name: Publish Release on: release: types: - created jobs: godot: runs-on: ubuntu-latest strategy: matrix: platform: [linux, osx, win32, win64] steps: - name: Checkout Repo uses: actions/checkout@v2.1.0 with: submodules: 'true' token: ${{ secrets.GH_SECRET }} - name: Configure env: PLATFORM: ${{ matrix.platform }} run: | if [ "$PLATFORM" = "win32" ] || [ "$PLATFORM" = "win64" ] ; then echo "::set-env name=EXPORT_NAME::the-connection.exe" else echo "::set-env name=EXPORT_NAME::the-connection" fi - name: Build id: build uses: josephbmanley/build-godot-action@v1.4.0 with: name: ${{ env.EXPORT_NAME }} preset: ${{ matrix.platform }} projectDir: client - id: get_tag name: Get Tag env: GITHUB_HEAD_REF: $${{ github.head_ref }} GITHUB_BASE_REF: ${{ github.base_ref }} run: | TAG=$(jq --raw-output '.release.tag_name' $GITHUB_EVENT_PATH) echo ::set-output name=TAG::$TAG - name: Push to Itch uses: josephbmanley/butler-publish-itchio-action@v1.0.1 env: BUTLER_CREDENTIALS: ${{ secrets.BUTLER_CREDENTIALS }} CHANNEL: ${{ matrix.platform }} ITCH_GAME: the-connection ITCH_USER: josephbmanley PACKAGE: ${{ github.workspace }}/${{ steps.build.outputs.build }} VERSION: ${{ steps.get_tag.outputs.TAG }}