4
|
||||
HSeparator/styles/separator = SubResource( 9 )
|
||||
HSeparator/styles/separator = SubResource( 7 )
|
||||
Label/colors/font_color = Color( 0.203922, 0.760784, 0.819608, 0.54902 )
|
||||
Label/colors/font_color_shadow = Color( 0, 0, 0, 0 )
|
||||
Label/colors/font_outline_modulate = Color( 0.243137, 0.858824, 0.815686, 0.498039 )
|
||||
@ -52,4 +52,4 @@ Label/constants/shadow_offset_y = 1
|
||||
Label/fonts/font = null
|
||||
Label/icons/ = null
|
||||
Label/styles/normal = null
|
||||
Panel/styles/panel = SubResource( 7 )
|
||||
Panel/styles/panel = SubResource( 8 )
|
||||
|
@ -1,9 +1,10 @@
|
||||
[gd_scene load_steps=6 format=2]
|
||||
|
||||
[ext_resource path="res://Assets/Art/UI/Credits/godot.png" type="Texture" id=1]
|
||||
[ext_resource path="res://Scripts/Art/UI/Credits/godot.png" type="Texture" id=1]
|
||||
[ext_resource path="res://Assets/Proprietary/hf-scifi-complete/improbable-v1/Improbable.otf" type="DynamicFontData" id=2]
|
||||
[ext_resource path="res://Assets/Art/logo.png" type="Texture" id=3]
|
||||
[ext_resource path="res://Assets/Art/head_bg_less.png" type="Texture" id=4]
|
||||
[ext_resource path="res://Scripts/Art/logo.png" type="Texture" id=3]
|
||||
[ext_resource path="res://Scripts/Art/head_bg_less.png" type="Texture" id=4]
|
||||
|
||||
|
||||
[sub_resource type="DynamicFont" id=1]
|
||||
size = 48
|
||||
|
@ -1,9 +1,10 @@
|
||||
[gd_scene load_steps=14 format=2]
|
||||
|
||||
[ext_resource path="res://Assets/Art/Objects/door.png" type="Texture" id=1]
|
||||
[ext_resource path="res://Scripts/Art/Objects/door.png" type="Texture" id=1]
|
||||
[ext_resource path="res://Assets/Sfx/door.wav" type="AudioStream" id=2]
|
||||
[ext_resource path="res://Scripts/Entities/Door.gd" type="Script" id=3]
|
||||
[ext_resource path="res://Assets/Art/32x32mask.png" type="Texture" id=5]
|
||||
[ext_resource path="res://Scripts/Art/32x32mask.png" type="Texture" id=5]
|
||||
|
||||
|
||||
[sub_resource type="RectangleShape2D" id=7]
|
||||
extents = Vector2( 16.0007, 15.9043 )
|
||||
|
@ -1,24 +1,27 @@
|
||||
[gd_scene load_steps=9 format=2]
|
||||
[gd_scene load_steps=10 format=2]
|
||||
|
||||
[ext_resource path="res://Assets/Themes/default.tres" type="Theme" id=1]
|
||||
[ext_resource path="res://Scripts/Systems/GameGui.gd" type="Script" id=2]
|
||||
[ext_resource path="res://Assets/Proprietary/hf-scifi-complete/zapper-v1.1/Zapper.ttf" type="DynamicFontData" id=3]
|
||||
[ext_resource path="res://Assets/Proprietary/hf-scifi-complete/improbable-v1/Improbable.ttf" type="DynamicFontData" id=3]
|
||||
[ext_resource path="res://Assets/Proprietary/hf-scifi-complete/zapper-v1.1/Zapper.otf" type="DynamicFontData" id=4]
|
||||
[ext_resource path="res://Assets/Proprietary/hf-scifi-complete/targets-v3.1/Targets.ttf" type="DynamicFontData" id=5]
|
||||
[ext_resource path="res://Assets/Proprietary/hf-scifi-complete/marksman-v1/Marksman.ttf" type="DynamicFontData" id=5]
|
||||
|
||||
[sub_resource type="DynamicFont" id=1]
|
||||
size = 18
|
||||
font_data = ExtResource( 4 )
|
||||
|
||||
[sub_resource type="StyleBoxFlat" id=4]
|
||||
bg_color = Color( 0.2, 0.376471, 0.368627, 0.694118 )
|
||||
|
||||
[sub_resource type="DynamicFont" id=2]
|
||||
size = 18
|
||||
font_data = ExtResource( 5 )
|
||||
|
||||
[sub_resource type="DynamicFont" id=17]
|
||||
size = 48
|
||||
font_data = ExtResource( 3 )
|
||||
|
||||
[sub_resource type="DynamicFont" id=18]
|
||||
[sub_resource type="DynamicFont" id=3]
|
||||
size = 32
|
||||
outline_size = 1
|
||||
outline_color = Color( 0, 0, 0, 1 )
|
||||
font_data = ExtResource( 4 )
|
||||
outline_size = 2
|
||||
outline_color = Color( 0, 0, 0, 0.45098 )
|
||||
font_data = ExtResource( 5 )
|
||||
|
||||
[node name="GUI" type="CanvasLayer"]
|
||||
script = ExtResource( 2 )
|
||||
@ -69,43 +72,46 @@ margin_left = 12.0
|
||||
margin_top = -16.5
|
||||
margin_right = -39.0
|
||||
margin_bottom = 49.5
|
||||
custom_fonts/font = SubResource( 2 )
|
||||
custom_fonts/font = SubResource( 1 )
|
||||
text = "Hello world!"
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="Choices" type="HBoxContainer" parent="Dialog"]
|
||||
visible = false
|
||||
anchor_left = 0.5
|
||||
anchor_top = 1.0
|
||||
anchor_right = 0.5
|
||||
[node name="ChoicesPanel" type="Panel" parent="Dialog"]
|
||||
margin_left = 37.0
|
||||
margin_top = -9.0
|
||||
margin_right = 987.0
|
||||
margin_bottom = 22.0
|
||||
custom_styles/panel = SubResource( 4 )
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="Choices" type="HBoxContainer" parent="Dialog/ChoicesPanel"]
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
margin_left = -472.0
|
||||
margin_top = -172.0
|
||||
margin_right = 472.0
|
||||
margin_bottom = -148.0
|
||||
alignment = 1
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="Button" type="Button" parent="Dialog/Choices"]
|
||||
margin_left = 297.0
|
||||
margin_right = 371.0
|
||||
margin_bottom = 26.0
|
||||
[node name="Button" type="Button" parent="Dialog/ChoicesPanel/Choices"]
|
||||
margin_left = 300.0
|
||||
margin_right = 374.0
|
||||
margin_bottom = 31.0
|
||||
text = "Choice"
|
||||
|
||||
[node name="Button2" type="Button" parent="Dialog/Choices"]
|
||||
margin_left = 435.0
|
||||
margin_right = 509.0
|
||||
margin_bottom = 26.0
|
||||
[node name="Button2" type="Button" parent="Dialog/ChoicesPanel/Choices"]
|
||||
margin_left = 438.0
|
||||
margin_right = 512.0
|
||||
margin_bottom = 31.0
|
||||
text = "Choice"
|
||||
|
||||
[node name="Button3" type="Button" parent="Dialog/Choices"]
|
||||
margin_left = 573.0
|
||||
margin_right = 647.0
|
||||
margin_bottom = 26.0
|
||||
[node name="Button3" type="Button" parent="Dialog/ChoicesPanel/Choices"]
|
||||
margin_left = 576.0
|
||||
margin_right = 650.0
|
||||
margin_bottom = 31.0
|
||||
text = "Choice"
|
||||
|
||||
[node name="ZoneLabel" type="Label" parent="."]
|
||||
@ -115,7 +121,7 @@ margin_left = 12.0
|
||||
margin_top = -59.0
|
||||
margin_right = 1257.0
|
||||
margin_bottom = -8.0
|
||||
custom_fonts/font = SubResource( 17 )
|
||||
custom_fonts/font = SubResource( 2 )
|
||||
text = "Entering: Depths"
|
||||
valign = 2
|
||||
__meta__ = {
|
||||
@ -131,7 +137,7 @@ margin_left = -386.0
|
||||
margin_top = -110.5
|
||||
margin_right = 386.0
|
||||
margin_bottom = 110.5
|
||||
custom_fonts/font = SubResource( 18 )
|
||||
custom_fonts/font = SubResource( 3 )
|
||||
text = "Press WASD to move"
|
||||
align = 1
|
||||
__meta__ = {
|
||||
|
@ -1,31 +1,174 @@
|
||||
[gd_scene load_steps=7 format=2]
|
||||
[gd_scene load_steps=12 format=2]
|
||||
|
||||
[ext_resource path="res://Assets/Sfx/intro/processed.wav" type="AudioStream" id=1]
|
||||
[ext_resource path="res://Scripts/Component/StorySpeaker.gd" type="Script" id=2]
|
||||
[ext_resource path="res://Scripts/Entities/NPCs/Aura.gd" type="Script" id=3]
|
||||
[ext_resource path="res://Assets/Art/Characters/aura.png" type="Texture" id=4]
|
||||
[ext_resource path="res://Scripts/Art/Characters/aura.png" type="Texture" id=4]
|
||||
|
||||
[sub_resource type="AtlasTexture" id=14]
|
||||
|
||||
[sub_resource type="AtlasTexture" id=1]
|
||||
atlas = ExtResource( 4 )
|
||||
region = Rect2( 0, 0, 32, 16 )
|
||||
region = Rect2( 23, 0, 5, 16 )
|
||||
|
||||
[sub_resource type="RectangleShape2D" id=15]
|
||||
[sub_resource type="StreamTexture" id=3]
|
||||
load_path = "res://.import/aura.png-d56c2c3c604fb12791bf7613004ed5a9.stex"
|
||||
|
||||
[sub_resource type="AtlasTexture" id=4]
|
||||
atlas = SubResource( 3 )
|
||||
region = Rect2( 19, 0, 3, 16 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=5]
|
||||
atlas = SubResource( 3 )
|
||||
region = Rect2( 29, 0, 3, 16 )
|
||||
|
||||
[sub_resource type="RectangleShape2D" id=2]
|
||||
extents = Vector2( 62.9439, 20.084 )
|
||||
|
||||
[sub_resource type="Animation" id=6]
|
||||
resource_name = "Idle"
|
||||
length = 2.0
|
||||
loop = true
|
||||
tracks/0/type = "bezier"
|
||||
tracks/0/path = NodePath("Torso/RightArm:position:x")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/keys = {
|
||||
"points": PoolRealArray( -3, -0.25, 0, 0.25, 0, -3, -0.25, 0, 0.25, 0, -3, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 1, 2 )
|
||||
}
|
||||
tracks/1/type = "bezier"
|
||||
tracks/1/path = NodePath("Torso/RightArm:position:y")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/keys = {
|
||||
"points": PoolRealArray( 0, -0.25, 0, 0.25, 0, 0.5, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 1, 2 )
|
||||
}
|
||||
tracks/2/type = "bezier"
|
||||
tracks/2/path = NodePath("Torso/RightArm:rotation_degrees")
|
||||
tracks/2/interp = 1
|
||||
tracks/2/loop_wrap = true
|
||||
tracks/2/imported = false
|
||||
tracks/2/enabled = true
|
||||
tracks/2/keys = {
|
||||
"points": PoolRealArray( 0, -0.25, 0, 0.25, 0, 4, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 1, 2 )
|
||||
}
|
||||
tracks/3/type = "bezier"
|
||||
tracks/3/path = NodePath("Torso/LeftArm:position:x")
|
||||
tracks/3/interp = 1
|
||||
tracks/3/loop_wrap = true
|
||||
tracks/3/imported = false
|
||||
tracks/3/enabled = true
|
||||
tracks/3/keys = {
|
||||
"points": PoolRealArray( 3, -0.25, 0, 0.25, 0, 3, -0.25, 0, 0.25, 0, 3, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 1, 2 )
|
||||
}
|
||||
tracks/4/type = "bezier"
|
||||
tracks/4/path = NodePath("Torso/LeftArm:position:y")
|
||||
tracks/4/interp = 1
|
||||
tracks/4/loop_wrap = true
|
||||
tracks/4/imported = false
|
||||
tracks/4/enabled = true
|
||||
tracks/4/keys = {
|
||||
"points": PoolRealArray( 0, -0.25, 0, 0.25, 0, 0.5, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 1, 2 )
|
||||
}
|
||||
tracks/5/type = "bezier"
|
||||
tracks/5/path = NodePath("Torso/LeftArm:rotation_degrees")
|
||||
tracks/5/interp = 1
|
||||
tracks/5/loop_wrap = true
|
||||
tracks/5/imported = false
|
||||
tracks/5/enabled = true
|
||||
tracks/5/keys = {
|
||||
"points": PoolRealArray( 0, -0.25, 0, 0.25, 0, -4, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 1, 2 )
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id=7]
|
||||
resource_name = "Shoot"
|
||||
length = 0.5
|
||||
tracks/0/type = "bezier"
|
||||
tracks/0/path = NodePath("Torso/RightArm:position:x")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/keys = {
|
||||
"points": PoolRealArray( -3, -0.25, 0, 0.25, 0, -3.28281, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 0.3 )
|
||||
}
|
||||
tracks/1/type = "bezier"
|
||||
tracks/1/path = NodePath("Torso/RightArm:position:y")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/keys = {
|
||||
"points": PoolRealArray( 0, -0.25, 0, 0.25, 0, -0.791864, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 0.3 )
|
||||
}
|
||||
tracks/2/type = "bezier"
|
||||
tracks/2/path = NodePath("Torso/RightArm:rotation_degrees")
|
||||
tracks/2/interp = 1
|
||||
tracks/2/loop_wrap = true
|
||||
tracks/2/imported = false
|
||||
tracks/2/enabled = true
|
||||
tracks/2/keys = {
|
||||
"points": PoolRealArray( 0, -0.25, 0, 0.25, 0, 85.9568, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 0.3 )
|
||||
}
|
||||
tracks/3/type = "value"
|
||||
tracks/3/path = NodePath("Torso/RightArm:texture:region")
|
||||
tracks/3/interp = 1
|
||||
tracks/3/loop_wrap = true
|
||||
tracks/3/imported = false
|
||||
tracks/3/enabled = true
|
||||
tracks/3/keys = {
|
||||
"times": PoolRealArray( 0, 0.1 ),
|
||||
"transitions": PoolRealArray( 1, 1 ),
|
||||
"update": 1,
|
||||
"values": [ Rect2( 19, 0, 3, 16 ), Rect2( 4, 0, 3, 16 ) ]
|
||||
}
|
||||
tracks/4/type = "value"
|
||||
tracks/4/path = NodePath("Torso:texture:region")
|
||||
tracks/4/interp = 1
|
||||
tracks/4/loop_wrap = true
|
||||
tracks/4/imported = false
|
||||
tracks/4/enabled = true
|
||||
tracks/4/keys = {
|
||||
"times": PoolRealArray( 0, 0.1 ),
|
||||
"transitions": PoolRealArray( 1, 1 ),
|
||||
"update": 1,
|
||||
"values": [ Rect2( 23, 0, 5, 16 ), Rect2( 7, 0, 5, 16 ) ]
|
||||
}
|
||||
|
||||
[node name="Aura" type="Area2D"]
|
||||
position = Vector2( 830.805, 1176.02 )
|
||||
script = ExtResource( 3 )
|
||||
__meta__ = {
|
||||
"_edit_group_": true
|
||||
}
|
||||
|
||||
[node name="Sprite" type="Sprite" parent="."]
|
||||
texture = SubResource( 14 )
|
||||
hframes = 2
|
||||
frame = 1
|
||||
[node name="Torso" type="Sprite" parent="."]
|
||||
texture = SubResource( 1 )
|
||||
|
||||
[node name="RightArm" type="Sprite" parent="Torso"]
|
||||
position = Vector2( -3, 0 )
|
||||
z_index = -1
|
||||
texture = SubResource( 4 )
|
||||
|
||||
[node name="LeftArm" type="Sprite" parent="Torso"]
|
||||
position = Vector2( 3, 0 )
|
||||
z_index = -1
|
||||
texture = SubResource( 5 )
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
shape = SubResource( 15 )
|
||||
visible = false
|
||||
shape = SubResource( 2 )
|
||||
|
||||
[node name="Speaker" type="Node" parent="."]
|
||||
script = ExtResource( 2 )
|
||||
@ -45,3 +188,7 @@ color = Color( 0.54902, 0.105882, 0.105882, 1 )
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
|
||||
anims/Idle = SubResource( 6 )
|
||||
anims/Shoot = SubResource( 7 )
|
||||
|
@ -1,20 +1,111 @@
|
||||
[gd_scene load_steps=5 format=2]
|
||||
[gd_scene load_steps=9 format=2]
|
||||
|
||||
[ext_resource path="res://Scripts/Entities/NPCs/CEO.gd" type="Script" id=1]
|
||||
[ext_resource path="res://Scripts/Component/StorySpeaker.gd" type="Script" id=2]
|
||||
[ext_resource path="res://Assets/Art/Characters/business.png" type="Texture" id=3]
|
||||
[ext_resource path="res://Scripts/Art/Characters/business.png" type="Texture" id=3]
|
||||
|
||||
|
||||
[sub_resource type="RectangleShape2D" id=1]
|
||||
extents = Vector2( 16.0863, 8 )
|
||||
|
||||
[node name="Scientist" type="Area2D"]
|
||||
script = ExtResource( 1 )
|
||||
[sub_resource type="AtlasTexture" id=7]
|
||||
atlas = ExtResource( 3 )
|
||||
region = Rect2( 4, 0, 8, 16 )
|
||||
|
||||
[node name="Sprite" type="Sprite" parent="."]
|
||||
texture = ExtResource( 3 )
|
||||
[sub_resource type="AtlasTexture" id=8]
|
||||
atlas = ExtResource( 3 )
|
||||
region = Rect2( 2, 0, 2, 16 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=9]
|
||||
atlas = ExtResource( 3 )
|
||||
region = Rect2( 12, 0, 2, 16 )
|
||||
|
||||
[sub_resource type="Animation" id=6]
|
||||
resource_name = "Idle"
|
||||
length = 2.0
|
||||
loop = true
|
||||
tracks/0/type = "bezier"
|
||||
tracks/0/path = NodePath("Torso/RightArm:position:x")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/keys = {
|
||||
"points": PoolRealArray( -5, -0.25, 0, 0.25, 0, -5, -0.25, 0, 0.25, 0, -5, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 1, 2 )
|
||||
}
|
||||
tracks/1/type = "bezier"
|
||||
tracks/1/path = NodePath("Torso/RightArm:position:y")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/keys = {
|
||||
"points": PoolRealArray( 0, -0.25, 0, 0.25, 0, -0.25, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 1, 2 )
|
||||
}
|
||||
tracks/2/type = "bezier"
|
||||
tracks/2/path = NodePath("Torso/RightArm:rotation_degrees")
|
||||
tracks/2/interp = 1
|
||||
tracks/2/loop_wrap = true
|
||||
tracks/2/imported = false
|
||||
tracks/2/enabled = true
|
||||
tracks/2/keys = {
|
||||
"points": PoolRealArray( 0, -0.25, 0, 0.25, 0, 6, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 1, 2 )
|
||||
}
|
||||
tracks/3/type = "bezier"
|
||||
tracks/3/path = NodePath("Torso/LeftArm:position:x")
|
||||
tracks/3/interp = 1
|
||||
tracks/3/loop_wrap = true
|
||||
tracks/3/imported = false
|
||||
tracks/3/enabled = true
|
||||
tracks/3/keys = {
|
||||
"points": PoolRealArray( 5, -0.25, 0, 0.25, 0, 5, -0.25, 0, 0.25, 0, 5, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 1, 2 )
|
||||
}
|
||||
tracks/4/type = "bezier"
|
||||
tracks/4/path = NodePath("Torso/LeftArm:position:y")
|
||||
tracks/4/interp = 1
|
||||
tracks/4/loop_wrap = true
|
||||
tracks/4/imported = false
|
||||
tracks/4/enabled = true
|
||||
tracks/4/keys = {
|
||||
"points": PoolRealArray( 0, -0.25, 0, 0.25, 0, -0.25, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 1, 2 )
|
||||
}
|
||||
tracks/5/type = "bezier"
|
||||
tracks/5/path = NodePath("Torso/LeftArm:rotation_degrees")
|
||||
tracks/5/interp = 1
|
||||
tracks/5/loop_wrap = true
|
||||
tracks/5/imported = false
|
||||
tracks/5/enabled = true
|
||||
tracks/5/keys = {
|
||||
"points": PoolRealArray( 0, -0.25, 0, 0.25, 0, -6, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 1, 2 )
|
||||
}
|
||||
|
||||
[node name="CEO" type="Area2D"]
|
||||
script = ExtResource( 1 )
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
shape = SubResource( 1 )
|
||||
|
||||
[node name="Speaker" type="Node" parent="."]
|
||||
script = ExtResource( 2 )
|
||||
|
||||
[node name="Torso" type="Sprite" parent="."]
|
||||
texture = SubResource( 7 )
|
||||
|
||||
[node name="RightArm" type="Sprite" parent="Torso"]
|
||||
position = Vector2( -5, -0.25 )
|
||||
rotation = 0.10472
|
||||
texture = SubResource( 8 )
|
||||
|
||||
[node name="LeftArm" type="Sprite" parent="Torso"]
|
||||
position = Vector2( 5, -0.25 )
|
||||
rotation = -0.10472
|
||||
texture = SubResource( 9 )
|
||||
|
||||
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
|
||||
anims/Idle = SubResource( 6 )
|
||||
|
106
client/Nodes/NPCs/Soldier.tscn
Normal file
106
client/Nodes/NPCs/Soldier.tscn
Normal file
@ -0,0 +1,106 @@
|
||||
[gd_scene load_steps=7 format=2]
|
||||
|
||||
[ext_resource path="res://Scripts/Art/Characters/soldier.png" type="Texture" id=1]
|
||||
|
||||
|
||||
[sub_resource type="GDScript" id=10]
|
||||
script/source = "extends Node2D
|
||||
|
||||
func _ready():
|
||||
$AnimationPlayer.play(\"Idle\")
|
||||
$AnimationPlayer.seek(rand_range(0.0, 2.0), true)
|
||||
"
|
||||
|
||||
[sub_resource type="AtlasTexture" id=7]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 4, 0, 8, 16 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=8]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 2, 0, 2, 16 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=9]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 12, 0, 2, 16 )
|
||||
|
||||
[sub_resource type="Animation" id=6]
|
||||
resource_name = "Idle"
|
||||
length = 2.0
|
||||
loop = true
|
||||
tracks/0/type = "bezier"
|
||||
tracks/0/path = NodePath("Torso/RightArm:position:x")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/keys = {
|
||||
"points": PoolRealArray( -5, -0.25, 0, 0.25, 0, -5, -0.25, 0, 0.25, 0, -5, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 1, 2 )
|
||||
}
|
||||
tracks/1/type = "bezier"
|
||||
tracks/1/path = NodePath("Torso/RightArm:position:y")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/keys = {
|
||||
"points": PoolRealArray( 0, -0.25, 0, 0.25, 0, -0.25, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 1, 2 )
|
||||
}
|
||||
tracks/2/type = "bezier"
|
||||
tracks/2/path = NodePath("Torso/RightArm:rotation_degrees")
|
||||
tracks/2/interp = 1
|
||||
tracks/2/loop_wrap = true
|
||||
tracks/2/imported = false
|
||||
tracks/2/enabled = true
|
||||
tracks/2/keys = {
|
||||
"points": PoolRealArray( 0, -0.25, 0, 0.25, 0, 6, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 1, 2 )
|
||||
}
|
||||
tracks/3/type = "bezier"
|
||||
tracks/3/path = NodePath("Torso/LeftArm:position:x")
|
||||
tracks/3/interp = 1
|
||||
tracks/3/loop_wrap = true
|
||||
tracks/3/imported = false
|
||||
tracks/3/enabled = true
|
||||
tracks/3/keys = {
|
||||
"points": PoolRealArray( 5, -0.25, 0, 0.25, 0, 5, -0.25, 0, 0.25, 0, 5, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 1, 2 )
|
||||
}
|
||||
tracks/4/type = "bezier"
|
||||
tracks/4/path = NodePath("Torso/LeftArm:position:y")
|
||||
tracks/4/interp = 1
|
||||
tracks/4/loop_wrap = true
|
||||
tracks/4/imported = false
|
||||
tracks/4/enabled = true
|
||||
tracks/4/keys = {
|
||||
"points": PoolRealArray( 0, -0.25, 0, 0.25, 0, -0.25, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 1, 2 )
|
||||
}
|
||||
tracks/5/type = "bezier"
|
||||
tracks/5/path = NodePath("Torso/LeftArm:rotation_degrees")
|
||||
tracks/5/interp = 1
|
||||
tracks/5/loop_wrap = true
|
||||
tracks/5/imported = false
|
||||
tracks/5/enabled = true
|
||||
tracks/5/keys = {
|
||||
"points": PoolRealArray( 0, -0.25, 0, 0.25, 0, -6, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 1, 2 )
|
||||
}
|
||||
|
||||
[node name="Soldier" type="Node2D"]
|
||||
script = SubResource( 10 )
|
||||
|
||||
[node name="Torso" type="Sprite" parent="."]
|
||||
texture = SubResource( 7 )
|
||||
|
||||
[node name="RightArm" type="Sprite" parent="Torso"]
|
||||
position = Vector2( -5, 0 )
|
||||
texture = SubResource( 8 )
|
||||
|
||||
[node name="LeftArm" type="Sprite" parent="Torso"]
|
||||
position = Vector2( 5, 0 )
|
||||
texture = SubResource( 9 )
|
||||
|
||||
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
|
||||
anims/Idle = SubResource( 6 )
|
@ -1,21 +1,114 @@
|
||||
[gd_scene load_steps=5 format=2]
|
||||
[gd_scene load_steps=10 format=2]
|
||||
|
||||
[ext_resource path="res://Scripts/Entities/NPCs/IntroScientist.gd" type="Script" id=1]
|
||||
[ext_resource path="res://Scripts/Component/StorySpeaker.gd" type="Script" id=2]
|
||||
[ext_resource path="res://Assets/Art/Characters/scientist.png" type="Texture" id=3]
|
||||
[ext_resource path="res://Scripts/Art/Characters/scientist.png" type="Texture" id=3]
|
||||
|
||||
|
||||
[sub_resource type="AtlasTexture" id=2]
|
||||
atlas = ExtResource( 3 )
|
||||
region = Rect2( 4, 0, 8, 16 )
|
||||
|
||||
[sub_resource type="StreamTexture" id=3]
|
||||
load_path = "res://.import/scientist.png-ed3195bf022f65d4a0546af474992ee0.stex"
|
||||
|
||||
[sub_resource type="AtlasTexture" id=4]
|
||||
atlas = SubResource( 3 )
|
||||
region = Rect2( 2, 0, 2, 16 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=5]
|
||||
atlas = SubResource( 3 )
|
||||
region = Rect2( 12, 0, 2, 16 )
|
||||
|
||||
[sub_resource type="RectangleShape2D" id=1]
|
||||
extents = Vector2( 14.1446, 9.58948 )
|
||||
|
||||
[sub_resource type="Animation" id=6]
|
||||
resource_name = "Idle"
|
||||
length = 2.0
|
||||
loop = true
|
||||
tracks/0/type = "bezier"
|
||||
tracks/0/path = NodePath("Torso/RightArm:position:x")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/keys = {
|
||||
"points": PoolRealArray( -5, -0.25, 0, 0.25, 0, -5, -0.25, 0, 0.25, 0, -5, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 1, 2 )
|
||||
}
|
||||
tracks/1/type = "bezier"
|
||||
tracks/1/path = NodePath("Torso/RightArm:position:y")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/keys = {
|
||||
"points": PoolRealArray( 0, -0.25, 0, 0.25, 0, -0.25, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 1, 2 )
|
||||
}
|
||||
tracks/2/type = "bezier"
|
||||
tracks/2/path = NodePath("Torso/RightArm:rotation_degrees")
|
||||
tracks/2/interp = 1
|
||||
tracks/2/loop_wrap = true
|
||||
tracks/2/imported = false
|
||||
tracks/2/enabled = true
|
||||
tracks/2/keys = {
|
||||
"points": PoolRealArray( 0, -0.25, 0, 0.25, 0, 6, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 1, 2 )
|
||||
}
|
||||
tracks/3/type = "bezier"
|
||||
tracks/3/path = NodePath("Torso/LeftArm:position:x")
|
||||
tracks/3/interp = 1
|
||||
tracks/3/loop_wrap = true
|
||||
tracks/3/imported = false
|
||||
tracks/3/enabled = true
|
||||
tracks/3/keys = {
|
||||
"points": PoolRealArray( 5, -0.25, 0, 0.25, 0, 5, -0.25, 0, 0.25, 0, 5, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 1, 2 )
|
||||
}
|
||||
tracks/4/type = "bezier"
|
||||
tracks/4/path = NodePath("Torso/LeftArm:position:y")
|
||||
tracks/4/interp = 1
|
||||
tracks/4/loop_wrap = true
|
||||
tracks/4/imported = false
|
||||
tracks/4/enabled = true
|
||||
tracks/4/keys = {
|
||||
"points": PoolRealArray( 0, -0.25, 0, 0.25, 0, -0.25, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 1, 2 )
|
||||
}
|
||||
tracks/5/type = "bezier"
|
||||
tracks/5/path = NodePath("Torso/LeftArm:rotation_degrees")
|
||||
tracks/5/interp = 1
|
||||
tracks/5/loop_wrap = true
|
||||
tracks/5/imported = false
|
||||
tracks/5/enabled = true
|
||||
tracks/5/keys = {
|
||||
"points": PoolRealArray( 0, -0.25, 0, 0.25, 0, -6, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 1, 2 )
|
||||
}
|
||||
|
||||
[node name="Scientist" type="Area2D"]
|
||||
position = Vector2( 167.084, 231.933 )
|
||||
script = ExtResource( 1 )
|
||||
|
||||
[node name="Sprite" type="Sprite" parent="."]
|
||||
texture = ExtResource( 3 )
|
||||
[node name="Torso" type="Sprite" parent="."]
|
||||
texture = SubResource( 2 )
|
||||
|
||||
[node name="RightArm" type="Sprite" parent="Torso"]
|
||||
position = Vector2( -5, -0.25 )
|
||||
rotation = 0.10472
|
||||
texture = SubResource( 4 )
|
||||
|
||||
[node name="LeftArm" type="Sprite" parent="Torso"]
|
||||
position = Vector2( 5, -0.25 )
|
||||
rotation = -0.10472
|
||||
texture = SubResource( 5 )
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
shape = SubResource( 1 )
|
||||
|
||||
[node name="Speaker" type="Node" parent="."]
|
||||
script = ExtResource( 2 )
|
||||
|
||||
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
|
||||
anims/Idle = SubResource( 6 )
|
||||
|
115
client/Nodes/NPCs/Worker.tscn
Normal file
115
client/Nodes/NPCs/Worker.tscn
Normal file
@ -0,0 +1,115 @@
|
||||
[gd_scene load_steps=9 format=2]
|
||||
|
||||
[ext_resource path="res://Scripts/Component/StorySpeaker.gd" type="Script" id=1]
|
||||
[ext_resource path="res://Scripts/Art/Characters/worker.png" type="Texture" id=2]
|
||||
[ext_resource path="res://Scripts/Component/InteractableDialog.gd" type="Script" id=3]
|
||||
|
||||
|
||||
[sub_resource type="RectangleShape2D" id=1]
|
||||
extents = Vector2( 13.908, 10 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=7]
|
||||
atlas = ExtResource( 2 )
|
||||
region = Rect2( 4, 0, 8, 16 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=8]
|
||||
atlas = ExtResource( 2 )
|
||||
region = Rect2( 2, 0, 2, 16 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=9]
|
||||
atlas = ExtResource( 2 )
|
||||
region = Rect2( 12, 0, 2, 16 )
|
||||
|
||||
[sub_resource type="Animation" id=6]
|
||||
resource_name = "Idle"
|
||||
length = 2.0
|
||||
loop = true
|
||||
tracks/0/type = "bezier"
|
||||
tracks/0/path = NodePath("Torso/RightArm:position:x")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/keys = {
|
||||
"points": PoolRealArray( -5, -0.25, 0, 0.25, 0, -5, -0.25, 0, 0.25, 0, -5, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 1, 2 )
|
||||
}
|
||||
tracks/1/type = "bezier"
|
||||
tracks/1/path = NodePath("Torso/RightArm:position:y")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/keys = {
|
||||
"points": PoolRealArray( 0, -0.25, 0, 0.25, 0, -0.25, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 1, 2 )
|
||||
}
|
||||
tracks/2/type = "bezier"
|
||||
tracks/2/path = NodePath("Torso/RightArm:rotation_degrees")
|
||||
tracks/2/interp = 1
|
||||
tracks/2/loop_wrap = true
|
||||
tracks/2/imported = false
|
||||
tracks/2/enabled = true
|
||||
tracks/2/keys = {
|
||||
"points": PoolRealArray( 0, -0.25, 0, 0.25, 0, 6, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 1, 2 )
|
||||
}
|
||||
tracks/3/type = "bezier"
|
||||
tracks/3/path = NodePath("Torso/LeftArm:position:x")
|
||||
tracks/3/interp = 1
|
||||
tracks/3/loop_wrap = true
|
||||
tracks/3/imported = false
|
||||
tracks/3/enabled = true
|
||||
tracks/3/keys = {
|
||||
"points": PoolRealArray( 5, -0.25, 0, 0.25, 0, 5, -0.25, 0, 0.25, 0, 5, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 1, 2 )
|
||||
}
|
||||
tracks/4/type = "bezier"
|
||||
tracks/4/path = NodePath("Torso/LeftArm:position:y")
|
||||
tracks/4/interp = 1
|
||||
tracks/4/loop_wrap = true
|
||||
tracks/4/imported = false
|
||||
tracks/4/enabled = true
|
||||
tracks/4/keys = {
|
||||
"points": PoolRealArray( 0, -0.25, 0, 0.25, 0, -0.25, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 1, 2 )
|
||||
}
|
||||
tracks/5/type = "bezier"
|
||||
tracks/5/path = NodePath("Torso/LeftArm:rotation_degrees")
|
||||
tracks/5/interp = 1
|
||||
tracks/5/loop_wrap = true
|
||||
tracks/5/imported = false
|
||||
tracks/5/enabled = true
|
||||
tracks/5/keys = {
|
||||
"points": PoolRealArray( 0, -0.25, 0, 0.25, 0, -6, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0 ),
|
||||
"times": PoolRealArray( 0, 1, 2 )
|
||||
}
|
||||
|
||||
[node name="Worker" type="Area2D"]
|
||||
script = ExtResource( 3 )
|
||||
__meta__ = {
|
||||
"_edit_group_": true
|
||||
}
|
||||
|
||||
[node name="Speaker" type="Node" parent="."]
|
||||
script = ExtResource( 1 )
|
||||
speaker_name = "Worker"
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
shape = SubResource( 1 )
|
||||
|
||||
[node name="Torso" type="Sprite" parent="."]
|
||||
texture = SubResource( 7 )
|
||||
|
||||
[node name="RightArm" type="Sprite" parent="Torso"]
|
||||
position = Vector2( -5, -0.25 )
|
||||
rotation = 0.10472
|
||||
texture = SubResource( 8 )
|
||||
|
||||
[node name="LeftArm" type="Sprite" parent="Torso"]
|
||||
position = Vector2( 5, -0.25 )
|
||||
rotation = -0.10472
|
||||
texture = SubResource( 9 )
|
||||
|
||||
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
|
||||
anims/Idle = SubResource( 6 )
|
File diff suppressed because it is too large
Load Diff
@ -1,10 +1,14 @@
|
||||
[gd_resource type="TileSet" load_steps=149 format=2]
|
||||
[gd_resource type="TileSet" load_steps=200 format=2]
|
||||
|
||||
[ext_resource path="res://Nodes/Tiles/tileset_science_lab.png" type="Texture" id=1]
|
||||
[ext_resource path="res://Assets/Art/platform.png" type="Texture" id=2]
|
||||
[ext_resource path="res://Assets/Art/metal_wall.png" type="Texture" id=3]
|
||||
[ext_resource path="res://Assets/Art/window.png" type="Texture" id=4]
|
||||
[ext_resource path="res://Assets/Art/Tiles/dirt.png" type="Texture" id=5]
|
||||
[ext_resource path="res://Scripts/Art/platform.png" type="Texture" id=2]
|
||||
[ext_resource path="res://Scripts/Art/metal_wall.png" type="Texture" id=3]
|
||||
[ext_resource path="res://Scripts/Art/window.png" type="Texture" id=4]
|
||||
[ext_resource path="res://Scripts/Art/Tiles/dirt.png" type="Texture" id=5]
|
||||
[ext_resource path="res://Scripts/Art/Tiles/glass_tile.png" type="Texture" id=6]
|
||||
[ext_resource path="res://Scripts/Art/Tiles/metal_tile.png" type="Texture" id=7]
|
||||
[ext_resource path="res://Scripts/Art/Tiles/techno_wall_tile.png" type="Texture" id=8]
|
||||
|
||||
|
||||
[sub_resource type="OccluderPolygon2D" id=1]
|
||||
polygon = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
|
||||
@ -289,7 +293,7 @@ points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
|
||||
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=95]
|
||||
points = PoolVector2Array( 16, 9, 0, 9, 0, 7, 16, 7 )
|
||||
points = PoolVector2Array( 16, 7.15126, 0, 7.15126, 0, 6.95655, 16, 6.95655 )
|
||||
|
||||
[sub_resource type="OccluderPolygon2D" id=96]
|
||||
polygon = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
|
||||
@ -435,6 +439,150 @@ points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
|
||||
[sub_resource type="ConvexPolygonShape2D" id=143]
|
||||
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
|
||||
|
||||
[sub_resource type="OccluderPolygon2D" id=144]
|
||||
polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=145]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=146]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=147]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=148]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=149]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=150]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=151]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=152]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=153]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=154]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=155]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=156]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=157]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=158]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=159]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=160]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=161]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=162]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=163]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=164]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=165]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=166]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=167]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=168]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=169]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=170]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=171]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=172]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=173]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=174]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=175]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=176]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=177]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=178]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=179]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=180]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=181]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=182]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=183]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=184]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=185]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=186]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=187]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=188]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=189]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=190]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=191]
|
||||
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
|
||||
|
||||
[resource]
|
||||
47/name = "tileset_science_lab.png 47"
|
||||
47/texture = ExtResource( 1 )
|
||||
@ -1124,3 +1272,355 @@ points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
} ]
|
||||
51/z_index = 0
|
||||
52/name = "glass_tile.png 52"
|
||||
52/texture = ExtResource( 6 )
|
||||
52/tex_offset = Vector2( 0, 0 )
|
||||
52/modulate = Color( 1, 1, 1, 1 )
|
||||
52/region = Rect2( 0, 0, 176, 80 )
|
||||
52/tile_mode = 1
|
||||
52/autotile/bitmask_mode = 2
|
||||
52/autotile/bitmask_flags = [ Vector2( 0, 0 ), 432, Vector2( 0, 1 ), 438, Vector2( 0, 2 ), 54, Vector2( 0, 3 ), 48, Vector2( 1, 0 ), 504, Vector2( 1, 1 ), 511, Vector2( 1, 2 ), 63, Vector2( 1, 3 ), 56, Vector2( 2, 0 ), 216, Vector2( 2, 1 ), 219, Vector2( 2, 2 ), 27, Vector2( 2, 3 ), 24, Vector2( 3, 0 ), 144, Vector2( 3, 1 ), 146, Vector2( 3, 2 ), 18, Vector2( 3, 3 ), 16, Vector2( 4, 0 ), 176, Vector2( 4, 1 ), 182, Vector2( 4, 2 ), 434, Vector2( 4, 3 ), 50, Vector2( 4, 4 ), 178, Vector2( 5, 0 ), 248, Vector2( 5, 1 ), 255, Vector2( 5, 2 ), 507, Vector2( 5, 3 ), 59, Vector2( 5, 4 ), 251, Vector2( 6, 0 ), 440, Vector2( 6, 1 ), 447, Vector2( 6, 2 ), 510, Vector2( 6, 3 ), 62, Vector2( 6, 4 ), 446, Vector2( 7, 0 ), 152, Vector2( 7, 1 ), 155, Vector2( 7, 2 ), 218, Vector2( 7, 3 ), 26, Vector2( 7, 4 ), 154, Vector2( 8, 0 ), 184, Vector2( 8, 1 ), 191, Vector2( 8, 2 ), 506, Vector2( 8, 3 ), 58, Vector2( 8, 4 ), 186, Vector2( 9, 0 ), 443, Vector2( 9, 1 ), 254, Vector2( 9, 2 ), 442, Vector2( 9, 3 ), 190, Vector2( 10, 2 ), 250, Vector2( 10, 3 ), 187 ]
|
||||
52/autotile/icon_coordinate = Vector2( 0, 0 )
|
||||
52/autotile/tile_size = Vector2( 16, 16 )
|
||||
52/autotile/spacing = 0
|
||||
52/autotile/occluder_map = [ ]
|
||||
52/autotile/navpoly_map = [ ]
|
||||
52/autotile/priority_map = [ ]
|
||||
52/autotile/z_index_map = [ ]
|
||||
52/occluder_offset = Vector2( 0, 0 )
|
||||
52/navigation_offset = Vector2( 0, 0 )
|
||||
52/shape_offset = Vector2( 0, 0 )
|
||||
52/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
52/shape_one_way = false
|
||||
52/shape_one_way_margin = 0.0
|
||||
52/shapes = [ ]
|
||||
52/z_index = 0
|
||||
53/name = "metal_tile.png 53"
|
||||
53/texture = ExtResource( 7 )
|
||||
53/tex_offset = Vector2( 0, 0 )
|
||||
53/modulate = Color( 1, 1, 1, 1 )
|
||||
53/region = Rect2( 0, 0, 176, 80 )
|
||||
53/tile_mode = 1
|
||||
53/autotile/bitmask_mode = 1
|
||||
53/autotile/bitmask_flags = [ Vector2( 0, 0 ), 432, Vector2( 0, 1 ), 438, Vector2( 0, 2 ), 54, Vector2( 0, 3 ), 48, Vector2( 1, 0 ), 504, Vector2( 1, 1 ), 511, Vector2( 1, 2 ), 63, Vector2( 1, 3 ), 56, Vector2( 2, 0 ), 216, Vector2( 2, 1 ), 219, Vector2( 2, 2 ), 27, Vector2( 2, 3 ), 24, Vector2( 3, 0 ), 144, Vector2( 3, 1 ), 146, Vector2( 3, 2 ), 18, Vector2( 3, 3 ), 16, Vector2( 4, 0 ), 176, Vector2( 4, 1 ), 182, Vector2( 4, 2 ), 434, Vector2( 4, 3 ), 50, Vector2( 4, 4 ), 178, Vector2( 5, 0 ), 248, Vector2( 5, 1 ), 255, Vector2( 5, 2 ), 507, Vector2( 5, 3 ), 59, Vector2( 5, 4 ), 251, Vector2( 6, 0 ), 440, Vector2( 6, 1 ), 447, Vector2( 6, 2 ), 510, Vector2( 6, 3 ), 62, Vector2( 6, 4 ), 446, Vector2( 7, 0 ), 152, Vector2( 7, 1 ), 155, Vector2( 7, 2 ), 218, Vector2( 7, 3 ), 26, Vector2( 7, 4 ), 154, Vector2( 8, 0 ), 184, Vector2( 8, 1 ), 191, Vector2( 8, 2 ), 506, Vector2( 8, 3 ), 58, Vector2( 8, 4 ), 186, Vector2( 9, 0 ), 443, Vector2( 9, 1 ), 254, Vector2( 9, 2 ), 442, Vector2( 9, 3 ), 190, Vector2( 10, 2 ), 250, Vector2( 10, 3 ), 187 ]
|
||||
53/autotile/icon_coordinate = Vector2( 0, 0 )
|
||||
53/autotile/tile_size = Vector2( 16, 16 )
|
||||
53/autotile/spacing = 0
|
||||
53/autotile/occluder_map = [ Vector2( 1, 1 ), SubResource( 144 ) ]
|
||||
53/autotile/navpoly_map = [ ]
|
||||
53/autotile/priority_map = [ ]
|
||||
53/autotile/z_index_map = [ ]
|
||||
53/occluder_offset = Vector2( 0, 0 )
|
||||
53/navigation_offset = Vector2( 0, 0 )
|
||||
53/shape_offset = Vector2( 0, 0 )
|
||||
53/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
53/shape = SubResource( 145 )
|
||||
53/shape_one_way = false
|
||||
53/shape_one_way_margin = 1.0
|
||||
53/shapes = [ {
|
||||
"autotile_coord": Vector2( 0, 0 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 145 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
}, {
|
||||
"autotile_coord": Vector2( 1, 0 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 146 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
}, {
|
||||
"autotile_coord": Vector2( 2, 0 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 147 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
}, {
|
||||
"autotile_coord": Vector2( 3, 0 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 148 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
}, {
|
||||
"autotile_coord": Vector2( 0, 1 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 149 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
}, {
|
||||
"autotile_coord": Vector2( 1, 1 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 150 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
}, {
|
||||
"autotile_coord": Vector2( 2, 1 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 151 ),
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|
||||
dest_files=[ "res://.import/32x32mask.png-77a8c1cd0524f72482b68407b44d83f2.stex" ]
|
||||
|
||||
[params]
|
||||
|
BIN
client/Scripts/Art/Characters/aura.aseprite
Normal file
BIN
client/Scripts/Art/Characters/aura.aseprite
Normal file
Binary file not shown.
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user