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feature/cp
Author | SHA1 | Date | |
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a21e90388e |
22
.devcontainer/Dockerfile
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22
.devcontainer/Dockerfile
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@ -0,0 +1,22 @@
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# See here for image contents: https://github.com/microsoft/vscode-dev-containers/tree/v0.158.0/containers/cpp/.devcontainer/base.Dockerfile
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# [Choice] Debian / Ubuntu version: debian-10, debian-9, ubuntu-20.04, ubuntu-18.04
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ARG VARIANT="buster"
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FROM mcr.microsoft.com/vscode/devcontainers/cpp:0-${VARIANT}
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RUN apt-get update && export DEBIAN_FRONTEND=noninteractive \
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&& apt-get -y install --no-install-recommends build-essential scons pkg-config libx11-dev libxcursor-dev libxinerama-dev \
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libgl1-mesa-dev libglu-dev libasound2-dev libpulse-dev libudev-dev libxi-dev libxrandr-dev yasm mingw-w64
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ARG GODOT_VERSION="3.2.3"
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RUN wget https://downloads.tuxfamily.org/godotengine/${GODOT_VERSION}/Godot_v${GODOT_VERSION}-stable_linux_headless.64.zip \
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&& wget https://downloads.tuxfamily.org/godotengine/${GODOT_VERSION}/Godot_v${GODOT_VERSION}-stable_export_templates.tpz \
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&& mkdir ~/.cache \
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&& mkdir -p ~/.config/godot \
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&& mkdir -p ~/.local/share/godot/templates/${GODOT_VERSION}.stable \
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&& unzip Godot_v${GODOT_VERSION}-stable_linux_headless.64.zip \
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&& mv Godot_v${GODOT_VERSION}-stable_linux_headless.64 /usr/local/bin/godot \
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&& unzip Godot_v${GODOT_VERSION}-stable_export_templates.tpz \
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&& mv templates/* ~/.local/share/godot/templates/${GODOT_VERSION}.stable \
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&& rm -f Godot_v${GODOT_VERSION}-stable_export_templates.tpz Godot_v${GODOT_VERSION}-stable_linux_headless.64.zip
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30
.devcontainer/devcontainer.json
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30
.devcontainer/devcontainer.json
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@ -0,0 +1,30 @@
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// For format details, see https://aka.ms/devcontainer.json. For config options, see the README at:
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// https://github.com/microsoft/vscode-dev-containers/tree/v0.158.0/containers/cpp
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{
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"name": "C++",
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"build": {
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"dockerfile": "Dockerfile",
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// Update 'VARIANT' to pick an Debian / Ubuntu OS version: debian-10, debian-9, ubuntu-20.04, ubuntu-18.04
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"args": { "VARIANT": "ubuntu-20.04", "GODOT_VERSION" : "3.2.3" }
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},
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"runArgs": [ "--cap-add=SYS_PTRACE", "--security-opt", "seccomp=unconfined"],
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// Set *default* container specific settings.json values on container create.
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"settings": {
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"terminal.integrated.shell.linux": "/bin/bash"
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},
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// Add the IDs of extensions you want installed when the container is created.
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"extensions": [
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"ms-vscode.cpptools"
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],
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// Use 'forwardPorts' to make a list of ports inside the container available locally.
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// "forwardPorts": [],
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// Use 'postCreateCommand' to run commands after the container is created.
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// "postCreateCommand": "gcc -v",
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// Comment out connect as root instead. More info: https://aka.ms/vscode-remote/containers/non-root.
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"remoteUser": "vscode"
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}
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50
.gitignore
vendored
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50
.gitignore
vendored
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@ -0,0 +1,50 @@
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# Godot
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client/.import/
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client/export.cfg
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client/export_presets.cfg
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api.json
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logs/
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*.translation
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# Godot Mono
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client/.mono/
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client/data_*/
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# Scons
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.sconsign.dblite
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# Object script
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*.os
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# Prerequisites
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*.d
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# Compiled Object files
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*.slo
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*.lo
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*.o
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*.obj
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# Precompiled Headers
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*.gch
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*.pch
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# Compiled Dynamic libraries
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*.so
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*.dylib
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*.dll
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# Fortran module files
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*.mod
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*.smod
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# Compiled Static libraries
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*.lai
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*.la
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*.a
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*.lib
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# Executables
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*.exe
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*.out
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*.app
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5
.gitmodules
vendored
5
.gitmodules
vendored
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url = git@github.com:CptPotato/GodotThings.git
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[submodule "client/Assets/Proprietary"]
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path = client/Assets/Proprietary
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url = git@github.com:josephbmanley/the-connection-proprietary.git
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url = git@github.com:josephbmanley/the-connection-proprietary.git
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[submodule "godot-cpp"]
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path = godot-cpp
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url = git@github.com:godotengine/godot-cpp.git
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37
Makefile
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37
Makefile
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@ -0,0 +1,37 @@
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PROJECTNAME="The Connection"
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platform=linux
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threads=4
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build-godot-bindings:
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@echo " > Generating `api.json`..."
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@godot --gdnative-generate-json-api api.json
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@echo " > Building bindings..."
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@cd godot-cpp && scons platform=$(platform) bits=64 generate_bindings=yes -j$(threads) use_custom_api_file=yes custom_api_file=../api.json
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## compile: Compiles GDNative code
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compile:
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@mkdir -p ./godot/bin
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@echo " > Compiling GDNative..."
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@scons platform=$(platform)
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## build: Cleans project, create bindings, and compiles GDNative
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build: clean build-godot-bindings compile
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## clean: Removes all build related files
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clean:
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@echo " > Cleaning project..."
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@rm -f ./api.json
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@rm -f ./.sconsign.dblite
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@rm -rf ./godot-cpp/bin
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@find ./client/bin -name \*.dll -type f -delete
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@find ./client/bin -name \*.so -type f -delete
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@find ./client/bin -name \*.dylib -type f -delete
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## help: Displays help text for make commands
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.DEFAULT_GOAL := help
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all: help
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help: Makefile
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@echo " Choose a command run in "$(PROJECTNAME)":"
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@sed -n 's/^##//p' $< | column -t -s ':' | sed -e 's/^/ /'
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156
SConstruct
Normal file
156
SConstruct
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@ -0,0 +1,156 @@
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#!python
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import os, sys
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opts = Variables([], ARGUMENTS)
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# Gets the standard flags CC, CCX, etc.
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env = DefaultEnvironment()
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# Define our options
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opts.Add(EnumVariable('target', "Compilation target", 'debug', ['d', 'debug', 'r', 'release']))
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opts.Add(EnumVariable('platform', "Compilation platform", '', ['', 'windows', 'x11', 'linux', 'osx']))
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opts.Add(EnumVariable('p', "Compilation target, alias for 'platform'", '', ['', 'windows', 'x11', 'linux', 'osx']))
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opts.Add(BoolVariable('use_llvm', "Use the LLVM / Clang compiler", 'no'))
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opts.Add(PathVariable('target_path', 'The path where the lib is installed.', 'client/bin/'))
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opts.Add(PathVariable('target_name', 'The library name.', 'connection', PathVariable.PathAccept))
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# Local dependency paths, adapt them to your setup
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godot_headers_path = "godot-cpp/godot-headers/"
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cpp_bindings_path = "godot-cpp/"
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cpp_library = "libgodot-cpp"
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# only support 64 at this time..
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bits = 64
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# Updates the environment with the option variables.
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opts.Update(env)
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# Process some arguments
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if env['use_llvm']:
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env['CC'] = 'clang'
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env['CXX'] = 'clang++'
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if env['p'] != '':
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env['platform'] = env['p']
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if env['platform'] == '':
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print("No valid target platform selected.")
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quit();
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# Try to detect the host platform automatically.
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# This is used if no `platform` argument is passed
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if sys.platform.startswith('linux'):
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host_platform = 'linux'
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elif sys.platform == 'darwin':
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host_platform = 'osx'
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elif sys.platform == 'win32' or sys.platform == 'msys':
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host_platform = 'windows'
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else:
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raise ValueError(
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'Could not detect platform automatically, please specify with '
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'platform=<platform>'
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)
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#############
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## Mac OSX ##
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#############
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# Check our platform specifics
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if env['platform'] == "osx":
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# Throw error if not running on Mac
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if host_platform != "osx":
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raise "Cross compile not supported for OSX!"
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env['target_path'] += 'osx/'
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cpp_library += '.osx'
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env['target_suffix'] = "dylib"
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env.Append(CCFLAGS=['-arch', 'x86_64'])
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env.Append(CXXFLAGS=['-std=c++17'])
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env.Append(LINKFLAGS=['-arch', 'x86_64'])
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if env['target'] in ('debug', 'd'):
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env.Append(CCFLAGS=['-g', '-O2'])
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else:
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env.Append(CCFLAGS=['-g', '-O3'])
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###########
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## Linux ##
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###########
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elif env['platform'] in ('x11', 'linux'):
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env['target_path'] += 'x11/'
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env['target_suffix'] = "so"
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cpp_library += '.linux'
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env.Append(CCFLAGS=['-fPIC'])
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env.Append(CXXFLAGS=['-std=c++17'])
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if env['target'] in ('debug', 'd'):
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env.Append(CCFLAGS=['-g3', '-Og'])
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else:
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env.Append(CCFLAGS=['-g', '-O3'])
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#############
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## Windows ##
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#############
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elif env['platform'] == "windows":
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env['target_path'] += 'win64/'
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cpp_library += '.windows'
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env['target_suffix'] = "dll"
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# Configure compiler for visual studio if bulding windows on windows
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if host_platform == 'windows' and not env['use_mingw']:
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# This makes sure to keep the session environment variables on windows,
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# that way you can run scons in a vs 2017 prompt and it will find all the required tools
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env.Append(ENV=os.environ)
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env.Append(CPPDEFINES=['WIN32', '_WIN32', '_WINDOWS', '_CRT_SECURE_NO_WARNINGS'])
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env.Append(CCFLAGS=['-W3', '-GR'])
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if env['target'] in ('debug', 'd'):
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env.Append(CPPDEFINES=['_DEBUG'])
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env.Append(CCFLAGS=['-EHsc', '-MDd', '-ZI'])
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env.Append(LINKFLAGS=['-DEBUG'])
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else:
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env.Append(CPPDEFINES=['NDEBUG'])
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env.Append(CCFLAGS=['-O2', '-EHsc', '-MD'])
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# Configure compiler for mingw if building for windows on another OS
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elif host_platform == 'linux' or host_platform == 'osx':
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# MinGW
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if bits == 64:
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env['CXX'] = 'x86_64-w64-mingw32-g++'
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env['AR'] = "x86_64-w64-mingw32-ar"
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env['RANLIB'] = "x86_64-w64-mingw32-ranlib"
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env['LINK'] = "x86_64-w64-mingw32-g++"
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elif bits == 32:
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env['CXX'] = 'i686-w64-mingw32-g++'
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env['AR'] = "i686-w64-mingw32-ar"
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env['RANLIB'] = "i686-w64-mingw32-ranlib"
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env['LINK'] = "i686-w64-mingw32-g++"
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env.Append(CCFLAGS=['-O3', '-std=c++14', '-Wwrite-strings'])
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env.Append(LINKFLAGS=[
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'--static',
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'-Wl,--no-undefined',
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'-static-libgcc',
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'-static-libstdc++',
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])
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if env['target'] in ('debug', 'd'):
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cpp_library += '.debug'
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else:
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cpp_library += '.release'
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cpp_library += '.' + str(bits)
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# Add paths to libraries and dependencies
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env.Append(CPPPATH=['.', godot_headers_path, cpp_bindings_path + 'include/', cpp_bindings_path + 'include/core/', cpp_bindings_path + 'include/gen/'])
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env.Append(LIBPATH=[cpp_bindings_path + 'bin/'])
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env.Append(LIBS=[cpp_library])
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# Add project files
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env.Append(CPPPATH=['src/'])
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sources = Glob('src/*.cpp')
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library = env.SharedLibrary(target=env['target_path'] + env['target_name'] + "." + env['target_suffix'], source=sources)
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Default(library)
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# Generates help for the -h scons option.
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Help(opts.GenerateHelpText(env))
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@ -1,3 +0,0 @@
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source_md5="9f3599f4ed5f050bd5c7966b39434aeb"
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source_md5="e8dabe73b13a84d293485b937c80f448"
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dest_md5="4d425793877e102c4abd32ff8888a949"
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@ -1,3 +0,0 @@
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@ -1,3 +0,0 @@
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source_md5="e857b8bb76d4617adc95c76a5fb540c2"
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source_md5="385e8652393bf9a3fa82a062489c5435"
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source_md5="34e50c915b51252660db4c26d6f61d92"
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source_md5="9f8274a56b9edd5fe16c5dcae157c341"
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source_md5="a2e5738b2c3c72b7747d4619c999f663"
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source_md5="66ca8a87ea50ca711ae82b664f60a2a4"
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@ -1,3 +1,3 @@
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|
||||
source_md5="46a58c40f5b6b62c3a59601b0fb55288"
|
||||
dest_md5="6c83115f14a9c0acf967eb87bf07fe4b"
|
||||
|
Binary file not shown.
@ -1,3 +0,0 @@
|
||||
source_md5="adff44dac2834f17108b17f4084591a1"
|
||||
dest_md5="e2e7037a5692f3fe173da14e5c60805a"
|
||||
|
@ -1,3 +0,0 @@
|
||||
source_md5="9161b62a08022547a51cb144c79b83c2"
|
||||
dest_md5="f5e5412b84c441a6c7bf7f80491ac049"
|
||||
|
Binary file not shown.
@ -1,3 +0,0 @@
|
||||
source_md5="53be14e4ad2f67df62927ebe16450b07"
|
||||
dest_md5="6d3a87776838f14ee876321be0a815b3"
|
||||
|
Binary file not shown.
@ -1,3 +0,0 @@
|
||||
source_md5="d11fe17c538278732c370ff9a9299c13"
|
||||
dest_md5="518d32294d74c6b89d656e11ba60fff3"
|
||||
|
Binary file not shown.
@ -1,3 +0,0 @@
|
||||
source_md5="4a4e86688ea9e233c2a97d2091f91210"
|
||||
dest_md5="0b5f4549065c5a8e08ef3984540c93ea"
|
||||
|
Binary file not shown.
@ -1,3 +0,0 @@
|
||||
source_md5="41d8c79b5c539a2acf771607432eee6f"
|
||||
dest_md5="317679fa87bca09ebef857482e26c6fb"
|
||||
|
Binary file not shown.
@ -1,3 +0,0 @@
|
||||
source_md5="303f11d3124d1c4e7f84eab94f2eec4e"
|
||||
dest_md5="c435ad0f5644e639bccd3d8ca358885b"
|
||||
|
Binary file not shown.
@ -1,3 +0,0 @@
|
||||
source_md5="46923f78324d6e9a8e0e4a863d2d42b1"
|
||||
dest_md5="c9e1f79e69e3f2f812c0be531478bb8e"
|
||||
|
Binary file not shown.
@ -1,3 +0,0 @@
|
||||
source_md5="62170d933feb1791d33e1fc234209ff0"
|
||||
dest_md5="841cfe9c8cca9b353975fdeca4a6818d"
|
||||
|
Binary file not shown.
@ -1,3 +0,0 @@
|
||||
source_md5="ae3bdb1e531d0d500f6d21de544b2067"
|
||||
dest_md5="8182b7555a30f5839165eafcca9acd9e"
|
||||
|
Binary file not shown.
@ -1,3 +0,0 @@
|
||||
source_md5="dd34a61f0c64a8b28fbc90958cefa569"
|
||||
dest_md5="5d38a4263fce6ada9174911d6983e089"
|
||||
|
Binary file not shown.
@ -1,3 +0,0 @@
|
||||
source_md5="1fc89dcdb28dde7f2c550bc7fb764a9a"
|
||||
dest_md5="43cd0d2da5e6d2246e38223d967eaef9"
|
||||
|
Binary file not shown.
@ -1,3 +0,0 @@
|
||||
source_md5="c1837fe565271833906e8389e7ce7c1c"
|
||||
dest_md5="3d42ff45cbeda89803fb79710d4f5f99"
|
||||
|
Binary file not shown.
@ -1,3 +0,0 @@
|
||||
source_md5="385e8652393bf9a3fa82a062489c5435"
|
||||
dest_md5="2ca28503838f7dd03b796000ec31111f"
|
||||
|
Binary file not shown.
@ -1,3 +0,0 @@
|
||||
source_md5="385e8652393bf9a3fa82a062489c5435"
|
||||
dest_md5="2ca28503838f7dd03b796000ec31111f"
|
||||
|
Binary file not shown.
@ -1,3 +0,0 @@
|
||||
source_md5="b85c7252c4e8b281547c84fdfeaec78d"
|
||||
dest_md5="ec0b5aba05be1d14ab11983117a481f1"
|
||||
|
Binary file not shown.
@ -1,3 +0,0 @@
|
||||
source_md5="6c5effbee182861293c67eb96f5fb23e"
|
||||
dest_md5="9a076a710fba7054180bf80ce4546229"
|
||||
|
Binary file not shown.
@ -1,3 +0,0 @@
|
||||
source_md5="e2da7fb14b8d464f2eaa56db492be5df"
|
||||
dest_md5="9b1d426abdf28a2ad8eba161f0c4bb57"
|
||||
|
Binary file not shown.
@ -1,3 +0,0 @@
|
||||
source_md5="c4e868a40fcea38649d43a73971cf969"
|
||||
dest_md5="d21853d8744e43202ee3050f2c706feb"
|
||||
|
Binary file not shown.
@ -1,3 +0,0 @@
|
||||
source_md5="a44cdfde3fe6df51cb14453b6f8b1544"
|
||||
dest_md5="a9ee1a40eb796495a96862aa22a8c4c9"
|
||||
|
Binary file not shown.
@ -1,3 +1,3 @@
|
||||
source_md5="88515d8ae34cca55294e20310b7476c4"
|
||||
dest_md5="0f70ef32cfa3623874dce680b21fdd79"
|
||||
dest_md5="a03cb2a5b382f6cb692178ac73231566"
|
||||
|
||||
|
Binary file not shown.
@ -3,7 +3,7 @@
|
||||
[ext_resource path="res://Assets/Materials/SmoothScaling.tres" type="Material" id=1]
|
||||
[ext_resource path="res://Assets/Art/Characters/player_parts.png" type="Texture" id=2]
|
||||
[ext_resource path="res://Assets/Art/basic_light.png" type="Texture" id=3]
|
||||
[ext_resource path="res://Scripts/Entities/Player.gd" type="Script" id=4]
|
||||
[ext_resource path="res://bin/Player.gdns" type="Script" id=4]
|
||||
[ext_resource path="res://Assets/Art/flashlight_map.png" type="Texture" id=5]
|
||||
[ext_resource path="res://Assets/Art/Objects/flashlight.png" type="Texture" id=6]
|
||||
[ext_resource path="res://Scripts/Entities/Flashlight.gd" type="Script" id=7]
|
||||
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
8
client/bin/Player.gdns
Normal file
8
client/bin/Player.gdns
Normal file
@ -0,0 +1,8 @@
|
||||
[gd_resource type="NativeScript" load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://bin/connection.gdnlib" type="GDNativeLibrary" id=1]
|
||||
|
||||
[resource]
|
||||
resource_name = "player"
|
||||
class_name = "Player"
|
||||
library = ExtResource( 1 )
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user