Serverless scaling and work to authorizer

This commit is contained in:
2020-05-21 17:32:27 -04:00
parent 92d0fa6476
commit 835d0f2833
10 changed files with 162 additions and 50 deletions

View File

@ -24,6 +24,7 @@ config/icon="res://icon.png"
MusicManager="*res://nodes/MusicManager.tscn"
NetworkManager="*res://nodes/NetworkManager.tscn"
ImportantEntities="*res://scripts/singletons/ImportantEntities.gd"
Authorizer="*res://scripts/network/Authorizer.gd"
[input]

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@ -0,0 +1,61 @@
extends Node
signal auth_connected
signal auth_disconnected
var client : StreamPeerTCP = null
var server_hostname : String = "127.0.0.1"
var server_port = 7778
func _ready():
client = StreamPeerTCP.new()
client.set_no_delay(true)
set_process(false)
func auth_connect(host=server_hostname, port=server_port):
# Connect if not connected
if !client.is_connected_to_host():
server_hostname = host
server_port = port
# Connect Socket & Create Stream
client.connect_to_host(server_hostname, port)
# Start listening
set_process(true)
# Validate intial connection
if client.is_connected_to_host():
client.put_string("Hey there daddy!")
emit_signal("auth_connected")
return true
else:
# Timeout implemented in `process` loop
print("Waiting for host connection...")
return false
else:
print("Client is already connected to server!")
return false
func auth_disconnect():
client.disconnect_from_host()
set_process(false) # Disable listening loop
print_debug("Disconnected from host.")
emit_signal("auth_disconnected")
var count = 0
func _process(delta):
if client.get_available_bytes() > 0:
print(client.get_available_bytes())
print(client.get_string(client.get_available_bytes()))
# Await for client connection
if client.get_status()==1:
count= count+delta
if count>1: # if it took more than 1s to connect, error
print_debug("Failed connect, disconnecting...")
auth_disconnect() #interrupts connection to nothing

View File

@ -1,17 +1,31 @@
extends Node
var auth
func _ready():
$"/root/MusicManager".play_music("wizards")
$Button.connect("button_down", self, "_on_button_press")
$"/root/NetworkManager".connect("error_occured", self, "_on_error")
$"/root/NetworkManager".connect("logged_in", self, "_on_login")
auth = $"/root/Authorizer"
auth.connect("auth_connected", self, "_on_auth_connection")
auth.connect("auth_disconnected", self, "_on_auth_disconnection")
func _on_error():
$ErrorDialog/ErrorLabel.text = $"/root/NetworkManager".error_info
$ErrorDialog.popup_centered()
func _on_button_press():
auth.auth_connect()
func _on_auth_connection():
$Button.disabled = true
func _on_auth_disconnection():
$Button.disabled = false
func _on_button_press_OLD():
if($"/root/NetworkManager".connected):
$"/root/NetworkManager".disconnect_from_server()
else: