Return updated state object

Return error when player exists in dictionary

Modifications to list call

Debug RPC method

Debug RPC method

-S

Include client changes
This commit is contained in:
2020-08-16 14:28:41 -04:00
parent b35208cbb0
commit 872f899f5f
4 changed files with 51 additions and 36 deletions

View File

@ -36,9 +36,9 @@ func (m *Match) MatchInit(ctx context.Context, logger runtime.Logger, db *sql.DB
func (m *Match) MatchJoinAttempt(ctx context.Context, logger runtime.Logger, db *sql.DB, nk runtime.NakamaModule, dispatcher runtime.MatchDispatcher, tick int64, state interface{}, presence runtime.Presence, metadata map[string]string) (interface{}, bool, string) {
mState, _ := state.(*MatchState)
if _, ok := mState.presences[presence.GetUserId()]; ok {
return mState, true, ""
} else {
return mState, false, "User already logged in."
} else {
return mState, true, ""
}
}
@ -48,7 +48,7 @@ func (m *Match) MatchJoin(ctx context.Context, logger runtime.Logger, db *sql.DB
for _, precense := range presences {
mState.presences[precense.GetUserId()] = precense
}
return state
return mState
}
func (m *Match) MatchLeave(ctx context.Context, logger runtime.Logger, db *sql.DB, nk runtime.NakamaModule, dispatcher runtime.MatchDispatcher, tick int64, state interface{}, presences []runtime.Presence) interface{} {
@ -56,7 +56,7 @@ func (m *Match) MatchLeave(ctx context.Context, logger runtime.Logger, db *sql.D
for _, presence := range presences {
delete(mState.presences, presence.GetUserId())
}
return state
return mState
}
func (m *Match) MatchLoop(ctx context.Context, logger runtime.Logger, db *sql.DB, nk runtime.NakamaModule, dispatcher runtime.MatchDispatcher, tick int64, state interface{}, messages []runtime.MatchData) interface{} {