12 lines
294 B
GDScript

extends "res://Scripts/Component/Interactable.gd"
func _ready():
connect("interacted", self, "_on_interact")
$Speaker.speaker = "fast_talker"
$Speaker.speaker_name = "Dr.Thadd"
#$Speaker.start_dialog("intro_science")
func _on_interact():
$Speaker.start_dialog("intro_science_followup")