Plugin work
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@ -110,6 +110,7 @@ func (m *Match) MatchJoin(ctx context.Context, logger runtime.Logger, db *sql.DB
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player.X = 16
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player.Y = 16
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} else {
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logger.Error(loadPlayerErr.Error())
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player = entities.PlayerEntity{
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X: 16,
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Y: 16,
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