Tweaks, changes, and bugfixes
This commit is contained in:
parent
cc443704f8
commit
c980235726
@ -1,7 +1,8 @@
|
|||||||
[gd_scene load_steps=6 format=2]
|
[gd_scene load_steps=7 format=2]
|
||||||
|
|
||||||
[ext_resource path="res://assets/images/character/iron_player.png" type="Texture" id=1]
|
[ext_resource path="res://assets/images/character/iron_player.png" type="Texture" id=1]
|
||||||
[ext_resource path="res://scripts/entities/Player.gd" type="Script" id=2]
|
[ext_resource path="res://scripts/entities/Player.gd" type="Script" id=2]
|
||||||
|
[ext_resource path="res://scripts/entities/Camera.gd" type="Script" id=3]
|
||||||
|
|
||||||
[sub_resource type="RectangleShape2D" id=1]
|
[sub_resource type="RectangleShape2D" id=1]
|
||||||
|
|
||||||
@ -36,3 +37,4 @@ __meta__ = {
|
|||||||
|
|
||||||
[node name="Camera" type="Camera2D" parent="."]
|
[node name="Camera" type="Camera2D" parent="."]
|
||||||
zoom = Vector2( 0.5, 0.5 )
|
zoom = Vector2( 0.5, 0.5 )
|
||||||
|
script = ExtResource( 3 )
|
||||||
|
35
client/scripts/entities/Camera.gd
Normal file
35
client/scripts/entities/Camera.gd
Normal file
@ -0,0 +1,35 @@
|
|||||||
|
extends Camera2D
|
||||||
|
|
||||||
|
#-------------#
|
||||||
|
# Camera Zoom #
|
||||||
|
#-------------#
|
||||||
|
export var zoomDecelration = 4
|
||||||
|
export var zoomCapSpeed = 0.125
|
||||||
|
|
||||||
|
export var minZoom = 0.25
|
||||||
|
export var maxZoom = 0.5
|
||||||
|
var zoomChange = 0
|
||||||
|
|
||||||
|
func _ready():
|
||||||
|
zoom.x = (minZoom + maxZoom) / 2
|
||||||
|
zoom.y = (minZoom + maxZoom) / 2
|
||||||
|
|
||||||
|
func _process(delta):
|
||||||
|
CameraZoom(delta)
|
||||||
|
|
||||||
|
func _input(event):
|
||||||
|
if event is InputEventMouseButton:
|
||||||
|
if event.is_pressed():
|
||||||
|
if event.button_index == BUTTON_WHEEL_UP:
|
||||||
|
zoomChange = -zoomCapSpeed
|
||||||
|
if event.button_index == BUTTON_WHEEL_DOWN:
|
||||||
|
zoomChange = zoomCapSpeed
|
||||||
|
|
||||||
|
func CameraZoom(delta):
|
||||||
|
if(zoomChange > 0):
|
||||||
|
zoomChange = clamp(zoomChange - zoomDecelration * delta, 0, zoomCapSpeed)
|
||||||
|
elif(zoomChange < 0):
|
||||||
|
zoomChange = clamp(zoomChange + zoomDecelration * delta, -zoomCapSpeed, 0)
|
||||||
|
|
||||||
|
zoom.x = clamp(zoom.x + zoomChange, minZoom, maxZoom)
|
||||||
|
zoom.y = clamp(zoom.y + zoomChange, minZoom, maxZoom)
|
@ -23,6 +23,7 @@ var packetQueue = []
|
|||||||
var error_info = ""
|
var error_info = ""
|
||||||
var world_data : String = ""
|
var world_data : String = ""
|
||||||
|
|
||||||
|
var last_move_time = null
|
||||||
|
|
||||||
var connection_timer : Timer
|
var connection_timer : Timer
|
||||||
|
|
||||||
@ -111,9 +112,12 @@ func send_packet(packet : PoolByteArray, channel = 0, pck_type = GDNetMessage.RE
|
|||||||
packetQueue.append({'channel':channel, 'packet' : packet, 'type' : pck_type})
|
packetQueue.append({'channel':channel, 'packet' : packet, 'type' : pck_type})
|
||||||
|
|
||||||
func move_player(x,y):
|
func move_player(x,y):
|
||||||
var pckt : PoolByteArray = ("3|" + str(x) + "," + str(y)).to_ascii()
|
if last_move_time == null || OS.get_ticks_msec() - last_move_time > 50:
|
||||||
|
|
||||||
|
var pckt : PoolByteArray = ("3|" + str(x) + "," + str(y)).to_ascii()
|
||||||
|
|
||||||
send_packet(pckt, 0, GDNetMessage.SEQUENCED)
|
send_packet(pckt, 0, GDNetMessage.SEQUENCED)
|
||||||
|
last_move_time = OS.get_ticks_msec()
|
||||||
|
|
||||||
func _process(delta):
|
func _process(delta):
|
||||||
process_events()
|
process_events()
|
||||||
|
@ -32,9 +32,25 @@ void * console_logic(void *)
|
|||||||
{
|
{
|
||||||
game_is_running = false;
|
game_is_running = false;
|
||||||
}
|
}
|
||||||
|
else if (input_string.length() > 2 && input_string.substr(0,3) == "say")
|
||||||
|
{
|
||||||
|
if(input_string.length() > 4)
|
||||||
|
{
|
||||||
|
gameserver::BroadcastMessage("Server: " + input_string.substr(4));
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
std::cout << "Must pass a valid message!" << std::endl;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
std::cout << "Invalid console command!" << std::endl;
|
std::cout << std::endl
|
||||||
|
<< "Invalid console command!" << std::endl
|
||||||
|
<< "Valid commands are:" << std::endl
|
||||||
|
<< "stop" << std::endl
|
||||||
|
<< "say [message]" << std::endl;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -121,6 +121,37 @@ namespace gameserver
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void SendPlayerMessage(ENetPeer* peer, std::string message)
|
||||||
|
{
|
||||||
|
const char* data = message.c_str();
|
||||||
|
|
||||||
|
ENetPacket* packet = enet_packet_create(data, strlen(data) + 1, ENET_PACKET_FLAG_RELIABLE);
|
||||||
|
enet_peer_send(peer, 1, packet);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool SendPlayerMessage(std::string username, std::string message)
|
||||||
|
{
|
||||||
|
for(int i = 0; i < MAX_PLAYERS; i++)
|
||||||
|
{
|
||||||
|
if(usernames[i] == username)
|
||||||
|
{
|
||||||
|
SendPlayerMessage(&(server->peers[i]), message);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
void BroadcastMessage(std::string message)
|
||||||
|
{
|
||||||
|
const char* data = message.c_str();
|
||||||
|
|
||||||
|
std::cout << data << std::endl;
|
||||||
|
|
||||||
|
ENetPacket* packet = enet_packet_create(data, strlen(data) + 1, ENET_PACKET_FLAG_RELIABLE);
|
||||||
|
enet_host_broadcast(server, 1, packet);
|
||||||
|
}
|
||||||
|
|
||||||
void ProcessChatMessage(ENetEvent* event)
|
void ProcessChatMessage(ENetEvent* event)
|
||||||
{
|
{
|
||||||
int peer_id = event->peer -> incomingPeerID;
|
int peer_id = event->peer -> incomingPeerID;
|
||||||
@ -131,12 +162,8 @@ namespace gameserver
|
|||||||
std::string chat_message;
|
std::string chat_message;
|
||||||
std::getline(ss, chat_message, '\n');
|
std::getline(ss, chat_message, '\n');
|
||||||
std::string resp = "<" + usernames[peer_id] + "> " + chat_message;
|
std::string resp = "<" + usernames[peer_id] + "> " + chat_message;
|
||||||
const char* data = resp.c_str();
|
BroadcastMessage(resp);
|
||||||
|
|
||||||
std::cout << data << std::endl;
|
|
||||||
|
|
||||||
ENetPacket* packet = enet_packet_create(data, strlen(data) + 1, ENET_PACKET_FLAG_RELIABLE);
|
|
||||||
enet_host_broadcast(server, 1, packet);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -184,7 +211,7 @@ namespace gameserver
|
|||||||
{
|
{
|
||||||
while(game_is_running)
|
while(game_is_running)
|
||||||
{
|
{
|
||||||
usleep(50000);
|
usleep(50000*3);
|
||||||
std::string data_string = "2|"+gamemap.world_tick();
|
std::string data_string = "2|"+gamemap.world_tick();
|
||||||
const char* data = data_string.c_str();
|
const char* data = data_string.c_str();
|
||||||
ENetPacket* packet = enet_packet_create(data, strlen(data), ENET_PACKET_FLAG_UNSEQUENCED);
|
ENetPacket* packet = enet_packet_create(data, strlen(data), ENET_PACKET_FLAG_UNSEQUENCED);
|
||||||
|
Reference in New Issue
Block a user