Tweaks, changes, and bugfixes

This commit is contained in:
2020-05-04 23:09:39 -04:00
parent cc443704f8
commit c980235726
5 changed files with 94 additions and 10 deletions

View File

@ -121,6 +121,37 @@ namespace gameserver
}
}
void SendPlayerMessage(ENetPeer* peer, std::string message)
{
const char* data = message.c_str();
ENetPacket* packet = enet_packet_create(data, strlen(data) + 1, ENET_PACKET_FLAG_RELIABLE);
enet_peer_send(peer, 1, packet);
}
bool SendPlayerMessage(std::string username, std::string message)
{
for(int i = 0; i < MAX_PLAYERS; i++)
{
if(usernames[i] == username)
{
SendPlayerMessage(&(server->peers[i]), message);
return true;
}
}
return false;
}
void BroadcastMessage(std::string message)
{
const char* data = message.c_str();
std::cout << data << std::endl;
ENetPacket* packet = enet_packet_create(data, strlen(data) + 1, ENET_PACKET_FLAG_RELIABLE);
enet_host_broadcast(server, 1, packet);
}
void ProcessChatMessage(ENetEvent* event)
{
int peer_id = event->peer -> incomingPeerID;
@ -131,12 +162,8 @@ namespace gameserver
std::string chat_message;
std::getline(ss, chat_message, '\n');
std::string resp = "<" + usernames[peer_id] + "> " + chat_message;
const char* data = resp.c_str();
BroadcastMessage(resp);
std::cout << data << std::endl;
ENetPacket* packet = enet_packet_create(data, strlen(data) + 1, ENET_PACKET_FLAG_RELIABLE);
enet_host_broadcast(server, 1, packet);
}
}
@ -184,7 +211,7 @@ namespace gameserver
{
while(game_is_running)
{
usleep(50000);
usleep(50000*3);
std::string data_string = "2|"+gamemap.world_tick();
const char* data = data_string.c_str();
ENetPacket* packet = enet_packet_create(data, strlen(data), ENET_PACKET_FLAG_UNSEQUENCED);