More sections, more art, and slightly more gameplay

This commit is contained in:
2020-05-18 00:20:31 -04:00
parent 6fd53367c0
commit 761b34ae55
179 changed files with 1699 additions and 173 deletions

View File

@ -3,7 +3,8 @@
[ext_resource path="res://Assets/Sfx/intro/processed.wav" type="AudioStream" id=1]
[ext_resource path="res://Scripts/Component/StorySpeaker.gd" type="Script" id=2]
[ext_resource path="res://Scripts/Entities/NPCs/Aura.gd" type="Script" id=3]
[ext_resource path="res://Assets/Art/Characters/aura.png" type="Texture" id=4]
[ext_resource path="res://Scripts/Art/Characters/aura.png" type="Texture" id=4]
[sub_resource type="AtlasTexture" id=1]
atlas = ExtResource( 4 )

View File

@ -2,7 +2,8 @@
[ext_resource path="res://Scripts/Entities/NPCs/CEO.gd" type="Script" id=1]
[ext_resource path="res://Scripts/Component/StorySpeaker.gd" type="Script" id=2]
[ext_resource path="res://Assets/Art/Characters/business.png" type="Texture" id=3]
[ext_resource path="res://Scripts/Art/Characters/business.png" type="Texture" id=3]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 16.0863, 8 )

View File

@ -1,6 +1,7 @@
[gd_scene load_steps=7 format=2]
[ext_resource path="res://Assets/Art/Characters/soldier.png" type="Texture" id=1]
[ext_resource path="res://Scripts/Art/Characters/soldier.png" type="Texture" id=1]
[sub_resource type="GDScript" id=10]
script/source = "extends Node2D

View File

@ -2,7 +2,8 @@
[ext_resource path="res://Scripts/Entities/NPCs/IntroScientist.gd" type="Script" id=1]
[ext_resource path="res://Scripts/Component/StorySpeaker.gd" type="Script" id=2]
[ext_resource path="res://Assets/Art/Characters/scientist.png" type="Texture" id=3]
[ext_resource path="res://Scripts/Art/Characters/scientist.png" type="Texture" id=3]
[sub_resource type="AtlasTexture" id=2]
atlas = ExtResource( 3 )

View File

@ -1,9 +1,10 @@
[gd_scene load_steps=9 format=2]
[ext_resource path="res://Scripts/Component/StorySpeaker.gd" type="Script" id=1]
[ext_resource path="res://Assets/Art/Characters/worker.png" type="Texture" id=2]
[ext_resource path="res://Scripts/Art/Characters/worker.png" type="Texture" id=2]
[ext_resource path="res://Scripts/Component/InteractableDialog.gd" type="Script" id=3]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 13.908, 10 )