More sections, more art, and slightly more gameplay
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19
client/Scripts/Singletons/StoryManager.gd
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19
client/Scripts/Singletons/StoryManager.gd
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extends Node
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export var locale = "en"
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const Story_Reader_Class = preload("res://addons/EXP-System-Dialog/Reference_StoryReader/EXP_StoryReader.gd")
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const default_story = preload("res://Assets/Stories/dev_story.tres")
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var story_reader = Story_Reader_Class.new()
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var loaded : bool = false
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func get_reader():
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if not loaded:
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story_reader.read(default_story)
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loaded = true
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return story_reader
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func set_locale():
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story_reader.read(load("res://Assets/Stories/" + locale + "_story.tres"))
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loaded = true
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