Intialize and cleanup repo

This commit is contained in:
2020-04-30 19:16:46 -04:00
commit 49e859eb1a
89 changed files with 2233 additions and 0 deletions

1
client/.gitignore vendored Normal file
View File

@ -0,0 +1 @@
builds

View File

@ -0,0 +1,3 @@
source_md5="a4e0d3e007a723598d9eed9e588ed896"
dest_md5="88bbb9adf5d8cd95e82a6575379f8e40"

View File

@ -0,0 +1,3 @@
source_md5="4c0163ed6b4faca64ec2e22663865646"
dest_md5="871974c0415189bb7ee4d25f66c7e6cc"

View File

@ -0,0 +1,3 @@
source_md5="f91f5b2c10fb1c2bbb2b9efd001ec156"
dest_md5="a8bf84e7a011aab313ecd6a6228e1c03"

View File

@ -0,0 +1,3 @@
source_md5="7e41bf3051b18e392a4bb6c0cc45cd7c"
dest_md5="92eb858faaa1840609e0a1d10f0a2ab1"

View File

@ -0,0 +1,3 @@
source_md5="f58728ec69e9bc4674d83fecd231606d"
dest_md5="6be2b17787f2b16451812c382e0468ed"

View File

@ -0,0 +1,3 @@
source_md5="47313fa4c47a9963fddd764e1ec6e4a8"
dest_md5="2ded9e7f9060e2b530aab678b135fc5b"

View File

@ -0,0 +1,3 @@
source_md5="47313fa4c47a9963fddd764e1ec6e4a8"
dest_md5="2ded9e7f9060e2b530aab678b135fc5b"

View File

@ -0,0 +1,3 @@
source_md5="50ac0416cbd1377e0e34e05c7b94300d"
dest_md5="d6ea88e54993b8c2ac6268ed67ffc779"

View File

@ -0,0 +1,3 @@
source_md5="bb2665ac1d6c81fe488f5c1d8f1efc4b"
dest_md5="0519566be172bacfd61403d302597e4e"

View File

@ -0,0 +1,3 @@
source_md5="4c0163ed6b4faca64ec2e22663865646"
dest_md5="871974c0415189bb7ee4d25f66c7e6cc"

View File

@ -0,0 +1,3 @@
source_md5="b96dd394315a26f6321ee1fed85511a1"
dest_md5="0ea1da6f385d124f752a105fbe1e2838"

View File

@ -0,0 +1,3 @@
source_md5="234d4f7df7c457bb857680ca94728ab3"
dest_md5="a04bb0e22087eb7e6f923c0f3dc75e4a"

View File

@ -0,0 +1,3 @@
source_md5="a4e0d3e007a723598d9eed9e588ed896"
dest_md5="88bbb9adf5d8cd95e82a6575379f8e40"

9
client/ReadMe.md Normal file
View File

@ -0,0 +1,9 @@
# LD46 Client
## Build Requirements
Godot 3.2.1-stable
### Godot Modules
- [GDNet3](https://github.com/perdugames/gdnet3)

Binary file not shown.

View File

@ -0,0 +1,15 @@
[remap]
importer="ogg_vorbis"
type="AudioStreamOGGVorbis"
path="res://.import/secret.ogg-61e6c38fdabb5c087e6529738a5bce74.oggstr"
[deps]
source_file="res://assets/audio/music/secret.ogg"
dest_files=[ "res://.import/secret.ogg-61e6c38fdabb5c087e6529738a5bce74.oggstr" ]
[params]
loop=true
loop_offset=0

Binary file not shown.

View File

@ -0,0 +1,15 @@
[remap]
importer="ogg_vorbis"
type="AudioStreamOGGVorbis"
path="res://.import/wizards.ogg-236c384d94b8eed7664fa0b0b9be0425.oggstr"
[deps]
source_file="res://assets/audio/music/wizards.ogg"
dest_files=[ "res://.import/wizards.ogg-236c384d94b8eed7664fa0b0b9be0425.oggstr" ]
[params]
loop=true
loop_offset=0

Binary file not shown.

Binary file not shown.

After

Width:  |  Height:  |  Size: 281 B

View File

@ -0,0 +1,34 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/iron_player.png-39ad5fd525cfa67c8ed824c0580890d8.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/images/character/iron_player.png"
dest_files=[ "res://.import/iron_player.png-39ad5fd525cfa67c8ed824c0580890d8.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

Binary file not shown.

Binary file not shown.

After

Width:  |  Height:  |  Size: 213 B

View File

@ -0,0 +1,34 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/boar.png-967bf326ec5327a3976d5df0c5a68796.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/images/enemies/boar.png"
dest_files=[ "res://.import/boar.png-967bf326ec5327a3976d5df0c5a68796.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

Binary file not shown.

Binary file not shown.

After

Width:  |  Height:  |  Size: 306 B

View File

@ -0,0 +1,34 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/crystal.png-04011f2545568870c52ee0bd59c3fb9c.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/images/entities/crystal.png"
dest_files=[ "res://.import/crystal.png-04011f2545568870c52ee0bd59c3fb9c.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

Binary file not shown.

Binary file not shown.

After

Width:  |  Height:  |  Size: 620 B

View File

@ -0,0 +1,34 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/logo.png-9164f87f81119ac7320e78ed71593bc1.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/images/logo.png"
dest_files=[ "res://.import/logo.png-9164f87f81119ac7320e78ed71593bc1.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

Binary file not shown.

Binary file not shown.

After

Width:  |  Height:  |  Size: 155 B

View File

@ -0,0 +1,34 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/stone_floor.png-eac509d75ac0cd89365424259b561ea3.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/images/tiles/floor/stone_floor.png"
dest_files=[ "res://.import/stone_floor.png-eac509d75ac0cd89365424259b561ea3.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

Binary file not shown.

Binary file not shown.

After

Width:  |  Height:  |  Size: 118 B

View File

@ -0,0 +1,34 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/stone_wall.png-5d77d917e4c5071ba4b40c12c46181d7.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/images/tiles/wall/stone_wall.png"
dest_files=[ "res://.import/stone_wall.png-5d77d917e4c5071ba4b40c12c46181d7.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

7
client/default_env.tres Normal file
View File

@ -0,0 +1,7 @@
[gd_resource type="Environment" load_steps=2 format=2]
[sub_resource type="ProceduralSky" id=1]
[resource]
background_mode = 2
background_sky = SubResource( 1 )

48
client/export_presets.cfg Normal file
View File

@ -0,0 +1,48 @@
[preset.0]
name="Linux/X11"
platform="Linux/X11"
runnable=true
custom_features=""
export_filter="all_resources"
include_filter=""
exclude_filter=""
export_path="builds/client.x86_64"
patch_list=PoolStringArray( )
script_export_mode=1
script_encryption_key=""
[preset.0.options]
texture_format/bptc=false
texture_format/s3tc=true
texture_format/etc=false
texture_format/etc2=false
texture_format/no_bptc_fallbacks=true
binary_format/64_bits=true
binary_format/embed_pck=false
custom_template/release="/var/home/vetra/Projects/godot-enet/bin/godot.x11.opt.64"
custom_template/debug="/var/home/vetra/Projects/godot-enet/bin/godot.x11.opt.debug.64"
[preset.1]
name="HTML5"
platform="HTML5"
runnable=true
custom_features=""
export_filter="all_resources"
include_filter=""
exclude_filter=""
export_path="builds/client.html"
patch_list=PoolStringArray( )
script_export_mode=1
script_encryption_key=""
[preset.1.options]
vram_texture_compression/for_desktop=true
vram_texture_compression/for_mobile=false
html/custom_html_shell=""
html/head_include=""
custom_template/release=""
custom_template/debug=""

BIN
client/icon.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 3.2 KiB

34
client/icon.png.import Normal file
View File

@ -0,0 +1,34 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://icon.png"
dest_files=[ "res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

View File

@ -0,0 +1,6 @@
[gd_scene load_steps=2 format=2]
[ext_resource path="res://scripts/singletons/MusicManager.gd" type="Script" id=1]
[node name="MusicManager" type="AudioStreamPlayer"]
script = ExtResource( 1 )

View File

@ -0,0 +1,6 @@
[gd_scene load_steps=2 format=2]
[ext_resource path="res://scripts/network/NetworkManager.gd" type="Script" id=1]
[node name="NetworkManager" type="Node"]
script = ExtResource( 1 )

39
client/nodes/Player.tscn Normal file
View File

@ -0,0 +1,39 @@
[gd_scene load_steps=6 format=2]
[ext_resource path="res://assets/images/character/iron_player.png" type="Texture" id=1]
[ext_resource path="res://scripts/entities/Player.gd" type="Script" id=2]
[sub_resource type="RectangleShape2D" id=1]
[sub_resource type="DynamicFontData" id=2]
font_path = "res://assets/fonts/hf-free-complete/compass-pro-v1.1/CompassPro.ttf"
[sub_resource type="DynamicFont" id=3]
font_data = SubResource( 2 )
[node name="Player" type="KinematicBody2D"]
script = ExtResource( 2 )
[node name="Sprite" type="Sprite" parent="."]
texture = ExtResource( 1 )
[node name="Camera2D" type="Camera2D" parent="."]
current = true
zoom = Vector2( 0.5, 0.5 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource( 1 )
[node name="Label" type="Label" parent="."]
margin_left = -32.0
margin_top = -30.0
margin_right = 32.0
margin_bottom = -10.0
custom_fonts/font = SubResource( 3 )
custom_colors/font_color = Color( 1, 1, 1, 0.607843 )
text = "Username"
align = 1
valign = 1
__meta__ = {
"_edit_use_anchors_": false
}

View File

@ -0,0 +1,16 @@
[gd_scene load_steps=4 format=2]
[ext_resource path="res://assets/images/entities/crystal.png" type="Texture" id=1]
[ext_resource path="res://scripts/entities/LifeCrystal.gd" type="Script" id=2]
[sub_resource type="CircleShape2D" id=1]
radius = 16.0
[node name="LifeCrystal" type="Area2D"]
script = ExtResource( 2 )
[node name="Sprite" type="Sprite" parent="."]
texture = ExtResource( 1 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource( 1 )

View File

@ -0,0 +1,35 @@
[gd_scene load_steps=6 format=2]
[ext_resource path="res://assets/images/character/iron_player.png" type="Texture" id=1]
[ext_resource path="res://scripts/entities/Player.gd" type="Script" id=2]
[sub_resource type="RectangleShape2D" id=1]
[sub_resource type="DynamicFontData" id=2]
font_path = "res://assets/fonts/hf-free-complete/compass-pro-v1.1/CompassPro.ttf"
[sub_resource type="DynamicFont" id=3]
font_data = SubResource( 2 )
[node name="Player" type="KinematicBody2D"]
script = ExtResource( 2 )
[node name="Sprite" type="Sprite" parent="."]
texture = ExtResource( 1 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource( 1 )
[node name="Label" type="Label" parent="."]
margin_left = -32.0
margin_top = -30.0
margin_right = 32.0
margin_bottom = -10.0
custom_fonts/font = SubResource( 3 )
custom_colors/font_color = Color( 1, 1, 1, 0.607843 )
text = "Username"
align = 1
valign = 1
__meta__ = {
"_edit_use_anchors_": false
}

29
client/project.godot Normal file
View File

@ -0,0 +1,29 @@
; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
_global_script_classes=[ ]
_global_script_class_icons={
}
[application]
config/name="client"
run/main_scene="res://scenes/login.scn"
config/icon="res://icon.png"
[autoload]
MusicManager="*res://nodes/MusicManager.tscn"
NetworkManager="*res://nodes/NetworkManager.tscn"
[rendering]
environment/default_environment="res://default_env.tres"

BIN
client/scenes/game.scn Normal file

Binary file not shown.

37
client/scenes/icon.tscn Normal file

File diff suppressed because one or more lines are too long

19
client/scenes/loader.tscn Normal file
View File

@ -0,0 +1,19 @@
[gd_scene load_steps=2 format=2]
[sub_resource type="GDScript" id=1]
script/source = "extends Node
var music = preload(\"res://nodes/MusicManager.tscn\")
var network = preload(\"res://nodes/NetworkManager.tscn\")
func _ready():
var root : Node = get_node(\"/root\")
var m = music.instance()
root.add_child(m)
var n = network.instance()
root.add_child(n)
get_tree().change_scene(\"res://scenes/login.scn\")
"
[node name="Node" type="Node"]
script = SubResource( 1 )

BIN
client/scenes/login.scn Normal file

Binary file not shown.

View File

@ -0,0 +1,6 @@
extends Area2D
const ROTATION_SPEED = 1
func _process(delta):
$Sprite.rotation = $Sprite.rotation + delta * ROTATION_SPEED

View File

@ -0,0 +1,23 @@
extends KinematicBody2D
export var user : String = ""
func _ready():
$Label.text = user
#$Label.text = $"/root/NetworkManager".username
func _process(delta):
var movePos : Vector2 = Vector2(0,0)
if(Input.is_action_just_pressed("ui_up")):
movePos.y = movePos.y + 1
if(Input.is_action_just_pressed("ui_down")):
movePos.y = movePos.y - 1
if(Input.is_action_just_pressed("ui_right")):
movePos.x = movePos.x + 1
if(Input.is_action_just_pressed("ui_left")):
movePos.x = movePos.x - 1
if movePos != Vector2.ZERO:
$"/root/NetworkManager".move_player(movePos.x, movePos.y)

View File

@ -0,0 +1,113 @@
extends Node
const SERVER_HOST : String = "192.168.1.34"
const SERVER_PORT : int = 7777
signal disconnection
signal connection_established
signal error_occured
signal logged_in
signal world_data_recieved
var username : String = ""
var client : GDNetHost = null
var peer : GDNetPeer = null
var server_address : GDNetAddress = null
var connected : bool = false
var packetQueue = []
var error_info = ""
var world_data : String = ""
var connection_timer : Timer
func _init():
server_address = GDNetAddress.new()
server_address.set_host(SERVER_HOST)
server_address.set_port(SERVER_PORT)
client = GDNetHost.new()
client.set_max_peers(1)
client.set_event_wait(250)
client.bind()
func connect_to_server():
peer = client.host_connect(server_address)
if not connection_timer:
connection_timer = Timer.new()
add_child(connection_timer)
connection_timer.connect("timeout", self, "timeout_check")
connection_timer.start(1)
func timeout_check():
if username == "":
display_error("Connection failed!")
connection_timer.stop()
func request_world_map():
var request_packet : PoolByteArray = "2|".to_ascii()
packetQueue.append(request_packet)
func connect_as_user(username : String):
connect_to_server()
var username_packet : PoolByteArray = ("1|" + username).to_ascii()
packetQueue.append(username_packet)
func display_error(error = "Unknown error occured!"):
error_info = error
print("Error: " + error)
emit_signal("error_occured")
func disconnect_from_server():
peer.disconnect_later()
func process_events():
if(client.is_event_available()):
var event : GDNetEvent = client.get_event()
var event_type = event.get_event_type()
if(event_type == GDNetEvent.RECEIVE):
var ascii_data : String = str(event.get_packet().get_string_from_ascii())
if len(ascii_data) > 0:
if ascii_data[0] == '1':
if ascii_data.substr(2,2) == "OK":
username = ascii_data.substr(4)
print("Logged in as: " + username)
emit_signal("logged_in")
else:
display_error("Username not accepted! Reason: " + ascii_data.substr(2))
elif ascii_data[0] == '2':
world_data = ascii_data.substr(2)
emit_signal("world_data_recieved")
elif(event_type == GDNetEvent.CONNECT):
print("Connected to server with hostname: " + server_address.get_host() + ":" + str(server_address.get_port()))
connected = true
emit_signal("connection_established")
elif(event_type == GDNetEvent.DISCONNECT):
print("Disconnected from server")
connected = false
emit_signal("disconnection")
func move_player(x,y):
var pckt : PoolByteArray = ("3|" + str(x) + "," + str(y)).to_ascii()
packetQueue.append(pckt)
func _process(delta):
process_events()
if len(packetQueue) > 0 and connected:
peer.send_packet(packetQueue[0], 0, GDNetMessage.RELIABLE)
packetQueue.remove(0)
if(Input.is_action_just_pressed("ui_cancel")):
print("PACKET")
peer.send_packet("TEST".to_ascii(), 0, GDNetMessage.RELIABLE)

View File

@ -0,0 +1,15 @@
extends AudioStreamPlayer
var main_player : AudioStreamPlayer
var looping : bool = false
func _ready():
main_player = self
func play_music(song, loop=true):
var audio_file = "res://assets/audio/music/" + song + ".ogg"
if File.new().file_exists(audio_file):
var track = load(audio_file)
looping = loop
main_player.stream = track
#main_player.play()

View File

@ -0,0 +1,21 @@
extends Node
func _ready():
$"/root/MusicManager".play_music("wizards")
$Button.connect("button_down", self, "_on_button_press")
$"/root/NetworkManager".connect("error_occured", self, "_on_error")
$"/root/NetworkManager".connect("logged_in", self, "_on_login")
func _on_error():
$ErrorDialog/ErrorLabel.text = $"/root/NetworkManager".error_info
$ErrorDialog.popup_centered()
func _on_button_press():
if($"/root/NetworkManager".connected):
$"/root/NetworkManager".disconnect_from_server()
else:
$"/root/NetworkManager".connect_as_user($LineEdit.text)
func _on_login():
get_tree().change_scene("res://scenes/game.scn")

View File

@ -0,0 +1,49 @@
extends Node
func _ready():
$Tiles.clear()
$"/root/NetworkManager".connect("world_data_recieved", self, "_on_world_update")
$"/root/NetworkManager".request_world_map()
func _on_world_update():
var data = $"/root/NetworkManager".world_data.split('\n')
for tileUpdate in data:
if len(tileUpdate) > 3:
if ',' in tileUpdate:
var tile_data = tileUpdate.split(',')
if ':' in tile_data[2]:
var pos : Vector2 = $Tiles.map_to_world(Vector2(int(tile_data[0]), int(tile_data[1])))
if 'player:' in tile_data[2]:
print(tile_data)
var player_name = tile_data[2].substr(len('player:'))
print(player_name)
if $"/root/NetworkManager".username == player_name:
$Player.position = pos
else:
update_entity(player_name, pos, "player")
else:
var entity_data = tile_data[2].split(':')
update_entity(entity_data[1], pos, entity_data[0])
else:
$Tiles.set_cell(int(tile_data[0]), int(tile_data[1]), int(tile_data[2]))
if $Loading != null:
$Loading.queue_free()
func display_error(error):
print("Error " + error)
func update_entity(entity_id : String, pos : Vector2, type : String):
var entity : Node2D = get_node_or_null( str(type + "-" + entity_id))
if not entity:
var entity_location = "res://nodes/entities/" + type + ".tscn"
if File.new().file_exists(entity_location):
var gobj = load(entity_location)
entity = gobj.instance()
add_child(entity, true)
entity.set_name(str(type + "-" + entity_id))
else:
display_error("Trying to load entity of type: " + type + ", but failed.")
if entity:
entity.position = pos

View File

@ -0,0 +1,28 @@
[gd_resource type="TileSet" load_steps=2 format=2]
[ext_resource path="res://assets/images/tiles/floor/stone_floor.png" type="Texture" id=1]
[resource]
0/name = "stone_floor.png 0"
0/texture = ExtResource( 1 )
0/tex_offset = Vector2( 0, 0 )
0/modulate = Color( 1, 1, 1, 1 )
0/region = Rect2( 0, 0, 16, 16 )
0/tile_mode = 1
0/autotile/bitmask_mode = 0
0/autotile/bitmask_flags = [ ]
0/autotile/icon_coordinate = Vector2( 0, 0 )
0/autotile/tile_size = Vector2( 16, 16 )
0/autotile/spacing = 0
0/autotile/occluder_map = [ ]
0/autotile/navpoly_map = [ ]
0/autotile/priority_map = [ ]
0/autotile/z_index_map = [ ]
0/occluder_offset = Vector2( 0, 0 )
0/navigation_offset = Vector2( 0, 0 )
0/shape_offset = Vector2( 0, 0 )
0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
0/shape_one_way = false
0/shape_one_way_margin = 0.0
0/shapes = [ ]
0/z_index = 0

View File

@ -0,0 +1,62 @@
[gd_resource type="TileSet" load_steps=4 format=2]
[ext_resource path="res://assets/images/tiles/wall/stone_wall.png" type="Texture" id=1]
[ext_resource path="res://assets/images/tiles/floor/stone_floor.png" type="Texture" id=2]
[sub_resource type="ConvexPolygonShape2D" id=1]
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
[resource]
0/name = "stone_wall.png 0"
0/texture = ExtResource( 1 )
0/tex_offset = Vector2( 0, 0 )
0/modulate = Color( 1, 1, 1, 1 )
0/region = Rect2( 0, 0, 16, 16 )
0/tile_mode = 1
0/autotile/bitmask_mode = 0
0/autotile/bitmask_flags = [ ]
0/autotile/icon_coordinate = Vector2( 0, 0 )
0/autotile/tile_size = Vector2( 16, 16 )
0/autotile/spacing = 0
0/autotile/occluder_map = [ ]
0/autotile/navpoly_map = [ ]
0/autotile/priority_map = [ ]
0/autotile/z_index_map = [ ]
0/occluder_offset = Vector2( 0, 0 )
0/navigation_offset = Vector2( 0, 0 )
0/shape_offset = Vector2( 0, 0 )
0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
0/shape = SubResource( 1 )
0/shape_one_way = false
0/shape_one_way_margin = 1.0
0/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 1 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
0/z_index = 0
1/name = "stone_floor.png 1"
1/texture = ExtResource( 2 )
1/tex_offset = Vector2( 0, 0 )
1/modulate = Color( 1, 1, 1, 1 )
1/region = Rect2( 0, 0, 16, 16 )
1/tile_mode = 1
1/autotile/bitmask_mode = 0
1/autotile/bitmask_flags = [ ]
1/autotile/icon_coordinate = Vector2( 0, 0 )
1/autotile/tile_size = Vector2( 16, 16 )
1/autotile/spacing = 0
1/autotile/occluder_map = [ ]
1/autotile/navpoly_map = [ ]
1/autotile/priority_map = [ ]
1/autotile/z_index_map = [ ]
1/occluder_offset = Vector2( 0, 0 )
1/navigation_offset = Vector2( 0, 0 )
1/shape_offset = Vector2( 0, 0 )
1/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
1/shape_one_way = false
1/shape_one_way_margin = 0.0
1/shapes = [ ]
1/z_index = 0