Add version to title
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										15
									
								
								.github/workflows/release.yml
									
									
									
									
										vendored
									
									
								
							
							
						
						
									
										15
									
								
								.github/workflows/release.yml
									
									
									
									
										vendored
									
									
								
							@ -26,13 +26,6 @@ jobs:
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          else
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					          else
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            echo "::set-env name=EXPORT_NAME::the-connection" 
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					            echo "::set-env name=EXPORT_NAME::the-connection" 
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          fi
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					          fi
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      - name: Build
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        id: build
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        uses: josephbmanley/build-godot-action@v1.4.0
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        with:
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          name: ${{ env.EXPORT_NAME }}
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          preset: ${{ matrix.platform }}
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          projectDir: client
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      - id: get_tag
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					      - id: get_tag
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        name: Get Tag
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					        name: Get Tag
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        env:
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					        env:
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@ -41,6 +34,14 @@ jobs:
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        run: |
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					        run: |
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          TAG=$(jq --raw-output '.release.tag_name' $GITHUB_EVENT_PATH)
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					          TAG=$(jq --raw-output '.release.tag_name' $GITHUB_EVENT_PATH)
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          echo ::set-output name=TAG::$TAG
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					          echo ::set-output name=TAG::$TAG
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					          echo $TAG > client/VERSION.txt
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					      - name: Build
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					        id: build
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					        uses: josephbmanley/build-godot-action@v1.4.0
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					        with:
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					          name: ${{ env.EXPORT_NAME }}
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					          preset: ${{ matrix.platform }}
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					          projectDir: client
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      - name: Push to Itch
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					      - name: Push to Itch
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        uses: josephbmanley/butler-publish-itchio-action@v1.0.1
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					        uses: josephbmanley/butler-publish-itchio-action@v1.0.1
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        env:
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					        env:
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										13
									
								
								client/Scripts/Component/VersionDisplay.gd
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										13
									
								
								client/Scripts/Component/VersionDisplay.gd
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,13 @@
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					extends Label
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					onready var file = 'res://VERSION.txt'
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					func _ready():
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						var f = File.new()
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						if f.file_exists(file):
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							f.open(file, File.READ)
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							if not f.eof_reached():
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								text = f.get_line()
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							f.close()
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						else:
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							text = "Custom Build"
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