Dev env & bugfixes
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139
client/Nodes/GUI.tscn
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139
client/Nodes/GUI.tscn
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[gd_scene load_steps=9 format=2]
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[ext_resource path="res://Assets/Themes/default.tres" type="Theme" id=1]
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[ext_resource path="res://Scripts/Systems/GameGui.gd" type="Script" id=2]
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[ext_resource path="res://Assets/Proprietary/hf-scifi-complete/zapper-v1.1/Zapper.ttf" type="DynamicFontData" id=3]
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[ext_resource path="res://Assets/Proprietary/hf-scifi-complete/zapper-v1.1/Zapper.otf" type="DynamicFontData" id=4]
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[ext_resource path="res://Assets/Proprietary/hf-scifi-complete/targets-v3.1/Targets.ttf" type="DynamicFontData" id=5]
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[sub_resource type="DynamicFont" id=2]
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size = 18
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font_data = ExtResource( 5 )
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[sub_resource type="DynamicFont" id=17]
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size = 48
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font_data = ExtResource( 3 )
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[sub_resource type="DynamicFont" id=18]
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size = 32
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outline_size = 1
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outline_color = Color( 0, 0, 0, 1 )
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font_data = ExtResource( 4 )
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[node name="GUI" type="CanvasLayer"]
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script = ExtResource( 2 )
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[node name="Dialog" type="Control" parent="."]
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visible = false
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anchor_left = 0.5
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anchor_top = 1.0
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anchor_right = 0.5
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anchor_bottom = 1.0
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margin_left = -512.0
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margin_top = -173.0
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margin_right = 512.0
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theme = ExtResource( 1 )
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="Textbox" type="ColorRect" parent="Dialog"]
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anchor_left = 0.5
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anchor_top = 1.0
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anchor_right = 0.5
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anchor_bottom = 1.0
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margin_left = -475.0
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margin_top = -143.0
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margin_right = 475.0
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margin_bottom = -20.0
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color = Color( 0.254902, 0.513726, 0.505882, 0.870588 )
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="Speaker" type="Label" parent="Dialog/Textbox"]
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margin_left = 12.0
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margin_top = 8.0
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margin_right = 594.0
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margin_bottom = 34.0
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text = "Speaker"
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="Body" type="Label" parent="Dialog/Textbox"]
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anchor_top = 0.5
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anchor_right = 1.0
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anchor_bottom = 0.5
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margin_left = 12.0
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margin_top = -16.5
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margin_right = -39.0
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margin_bottom = 49.5
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custom_fonts/font = SubResource( 2 )
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text = "Hello world!"
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="Choices" type="HBoxContainer" parent="Dialog"]
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visible = false
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anchor_left = 0.5
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anchor_top = 1.0
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anchor_right = 0.5
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anchor_bottom = 1.0
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margin_left = -472.0
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margin_top = -172.0
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margin_right = 472.0
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margin_bottom = -148.0
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alignment = 1
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="Button" type="Button" parent="Dialog/Choices"]
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margin_left = 297.0
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margin_right = 371.0
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margin_bottom = 26.0
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text = "Choice"
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[node name="Button2" type="Button" parent="Dialog/Choices"]
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margin_left = 435.0
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margin_right = 509.0
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margin_bottom = 26.0
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text = "Choice"
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[node name="Button3" type="Button" parent="Dialog/Choices"]
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margin_left = 573.0
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margin_right = 647.0
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margin_bottom = 26.0
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text = "Choice"
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[node name="ZoneLabel" type="Label" parent="."]
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anchor_top = 1.0
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anchor_bottom = 1.0
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margin_left = 12.0
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margin_top = -59.0
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margin_right = 1257.0
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margin_bottom = -8.0
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custom_fonts/font = SubResource( 17 )
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text = "Entering: Depths"
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valign = 2
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="Tip" type="Label" parent="."]
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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anchor_bottom = 0.5
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margin_left = -386.0
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margin_top = -110.5
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margin_right = 386.0
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margin_bottom = 110.5
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custom_fonts/font = SubResource( 18 )
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text = "Press WASD to move"
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align = 1
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__meta__ = {
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"_edit_use_anchors_": false
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}
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@ -21,7 +21,7 @@ region = Rect2( 2, 6, 1, 1 )
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[sub_resource type="AtlasTexture" id=3]
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flags = 8
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atlas = ExtResource( 2 )
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region = Rect2( 1, 1, 3, 4 )
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region = Rect2( 1, 1, 4, 4 )
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[sub_resource type="AtlasTexture" id=4]
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flags = 8
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@ -699,6 +699,7 @@ __meta__ = {
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material = ExtResource( 1 )
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position = Vector2( 0, -2.25 )
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texture = SubResource( 3 )
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offset = Vector2( 0.5, 0 )
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__meta__ = {
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"_edit_bone_": true
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}
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27
client/Scenes/Dev.tscn
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27
client/Scenes/Dev.tscn
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[gd_scene load_steps=6 format=2]
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[ext_resource path="res://Nodes/Tiles/tileset_science_lab.tres" type="TileSet" id=1]
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[ext_resource path="res://Nodes/NPCs/CEO.tscn" type="PackedScene" id=2]
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[ext_resource path="res://Nodes/Player.tscn" type="PackedScene" id=3]
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[ext_resource path="res://Nodes/GUI.tscn" type="PackedScene" id=4]
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[ext_resource path="res://Nodes/NPCs/Thadd.tscn" type="PackedScene" id=5]
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[node name="World" type="Node2D"]
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[node name="TileMap" type="TileMap" parent="."]
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tile_set = ExtResource( 1 )
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cell_size = Vector2( 16, 16 )
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format = 1
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tile_data = PoolIntArray( 720897, 47, 0, 720898, 47, 1, 720899, 47, 1, 720900, 47, 1, 720901, 47, 1, 720902, 47, 1, 720903, 47, 1, 720904, 47, 1, 720905, 47, 1, 720906, 47, 1, 720907, 47, 1, 720908, 47, 1, 720909, 47, 1, 720910, 47, 1, 720911, 47, 1, 720912, 47, 1, 720913, 47, 1, 720914, 47, 1, 720915, 47, 1, 720916, 47, 1, 720917, 47, 1, 720918, 47, 1, 720919, 47, 1, 720920, 47, 1, 720921, 47, 1, 720922, 47, 1, 720923, 47, 1, 720924, 47, 1, 720925, 47, 1, 720926, 47, 1, 720927, 47, 2, 786433, 47, 65536, 786434, 47, 65537, 786435, 47, 65537, 786436, 47, 65537, 786437, 47, 65537, 786438, 47, 65537, 786439, 47, 65537, 786440, 47, 65537, 786441, 47, 65537, 786442, 47, 65537, 786443, 47, 65537, 786444, 47, 65537, 786445, 47, 65537, 786446, 47, 65537, 786447, 47, 65537, 786448, 47, 65537, 786449, 47, 65537, 786450, 47, 65537, 786451, 47, 65537, 786452, 47, 65537, 786453, 47, 65537, 786454, 47, 65537, 786455, 47, 65537, 786456, 47, 65537, 786457, 47, 65537, 786458, 47, 65537, 786459, 47, 65537, 786460, 47, 65537, 786461, 47, 65537, 786462, 47, 65537, 786463, 47, 65538, 851969, 47, 131072, 851970, 47, 131073, 851971, 47, 131073, 851972, 47, 131073, 851973, 47, 131073, 851974, 47, 131073, 851975, 47, 131073, 851976, 47, 131073, 851977, 47, 131073, 851978, 47, 131073, 851979, 47, 131073, 851980, 47, 131073, 851981, 47, 131073, 851982, 47, 131073, 851983, 47, 131073, 851984, 47, 131073, 851985, 47, 131073, 851986, 47, 131073, 851987, 47, 131073, 851988, 47, 131073, 851989, 47, 131073, 851990, 47, 131073, 851991, 47, 131073, 851992, 47, 131073, 851993, 47, 131073, 851994, 47, 131073, 851995, 47, 131073, 851996, 47, 131073, 851997, 47, 131073, 851998, 47, 131073, 851999, 47, 131074 )
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[node name="Scientist" parent="." instance=ExtResource( 2 )]
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position = Vector2( 182.674, 166.939 )
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[node name="Player" parent="." instance=ExtResource( 3 )]
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position = Vector2( 90.0225, 142.418 )
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[node name="GUI" parent="." instance=ExtResource( 4 )]
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[node name="Scientist2" parent="." instance=ExtResource( 5 )]
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position = Vector2( 139.806, 168.653 )
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start_on_play = false
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@ -63,8 +63,9 @@ func play_audio():
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else:
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playing_speech = false
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if len(soundQueue) == 0:
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emit_signal("finished_text")
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done = true
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if not done:
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emit_signal("finished_text")
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done = true
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func del_obj(obj):
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obj.queue_free()
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@ -1,11 +1,14 @@
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extends "res://Scripts/Component/Interactable.gd"
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export var start_on_play = true
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func _ready():
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connect("interacted", self, "_on_interact")
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$Speaker.speaker = "fast_talker"
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$Speaker.speaker_name = "Dr.Thadd"
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$Speaker.connect("dialog_exited", self, "give_tip")
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$Speaker.start_dialog("intro_science")
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if start_on_play:
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$Speaker.start_dialog("intro_science")
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func _on_interact():
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$Speaker.start_dialog("intro_science_followup")
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