2020-05-16 20:35:08 -04:00

15 lines
329 B
GDScript

extends "res://Scripts/Component/Interactable.gd"
export var item : String
export var tip : String = ""
func _ready():
connect("interacted", self, "_on_interact")
func _on_interact():
player.add_item(item)
if len(tip) >= 1:
var gui = get_tree().root.get_node("World").get_node("GUI")
gui.display_tip(tip)
queue_free()