golang-game-framework/rendering/render2d.go

22 lines
355 B
Go

package rendering
import (
"github.com/manleydev/golang-game-framework/core"
)
type Renderer2D interface {
DrawTexture2D(DrawTexture2DInput) error
Draw() error
Update(delta float64) error
Destroy()
SetCamera(*Camera2D) error
}
type DrawTexture2DInput struct {
Texture Texture2D
Rect core.Rect2D
Position core.Vector2
Rotation float64
}