7 Commits

Author SHA1 Message Date
abe340f025 Added dirt! 2020-05-17 18:04:19 -04:00
e22d56d0df New sfx, credits overhaul, and feedback button 2020-05-17 17:07:52 -04:00
3614049c11 Add feedback template 2020-05-17 15:49:31 -04:00
23a13f349b Aura dialog 2020-05-17 11:02:12 -04:00
65e4fc6a48 Dev env & bugfixes 2020-05-17 08:30:31 -04:00
c39e44da3a Action changes
Action changes

Action changes

Action changes

Actions work

Delete error?

update addons

Test

Test

Fix exports
2020-05-16 22:31:46 -04:00
3dfff8793c Add version to title 2020-05-16 20:43:48 -04:00
50 changed files with 2041 additions and 43 deletions

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@ -0,0 +1,16 @@
---
name: 📝 Feedback
about: Let me know what you thought!
title: "Feedback: [TITLE]"
labels: 'feedback'
---
<!-- This the recommended format, not required -->
### What did you like?
### What did you dislike?
### What could be improved?
### Any addtional thoughts?

View File

@ -16,7 +16,9 @@ jobs:
uses: actions/checkout@v2.1.0 uses: actions/checkout@v2.1.0
with: with:
submodules: 'true' submodules: 'true'
lfs: 'true'
token: ${{ secrets.GH_SECRET }} token: ${{ secrets.GH_SECRET }}
fetch-depth: 0
- name: Configure - name: Configure
env: env:
PLATFORM: ${{ matrix.platform }} PLATFORM: ${{ matrix.platform }}
@ -26,13 +28,6 @@ jobs:
else else
echo "::set-env name=EXPORT_NAME::the-connection" echo "::set-env name=EXPORT_NAME::the-connection"
fi fi
- name: Build
id: build
uses: josephbmanley/build-godot-action@v1.4.0
with:
name: ${{ env.EXPORT_NAME }}
preset: ${{ matrix.platform }}
projectDir: client
- id: get_tag - id: get_tag
name: Get Tag name: Get Tag
env: env:
@ -41,6 +36,17 @@ jobs:
run: | run: |
TAG=$(jq --raw-output '.release.tag_name' $GITHUB_EVENT_PATH) TAG=$(jq --raw-output '.release.tag_name' $GITHUB_EVENT_PATH)
echo ::set-output name=TAG::$TAG echo ::set-output name=TAG::$TAG
cd $GITHUB_WORKSPACE/client
echo $TAG > VERSION.txt
- name: Build
id: build
uses: josephbmanley/build-godot-action@v1.4.0
with:
name: ${{ env.EXPORT_NAME }}
preset: ${{ matrix.platform }}
projectDir: client
debugMode: 'true'
- name: Push to Itch - name: Push to Itch
uses: josephbmanley/butler-publish-itchio-action@v1.0.1 uses: josephbmanley/butler-publish-itchio-action@v1.0.1
env: env:

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@ -926,13 +926,235 @@ Ravenwork staff!",
"name": "aura_meeting", "name": "aura_meeting",
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1: 2,
2: 4
},
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"slot_amount": 3,
"text": "Hello Veronica.
<choice>...</choice>
<choice>Who are you?</choice>
<choice>Stop!</choice>",
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},
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"graph_offset": Vector2( 520, 60 ),
"links": {
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"links": {
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1: 7
},
"rect_size": Vector2( 324, 137 ),
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"text": "Well, I am Veronica Gilmore. Designation: Aura.
<choice>Explain</choice>
<choice>You are lying!</choice>",
"type": "line"
},
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"links": {
0: 8,
1: 11,
2: 12
},
"rect_size": Vector2( 324, 137 ),
"slot_amount": 3,
"text": "As you can see now, you are not the first person cloned for Ravenworks profit
margins.
<choice>Are you the traitor?</choice>
<choice>Return the shipment!</choice>
<choice>We can talk</choice>",
"type": "line"
},
5: {
"graph_offset": Vector2( 520, -120 ),
"links": { "links": {
}, },
"rect_size": Vector2( 324, 137 ), "rect_size": Vector2( 324, 137 ),
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"text": "Hello Veronica.", "text": "Oh... They truely had you didn't they.",
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0: 17,
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"text": "You were not created to stop Duke Enterprises. You were created to
surpress democratic sympathizers.
<choice>Democratic Symathizers?</choice>
<choice>What about the leaks?</choice>",
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},
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lives, not be used for creating slaves.",
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"text": "There isn't much we can do sadly. I'm presuming you still have
your implant.",
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"text": "Ravenworks and Duke Enterprises were the ones in the old capitial the day you died.",
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"text": "But after what I learned about the old capital... Never again.",
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@ -1,4 +1,4 @@
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@ -37,6 +40,8 @@ Button/styles/hover = SubResource( 4 )
Button/styles/normal = SubResource( 5 ) Button/styles/normal = SubResource( 5 )
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Godot
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anchor_bottom = 1.0
margin_left = -472.0
margin_top = -172.0
margin_right = 472.0
margin_bottom = -148.0
alignment = 1
__meta__ = {
"_edit_use_anchors_": false
}
[node name="Button" type="Button" parent="Dialog/Choices"]
margin_left = 297.0
margin_right = 371.0
margin_bottom = 26.0
text = "Choice"
[node name="Button2" type="Button" parent="Dialog/Choices"]
margin_left = 435.0
margin_right = 509.0
margin_bottom = 26.0
text = "Choice"
[node name="Button3" type="Button" parent="Dialog/Choices"]
margin_left = 573.0
margin_right = 647.0
margin_bottom = 26.0
text = "Choice"
[node name="ZoneLabel" type="Label" parent="."]
anchor_top = 1.0
anchor_bottom = 1.0
margin_left = 12.0
margin_top = -59.0
margin_right = 1257.0
margin_bottom = -8.0
custom_fonts/font = SubResource( 17 )
text = "Entering: Depths"
valign = 2
__meta__ = {
"_edit_use_anchors_": false
}
[node name="Tip" type="Label" parent="."]
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
margin_left = -386.0
margin_top = -110.5
margin_right = 386.0
margin_bottom = 110.5
custom_fonts/font = SubResource( 18 )
text = "Press WASD to move"
align = 1
__meta__ = {
"_edit_use_anchors_": false
}

View File

@ -0,0 +1,47 @@
[gd_scene load_steps=7 format=2]
[ext_resource path="res://Assets/Sfx/intro/processed.wav" type="AudioStream" id=1]
[ext_resource path="res://Scripts/Component/StorySpeaker.gd" type="Script" id=2]
[ext_resource path="res://Scripts/Entities/NPCs/Aura.gd" type="Script" id=3]
[ext_resource path="res://Assets/Art/Characters/aura.png" type="Texture" id=4]
[sub_resource type="AtlasTexture" id=14]
atlas = ExtResource( 4 )
region = Rect2( 0, 0, 32, 16 )
[sub_resource type="RectangleShape2D" id=15]
extents = Vector2( 62.9439, 20.084 )
[node name="Aura" type="Area2D"]
position = Vector2( 830.805, 1176.02 )
script = ExtResource( 3 )
__meta__ = {
"_edit_group_": true
}
[node name="Sprite" type="Sprite" parent="."]
texture = SubResource( 14 )
hframes = 2
frame = 1
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource( 15 )
[node name="Speaker" type="Node" parent="."]
script = ExtResource( 2 )
speaker_name = "Aura"
[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."]
stream = ExtResource( 1 )
[node name="CanvasLayer" type="CanvasLayer" parent="."]
layer = 19
[node name="Blood" type="ColorRect" parent="CanvasLayer"]
visible = false
anchor_right = 1.0
anchor_bottom = 1.0
color = Color( 0.54902, 0.105882, 0.105882, 1 )
__meta__ = {
"_edit_use_anchors_": false
}

View File

@ -21,7 +21,7 @@ region = Rect2( 2, 6, 1, 1 )
[sub_resource type="AtlasTexture" id=3] [sub_resource type="AtlasTexture" id=3]
flags = 8 flags = 8
atlas = ExtResource( 2 ) atlas = ExtResource( 2 )
region = Rect2( 1, 1, 3, 4 ) region = Rect2( 1, 1, 4, 4 )
[sub_resource type="AtlasTexture" id=4] [sub_resource type="AtlasTexture" id=4]
flags = 8 flags = 8
@ -699,6 +699,7 @@ __meta__ = {
material = ExtResource( 1 ) material = ExtResource( 1 )
position = Vector2( 0, -2.25 ) position = Vector2( 0, -2.25 )
texture = SubResource( 3 ) texture = SubResource( 3 )
offset = Vector2( 0.5, 0 )
__meta__ = { __meta__ = {
"_edit_bone_": true "_edit_bone_": true
} }

View File

@ -1,9 +1,10 @@
[gd_resource type="TileSet" load_steps=100 format=2] [gd_resource type="TileSet" load_steps=149 format=2]
[ext_resource path="res://Nodes/Tiles/tileset_science_lab.png" type="Texture" id=1] [ext_resource path="res://Nodes/Tiles/tileset_science_lab.png" type="Texture" id=1]
[ext_resource path="res://Assets/Art/platform.png" type="Texture" id=2] [ext_resource path="res://Assets/Art/platform.png" type="Texture" id=2]
[ext_resource path="res://Assets/Art/metal_wall.png" type="Texture" id=3] [ext_resource path="res://Assets/Art/metal_wall.png" type="Texture" id=3]
[ext_resource path="res://Assets/Art/window.png" type="Texture" id=4] [ext_resource path="res://Assets/Art/window.png" type="Texture" id=4]
[ext_resource path="res://Assets/Art/Tiles/dirt.png" type="Texture" id=5]
[sub_resource type="OccluderPolygon2D" id=1] [sub_resource type="OccluderPolygon2D" id=1]
polygon = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) polygon = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
@ -290,6 +291,150 @@ points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
[sub_resource type="ConvexPolygonShape2D" id=95] [sub_resource type="ConvexPolygonShape2D" id=95]
points = PoolVector2Array( 16, 9, 0, 9, 0, 7, 16, 7 ) points = PoolVector2Array( 16, 9, 0, 9, 0, 7, 16, 7 )
[sub_resource type="OccluderPolygon2D" id=96]
polygon = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
[sub_resource type="ConvexPolygonShape2D" id=97]
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
[sub_resource type="ConvexPolygonShape2D" id=98]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=99]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=100]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=101]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=102]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=103]
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
[sub_resource type="ConvexPolygonShape2D" id=104]
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
[sub_resource type="ConvexPolygonShape2D" id=105]
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
[sub_resource type="ConvexPolygonShape2D" id=106]
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
[sub_resource type="ConvexPolygonShape2D" id=107]
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
[sub_resource type="ConvexPolygonShape2D" id=108]
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
[sub_resource type="ConvexPolygonShape2D" id=109]
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
[sub_resource type="ConvexPolygonShape2D" id=110]
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
[sub_resource type="ConvexPolygonShape2D" id=111]
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
[sub_resource type="ConvexPolygonShape2D" id=112]
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
[sub_resource type="ConvexPolygonShape2D" id=113]
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
[sub_resource type="ConvexPolygonShape2D" id=114]
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
[sub_resource type="ConvexPolygonShape2D" id=115]
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
[sub_resource type="ConvexPolygonShape2D" id=116]
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
[sub_resource type="ConvexPolygonShape2D" id=117]
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
[sub_resource type="ConvexPolygonShape2D" id=118]
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
[sub_resource type="ConvexPolygonShape2D" id=119]
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
[sub_resource type="ConvexPolygonShape2D" id=120]
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
[sub_resource type="ConvexPolygonShape2D" id=121]
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
[sub_resource type="ConvexPolygonShape2D" id=122]
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
[sub_resource type="ConvexPolygonShape2D" id=123]
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
[sub_resource type="ConvexPolygonShape2D" id=124]
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
[sub_resource type="ConvexPolygonShape2D" id=125]
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
[sub_resource type="ConvexPolygonShape2D" id=126]
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
[sub_resource type="ConvexPolygonShape2D" id=127]
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
[sub_resource type="ConvexPolygonShape2D" id=128]
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
[sub_resource type="ConvexPolygonShape2D" id=129]
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
[sub_resource type="ConvexPolygonShape2D" id=130]
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
[sub_resource type="ConvexPolygonShape2D" id=131]
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
[sub_resource type="ConvexPolygonShape2D" id=132]
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
[sub_resource type="ConvexPolygonShape2D" id=133]
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
[sub_resource type="ConvexPolygonShape2D" id=134]
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
[sub_resource type="ConvexPolygonShape2D" id=135]
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
[sub_resource type="ConvexPolygonShape2D" id=136]
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
[sub_resource type="ConvexPolygonShape2D" id=137]
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
[sub_resource type="ConvexPolygonShape2D" id=138]
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
[sub_resource type="ConvexPolygonShape2D" id=139]
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
[sub_resource type="ConvexPolygonShape2D" id=140]
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
[sub_resource type="ConvexPolygonShape2D" id=141]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=142]
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
[sub_resource type="ConvexPolygonShape2D" id=143]
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
[resource] [resource]
47/name = "tileset_science_lab.png 47" 47/name = "tileset_science_lab.png 47"
47/texture = ExtResource( 1 ) 47/texture = ExtResource( 1 )
@ -673,3 +818,309 @@ points = PoolVector2Array( 16, 9, 0, 9, 0, 7, 16, 7 )
50/shape_one_way_margin = 0.0 50/shape_one_way_margin = 0.0
50/shapes = [ ] 50/shapes = [ ]
50/z_index = 0 50/z_index = 0
51/name = "dirt.png 51"
51/texture = ExtResource( 5 )
51/tex_offset = Vector2( 0, 0 )
51/modulate = Color( 1, 1, 1, 1 )
51/region = Rect2( 0, 0, 176, 80 )
51/tile_mode = 1
51/autotile/bitmask_mode = 1
51/autotile/bitmask_flags = [ Vector2( 0, 0 ), 432, Vector2( 0, 1 ), 438, Vector2( 0, 2 ), 54, Vector2( 0, 3 ), 48, Vector2( 1, 0 ), 504, Vector2( 1, 1 ), 511, Vector2( 1, 2 ), 63, Vector2( 1, 3 ), 56, Vector2( 2, 0 ), 216, Vector2( 2, 1 ), 219, Vector2( 2, 2 ), 27, Vector2( 2, 3 ), 24, Vector2( 3, 0 ), 144, Vector2( 3, 1 ), 146, Vector2( 3, 2 ), 18, Vector2( 3, 3 ), 16, Vector2( 4, 0 ), 176, Vector2( 4, 1 ), 182, Vector2( 4, 2 ), 434, Vector2( 4, 3 ), 50, Vector2( 4, 4 ), 178, Vector2( 5, 0 ), 248, Vector2( 5, 1 ), 255, Vector2( 5, 2 ), 507, Vector2( 5, 3 ), 59, Vector2( 5, 4 ), 251, Vector2( 6, 0 ), 440, Vector2( 6, 1 ), 447, Vector2( 6, 2 ), 510, Vector2( 6, 3 ), 62, Vector2( 6, 4 ), 446, Vector2( 7, 0 ), 152, Vector2( 7, 1 ), 155, Vector2( 7, 2 ), 218, Vector2( 7, 3 ), 26, Vector2( 7, 4 ), 154, Vector2( 8, 0 ), 184, Vector2( 8, 1 ), 191, Vector2( 8, 2 ), 506, Vector2( 8, 3 ), 58, Vector2( 8, 4 ), 186, Vector2( 9, 0 ), 443, Vector2( 9, 1 ), 254, Vector2( 9, 2 ), 442, Vector2( 9, 3 ), 190, Vector2( 10, 2 ), 250, Vector2( 10, 3 ), 187 ]
51/autotile/icon_coordinate = Vector2( 0, 0 )
51/autotile/tile_size = Vector2( 16, 16 )
51/autotile/spacing = 0
51/autotile/occluder_map = [ Vector2( 1, 1 ), SubResource( 96 ) ]
51/autotile/navpoly_map = [ ]
51/autotile/priority_map = [ ]
51/autotile/z_index_map = [ ]
51/occluder_offset = Vector2( 0, 0 )
51/navigation_offset = Vector2( 0, 0 )
51/shape_offset = Vector2( 0, 0 )
51/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
51/shape = SubResource( 97 )
51/shape_one_way = false
51/shape_one_way_margin = 1.0
51/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 97 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 1, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 98 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 2, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 99 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 3, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 100 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 101 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 102 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 103 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 104 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"one_way_margin": 1.0,
"shape": SubResource( 105 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"one_way_margin": 1.0,
"shape": SubResource( 106 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"one_way_margin": 1.0,
"shape": SubResource( 107 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 108 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 109 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 110 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
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"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 111 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
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"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 112 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
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"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 113 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"one_way_margin": 1.0,
"shape": SubResource( 114 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"one_way_margin": 1.0,
"shape": SubResource( 115 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 116 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"one_way_margin": 1.0,
"shape": SubResource( 117 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"one_way_margin": 1.0,
"shape": SubResource( 118 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"shape": SubResource( 119 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"shape": SubResource( 120 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"shape": SubResource( 121 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"shape": SubResource( 122 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"shape": SubResource( 123 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"one_way_margin": 1.0,
"shape": SubResource( 124 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"one_way_margin": 1.0,
"shape": SubResource( 125 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"shape": SubResource( 126 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"one_way_margin": 1.0,
"shape": SubResource( 127 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"one_way_margin": 1.0,
"shape": SubResource( 128 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"one_way_margin": 1.0,
"shape": SubResource( 129 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 130 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
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"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 131 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 4, 1 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 132 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 5, 1 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 133 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 6, 1 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 134 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 7, 1 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 135 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 4, 2 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 136 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 5, 2 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 137 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 6, 2 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 138 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 7, 2 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 139 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 4, 3 ),
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80/name = "tileset_whole_tiles.png 80"
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80/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
80/shape_one_way = false
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81/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
81/shape_one_way = false
81/shape_one_way_margin = 0.0
81/shapes = [ ]
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86/name = "tileset_whole_tiles.png 86"
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86/tile_mode = 0
86/occluder_offset = Vector2( 0, 0 )
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86/shape_offset = Vector2( 0, 0 )
86/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
86/shape_one_way = false
86/shape_one_way_margin = 0.0
86/shapes = [ ]
86/z_index = 0
87/name = "tileset_whole_tiles.png 87"
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92/name = "tileset_whole_tiles.png 92"
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93/name = "tileset_whole_tiles.png 93"
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93/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
93/shape_one_way = false
93/shape_one_way_margin = 0.0
93/shapes = [ ]
93/z_index = 0
94/name = "tileset_whole_tiles.png 94"
94/texture = ExtResource( 1 )
94/tex_offset = Vector2( 0, 0 )
94/modulate = Color( 1, 1, 1, 1 )
94/region = Rect2( 0, 0, 176, 160 )
94/tile_mode = 1
94/autotile/bitmask_mode = 1
94/autotile/bitmask_flags = [ Vector2( 0, 0 ), 432, Vector2( 0, 1 ), 438, Vector2( 0, 2 ), 54, Vector2( 0, 3 ), 48, Vector2( 1, 0 ), 504, Vector2( 1, 1 ), 511, Vector2( 1, 2 ), 63, Vector2( 1, 3 ), 56, Vector2( 2, 0 ), 216, Vector2( 2, 1 ), 219, Vector2( 2, 2 ), 27, Vector2( 2, 3 ), 24, Vector2( 3, 0 ), 144, Vector2( 3, 1 ), 146, Vector2( 3, 2 ), 18, Vector2( 3, 3 ), 16, Vector2( 4, 0 ), 176, Vector2( 4, 1 ), 182, Vector2( 4, 2 ), 434, Vector2( 4, 3 ), 50, Vector2( 4, 4 ), 178, Vector2( 5, 0 ), 248, Vector2( 5, 1 ), 255, Vector2( 5, 2 ), 507, Vector2( 5, 3 ), 59, Vector2( 5, 4 ), 251, Vector2( 6, 0 ), 440, Vector2( 6, 1 ), 447, Vector2( 6, 2 ), 510, Vector2( 6, 3 ), 62, Vector2( 6, 4 ), 446, Vector2( 7, 0 ), 152, Vector2( 7, 1 ), 155, Vector2( 7, 2 ), 218, Vector2( 7, 3 ), 26, Vector2( 7, 4 ), 154, Vector2( 8, 0 ), 184, Vector2( 8, 1 ), 191, Vector2( 8, 2 ), 506, Vector2( 8, 3 ), 58, Vector2( 8, 4 ), 186, Vector2( 9, 0 ), 443, Vector2( 9, 1 ), 254, Vector2( 9, 2 ), 442, Vector2( 9, 3 ), 190, Vector2( 10, 2 ), 250, Vector2( 10, 3 ), 187 ]
94/autotile/icon_coordinate = Vector2( 3, 3 )
94/autotile/tile_size = Vector2( 16, 16 )
94/autotile/spacing = 0
94/autotile/occluder_map = [ ]
94/autotile/navpoly_map = [ ]
94/autotile/priority_map = [ ]
94/autotile/z_index_map = [ ]
94/occluder_offset = Vector2( 0, 0 )
94/navigation_offset = Vector2( 0, 0 )
94/shape_offset = Vector2( 0, 0 )
94/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
94/shape_one_way = false
94/shape_one_way_margin = 0.0
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Binary file not shown.

31
client/Scenes/Dev.tscn Normal file
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@ -0,0 +1,31 @@
[gd_scene load_steps=7 format=2]
[ext_resource path="res://Nodes/Tiles/tileset_science_lab.tres" type="TileSet" id=1]
[ext_resource path="res://Nodes/NPCs/CEO.tscn" type="PackedScene" id=2]
[ext_resource path="res://Nodes/Player.tscn" type="PackedScene" id=3]
[ext_resource path="res://Nodes/GUI.tscn" type="PackedScene" id=4]
[ext_resource path="res://Nodes/NPCs/Thadd.tscn" type="PackedScene" id=5]
[ext_resource path="res://Nodes/NPCs/Aura.tscn" type="PackedScene" id=6]
[node name="World" type="Node2D"]
[node name="TileMap" type="TileMap" parent="."]
tile_set = ExtResource( 1 )
cell_size = Vector2( 16, 16 )
format = 1
tile_data = PoolIntArray( 786429, 51, 0, 786430, 51, 1, 786431, 51, 1, 720896, 51, 2, 720897, 47, 0, 720898, 47, 1, 720899, 47, 1, 720900, 47, 1, 720901, 47, 1, 720902, 47, 1, 720903, 47, 1, 720904, 47, 1, 720905, 47, 1, 720906, 47, 1, 720907, 47, 1, 720908, 47, 1, 720909, 47, 1, 720910, 47, 1, 720911, 47, 1, 720912, 47, 1, 720913, 47, 1, 720914, 47, 1, 720915, 47, 1, 720916, 47, 1, 720917, 47, 1, 720918, 47, 1, 720919, 47, 1, 720920, 47, 1, 720921, 47, 1, 720922, 47, 1, 720923, 47, 1, 720924, 47, 1, 720925, 47, 1, 720926, 47, 1, 720927, 47, 2, 851965, 51, 65536, 851966, 51, 65537, 851967, 51, 65537, 786432, 51, 65538, 786433, 47, 65536, 786434, 47, 65537, 786435, 47, 65537, 786436, 47, 65537, 786437, 47, 65537, 786438, 47, 65537, 786439, 47, 65537, 786440, 47, 65537, 786441, 47, 65537, 786442, 47, 65537, 786443, 47, 65537, 786444, 47, 65537, 786445, 47, 65537, 786446, 47, 65537, 786447, 47, 65537, 786448, 47, 65537, 786449, 47, 65537, 786450, 47, 65537, 786451, 47, 65537, 786452, 47, 65537, 786453, 47, 65537, 786454, 47, 65537, 786455, 47, 65537, 786456, 47, 65537, 786457, 47, 65537, 786458, 47, 65537, 786459, 47, 65537, 786460, 47, 65537, 786461, 47, 65537, 786462, 47, 65537, 786463, 47, 65538, 917501, 51, 131072, 917502, 51, 131073, 917503, 51, 131073, 851968, 51, 131074, 851969, 47, 131072, 851970, 47, 131073, 851971, 47, 131073, 851972, 47, 131073, 851973, 47, 131073, 851974, 47, 131073, 851975, 47, 131073, 851976, 47, 131073, 851977, 47, 131073, 851978, 47, 131073, 851979, 47, 131073, 851980, 47, 131073, 851981, 47, 131073, 851982, 47, 131073, 851983, 47, 131073, 851984, 47, 131073, 851985, 47, 131073, 851986, 47, 131073, 851987, 47, 131073, 851988, 47, 131073, 851989, 47, 131073, 851990, 47, 131073, 851991, 47, 131073, 851992, 47, 131073, 851993, 47, 131073, 851994, 47, 131073, 851995, 47, 131073, 851996, 47, 131073, 851997, 47, 131073, 851998, 47, 131073, 851999, 47, 131074 )
[node name="Scientist" parent="." instance=ExtResource( 2 )]
position = Vector2( 182.674, 166.939 )
[node name="Player" parent="." instance=ExtResource( 3 )]
position = Vector2( 90.0225, 142.418 )
[node name="GUI" parent="." instance=ExtResource( 4 )]
[node name="Scientist2" parent="." instance=ExtResource( 5 )]
position = Vector2( 139.806, 168.653 )
start_on_play = false
[node name="Aura" parent="Scientist2" instance=ExtResource( 6 )]
position = Vector2( 133.095, -0.638016 )

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@ -47,14 +47,13 @@ func play_audio():
spoken_text = spoken_text + letter spoken_text = spoken_text + letter
emit_signal("updated_text") emit_signal("updated_text")
if letter in " ,-'\"\n": if letter in " ,-'\"\n":
speaking_timer.start(0.05) speaking_timer.start(0.05)
return return
elif letter in ".!": elif letter in ".!":
speaking_timer.start(0.15) speaking_timer.start(0.15)
return return
elif File.new().file_exists(audio_file): elif load(audio_file):
track = load(audio_file) track = load(audio_file)
audio_player.stream = track audio_player.stream = track
audio_player.play() audio_player.play()
@ -64,8 +63,9 @@ func play_audio():
else: else:
playing_speech = false playing_speech = false
if len(soundQueue) == 0: if len(soundQueue) == 0:
emit_signal("finished_text") if not done:
done = true emit_signal("finished_text")
done = true
func del_obj(obj): func del_obj(obj):
obj.queue_free() obj.queue_free()

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@ -0,0 +1,13 @@
extends Label
onready var file = 'res://VERSION.txt'
func _ready():
var f = File.new()
if f.file_exists(file):
f.open(file, File.READ)
if not f.eof_reached():
text = f.get_line()
f.close()
else:
text = "Custom Build"

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@ -7,6 +7,7 @@ func _ready():
$Speaker.speaker_name = "Aura" $Speaker.speaker_name = "Aura"
connect("body_entered", self, "_on_body_enter") connect("body_entered", self, "_on_body_enter")
connect("body_exited", self, "_on_body_exit") connect("body_exited", self, "_on_body_exit")
#$Speaker.connect("dialog_exited", self, "_next")
func _on_body_enter(body): func _on_body_enter(body):
if body.has_method("add_interactable"): if body.has_method("add_interactable"):

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@ -1,11 +1,14 @@
extends "res://Scripts/Component/Interactable.gd" extends "res://Scripts/Component/Interactable.gd"
export var start_on_play = true
func _ready(): func _ready():
connect("interacted", self, "_on_interact") connect("interacted", self, "_on_interact")
$Speaker.speaker = "fast_talker" $Speaker.speaker = "fast_talker"
$Speaker.speaker_name = "Dr.Thadd" $Speaker.speaker_name = "Dr.Thadd"
$Speaker.connect("dialog_exited", self, "give_tip") $Speaker.connect("dialog_exited", self, "give_tip")
$Speaker.start_dialog("intro_science") if start_on_play:
$Speaker.start_dialog("intro_science")
func _on_interact(): func _on_interact():
$Speaker.start_dialog("intro_science_followup") $Speaker.start_dialog("intro_science_followup")

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@ -2,11 +2,63 @@ extends Control
const SCROLL_SPEED = 25 const SCROLL_SPEED = 25
var scroll_timer : Timer
const SCROLL_TIP_DELAY = 5
const SCROLL_FADE_RATE = 0.05
const SCROLL_SHOW_RATE = 5
func _ready(): func _ready():
$"/root/MusicManager".play_music("Dystopian/The Story Continues") $"/root/MusicManager".play_music("Dystopian/The Story Continues", false)
if not scroll_timer:
scroll_timer = Timer.new()
add_child(scroll_timer)
$Tip.modulate.a = 0
scroll_timer.connect("timeout", self, "display_tip")
scroll_timer.start(SCROLL_TIP_DELAY)
set_completed()
func _process(delta): func _process(delta):
$Scolling.rect_position.y = $Scolling.rect_position.y - delta * SCROLL_SPEED
if Input.is_action_pressed("ui_accept"):
$Scolling.rect_position.y = $Scolling.rect_position.y - delta * SCROLL_SPEED * 10
else:
$Scolling.rect_position.y = $Scolling.rect_position.y - delta * SCROLL_SPEED
if abs($Scolling.rect_position.y) > $Scolling.rect_size.y + 100: if abs($Scolling.rect_position.y) > $Scolling.rect_size.y + 100:
get_tree().change_scene("res://Scenes/Title.scn") get_tree().change_scene("res://Scenes/Title.scn")
func display_tip():
$Tip.modulate.a = 0
$Tip.text = "Press SPACE to speed up."
$Tip.show()
scroll_timer.disconnect("timeout", self, "display_tip")
scroll_timer.disconnect("timeout", self, "fade_tip_out")
scroll_timer.disconnect("timeout", self, "start_fade_tip_out")
scroll_timer.connect("timeout", self, "fade_tip_in")
scroll_timer.start(SCROLL_FADE_RATE)
func start_fade_tip_out():
scroll_timer.disconnect("timeout", self, "display_tip")
scroll_timer.disconnect("timeout", self, "fade_tip_in")
scroll_timer.disconnect("timeout", self, "start_fade_tip_out")
scroll_timer.connect("timeout", self, "fade_tip_out")
scroll_timer.start(SCROLL_FADE_RATE)
func fade_tip_in():
$Tip.modulate.a = clamp($Tip.modulate.a + 0.1, 0, 1)
if $Tip.modulate.a == 1:
scroll_timer.disconnect("timeout", self, "display_tip")
scroll_timer.disconnect("timeout", self, "fade_tip_out")
scroll_timer.disconnect("timeout", self, "fade_tip_in")
scroll_timer.connect("timeout", self, "start_fade_tip_out")
scroll_timer.start(SCROLL_SHOW_RATE)
func fade_tip_out():
$Tip.modulate.a = clamp($Tip.modulate.a - 0.1, 0, 1)
if $Tip.modulate.a == 0:
scroll_timer.stop()
func set_completed():
var file = File.new()
file.open("user://progress.json", File.WRITE)
file.store_string(to_json({"completed":"true"}))
file.close()

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@ -9,7 +9,7 @@ func _ready():
func play_music(song, loop=true): func play_music(song, loop=true):
var audio_file = "res://Assets/Music/" + song + ".ogg" var audio_file = "res://Assets/Music/" + song + ".ogg"
if File.new().file_exists(audio_file): if load(audio_file):
var track = load(audio_file) var track = load(audio_file)
looping = loop looping = loop
main_player.stream = track main_player.stream = track

View File

@ -10,8 +10,8 @@ func _ready():
audio_player = AudioStreamPlayer.new() audio_player = AudioStreamPlayer.new()
add_child(audio_player) add_child(audio_player)
$Fader/ColorRect.show() $Fader/ColorRect.show()
play_sound(preload("res://Assets/Sfx/intro/processed.wav")) play_sound(preload("res://Assets/Sfx/intro/doop.wav"))
func play_sound(audio_stream): func play_sound(audio_stream):
audio_player.stream = audio_stream audio_player.stream = audio_stream
#audio_player.play() audio_player.play()

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@ -14,6 +14,7 @@ func _ready():
$CreditsButton.connect("button_down", self, "_on_button_press", ["credits"]) $CreditsButton.connect("button_down", self, "_on_button_press", ["credits"])
$OptionsButton.connect("button_down", self, "_on_button_press", ["options"]) $OptionsButton.connect("button_down", self, "_on_button_press", ["options"])
$BugButton.connect("button_down", self, "_on_button_press", ["bug"]) $BugButton.connect("button_down", self, "_on_button_press", ["bug"])
check_completion()
func _on_button_press(button): func _on_button_press(button):
@ -29,3 +30,20 @@ func _on_button_press(button):
get_parent().get_parent().get_node("OptionsDialog").popup_centered() get_parent().get_parent().get_node("OptionsDialog").popup_centered()
"bug": "bug":
OS.shell_open("https://github.com/josephbmanley/the-connection/issues/new?labels=bug&template=1_bug_report.md") OS.shell_open("https://github.com/josephbmanley/the-connection/issues/new?labels=bug&template=1_bug_report.md")
"feedback":
OS.shell_open("https://cloudsumu.com/r/confeedback")
func check_completion():
var file = File.new()
if file.file_exists("user://progress.json"):
file.open("user://progress.json", File.READ)
var data = parse_json(file.get_as_text())
file.close()
if typeof(data) == TYPE_DICTIONARY:
if "completed" in data:
if data["completed"] == "true":
var feed_back_button = Button.new()
feed_back_button.text = "Give Feedback"
feed_back_button.connect("button_down", self, "_on_button_press", ["feedback"])
add_child(feed_back_button)
move_child(feed_back_button, 3)

View File

@ -1,8 +1,6 @@
[gd_scene load_steps=3 format=2] [gd_scene load_steps=3 format=2]
[ext_resource path="res://addons/EXP-System-Dialog/Dialog Editor/Nodes/Line/line_node.gd" type="Script" id=1] [ext_resource path="res://addons/EXP-System-Dialog/Dialog Editor/Nodes/Line/line_node.gd" type="Script" id=1]
[ext_resource path="res://addons/EXP-System-Dialog/Dialog Editor/Nodes/Line/icon_distraction_free.svg" type="Texture" id=2]
[node name="Line" type="GraphNode"] [node name="Line" type="GraphNode"]
margin_right = 324.0 margin_right = 324.0
@ -52,15 +50,6 @@ size_flags_horizontal = 3
size_flags_vertical = 3 size_flags_vertical = 3
smooth_scrolling = true smooth_scrolling = true
[node name="Editor_BTN" type="Button" parent="VBoxContainer/HBoxContainer2"]
margin_left = 332.0
margin_right = 364.0
margin_bottom = 64.0
rect_min_size = Vector2( 32, 0 )
hint_tooltip = "Expand this node's text editor."
icon = ExtResource( 2 )
expand_icon = true
[node name="HBoxContainer" type="HBoxContainer" parent="VBoxContainer"] [node name="HBoxContainer" type="HBoxContainer" parent="VBoxContainer"]
margin_top = 68.0 margin_top = 68.0
margin_right = 364.0 margin_right = 364.0

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@ -1 +0,0 @@
<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m1 1v5l1.793-1.793 2.5 2.5 1.4141-1.4141-2.5-2.5 1.793-1.793h-5zm9 0 1.793 1.793-2.5 2.5 1.4141 1.4141 2.5-2.5 1.793 1.793v-5h-5zm-4.707 8.293-2.5 2.5-1.793-1.793v5h5l-1.793-1.793 2.5-2.5-1.4141-1.4141zm5.4141 0-1.4141 1.4141 2.5 2.5-1.793 1.793h5v-5l-1.793 1.793-2.5-2.5z" fill="#e0e0e0"/></svg>

Before

Width:  |  Height:  |  Size: 388 B

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@ -5,7 +5,7 @@ platform="Windows Desktop"
runnable=true runnable=true
custom_features="" custom_features=""
export_filter="all_resources" export_filter="all_resources"
include_filter="" include_filter="*"
exclude_filter="" exclude_filter=""
export_path="" export_path=""
patch_list=PoolStringArray( ) patch_list=PoolStringArray( )
@ -47,7 +47,7 @@ platform="Windows Desktop"
runnable=false runnable=false
custom_features="" custom_features=""
export_filter="all_resources" export_filter="all_resources"
include_filter="" include_filter="*"
exclude_filter="" exclude_filter=""
export_path="" export_path=""
patch_list=PoolStringArray( ) patch_list=PoolStringArray( )
@ -89,9 +89,9 @@ platform="Linux/X11"
runnable=true runnable=true
custom_features="" custom_features=""
export_filter="all_resources" export_filter="all_resources"
include_filter="" include_filter="*"
exclude_filter="" exclude_filter=""
export_path="" export_path="../../../Downloads/build/The Connection.x86_64"
patch_list=PoolStringArray( ) patch_list=PoolStringArray( )
script_export_mode=1 script_export_mode=1
script_encryption_key="" script_encryption_key=""
@ -115,7 +115,7 @@ platform="HTML5"
runnable=true runnable=true
custom_features="" custom_features=""
export_filter="all_resources" export_filter="all_resources"
include_filter="" include_filter="*"
exclude_filter="" exclude_filter=""
export_path="" export_path=""
patch_list=PoolStringArray( ) patch_list=PoolStringArray( )
@ -138,7 +138,7 @@ platform="Mac OSX"
runnable=true runnable=true
custom_features="" custom_features=""
export_filter="all_resources" export_filter="all_resources"
include_filter="" include_filter="*"
exclude_filter="" exclude_filter=""
export_path="" export_path=""
patch_list=PoolStringArray( ) patch_list=PoolStringArray( )