63 lines
1.4 KiB
Plaintext
63 lines
1.4 KiB
Plaintext
[gd_scene load_steps=3 format=3 uid="uid://campy0ltqj64h"]
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[ext_resource type="Theme" uid="uid://x4at2pluavto" path="res://general_theme.tres" id="1_ryqd1"]
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[sub_resource type="GDScript" id="8"]
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script/source = "extends Button
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# Declare member variables here. Examples:
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# var a = 2
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# var b = \"text\"
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# Called when the node enters the scene tree for the first time.
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func _ready():
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connect(\"button_down\",Callable(self,\"on_button\"))
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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#func _process(delta):
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# pass
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func on_button():
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get_tree().change_scene_to_file(\"res://Nodes/Title.tscn\")
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"
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[node name="GameOver" type="Control"]
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visible = false
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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theme = ExtResource("1_ryqd1")
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[node name="ColorRect" type="ColorRect" parent="."]
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layout_mode = 0
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anchor_right = 1.0
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anchor_bottom = 1.0
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color = Color(0, 0, 0, 0.352941)
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[node name="Label" type="Label" parent="."]
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layout_mode = 0
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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anchor_bottom = 0.5
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offset_left = -227.5
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offset_top = -50.0
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offset_right = 227.5
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offset_bottom = 50.0
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text = "Unit Lost..."
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[node name="MainMenu" type="Button" parent="."]
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layout_mode = 0
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anchor_left = 0.5
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anchor_top = 1.0
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anchor_right = 0.5
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anchor_bottom = 1.0
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offset_left = -82.5
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offset_top = -80.0
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offset_right = 82.5
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offset_bottom = -40.0
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text = "Main Menu"
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script = SubResource("8")
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