Movement tweaks, fade tweaks, stopped ledge jumping, and lighting tweaks

This commit is contained in:
2020-05-31 01:16:14 -04:00
parent 3a6df205d2
commit e1ea4f96cd
21 changed files with 202 additions and 44 deletions

View File

@ -1717,7 +1717,7 @@ tracks/39/keys = {
"times": PoolRealArray( 0, 0.5, 0.9 )
}
[sub_resource type="RectangleShape2D" id=23]
[sub_resource type="RectangleShape2D" id=6]
extents = Vector2( 3.06702, 6.9149 )
[sub_resource type="AtlasTexture" id=7]
@ -1817,7 +1817,7 @@ zoom = Vector2( 0.187, 0.187 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( -0.0595379, 2.35723 )
shape = SubResource( 23 )
shape = SubResource( 6 )
[node name="Light2D" type="Light2D" parent="."]
texture = ExtResource( 3 )