2020-05-15 20:02:56 -04:00

52 lines
1.5 KiB
YAML

name: Publish Release
on:
release:
types:
- created
jobs:
godot:
runs-on: ubuntu-latest
strategy:
matrix:
platform: [linux, osx, win32, win64]
steps:
- name: Checkout Repo
uses: actions/checkout@v2.1.0
with:
submodules: 'true'
token: ${{ secrets.GH_SECRET }}
- name: Configure
env:
PLATFORM: ${{ matrix.platform }}
run: |
if [ "$PLATFORM" = "win32" ] || [ "$PLATFORM" = "win64" ] ; then
echo "::set-env name=EXPORT_NAME::the-connection.exe"
else
echo "::set-env name=EXPORT_NAME::the-connection"
fi
- name: Build
id: build
uses: josephbmanley/build-godot-action@v1.4.0
with:
name: ${{ env.EXPORT_NAME }}
preset: ${{ matrix.platform }}
projectDir: client
- id: get_tag
name: Get Tag
env:
GITHUB_HEAD_REF: $${{ github.head_ref }}
GITHUB_BASE_REF: ${{ github.base_ref }}
run: |
TAG=$(jq --raw-output '.release.tag_name' $GITHUB_EVENT_PATH)
echo ::set-output name=TAG::$TAG
- name: Push to Itch
uses: josephbmanley/butler-publish-itchio-action@v1.0.1
env:
BUTLER_CREDENTIALS: ${{ secrets.BUTLER_CREDENTIALS }}
CHANNEL: ${{ matrix.platform }}
ITCH_GAME: the-connection
ITCH_USER: josephbmanley
PACKAGE: ${{ github.workspace }}/${{ steps.build.outputs.build }}
VERSION: ${{ steps.get_tag.outputs.TAG }}