Mag gen & work towards AI
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@ -62,8 +62,10 @@ func copy_to_map(map: TileMap) -> void:
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for x in range(0, self.room_size.x):
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for y in range(0, self.room_size.y):
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var tile = self.get_cell_source_id(TILEMAP_LAYER, Vector2i(x, y))
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var alt = self.get_cell_alternative_tile(TILEMAP_LAYER, Vector2i(x, y))
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if tile != -1:
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map.set_cell(TILEMAP_LAYER, Vector2i(position.x + x, position.y + y), tile, Vector2i(0, 0))
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map.set_cell(TILEMAP_LAYER, Vector2i(position.x + x, position.y + y), tile, Vector2i(0, 0), alt)
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else:
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map.set_cell(TILEMAP_LAYER, Vector2i(position.x + x, position.y + y), -1, Vector2i(0, 0))
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