Simple containerized game project using vanilla ENet networking
Joseph Manley
b93240f992
Configure endpoint for healthcheck Update healthcheck to run HOTFIX: Fix healthcheck protocol HOTFIX: Expose healthcheck port task HOTFIX: Make healthcheck UDP & remove TCP endpoint Reimplement healthcheck without forcing port Reimplement healthcheck without forcing port |
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.github | ||
client | ||
infrastructure/cloudformation | ||
server | ||
.gitignore | ||
.gitmodules | ||
LICENSE | ||
README.md |
ludum-dare-46
Client
The client is build via Godot v3.2.1
Server
The server is a C++ app built using ENet