Non-grid UDP movement
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@ -7,6 +7,9 @@
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#include <sstream>
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#include <cstring>
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#include <unistd.h>
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#include <pthread.h>
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#include "gamemap.hpp"
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using namespace std;
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@ -42,8 +45,8 @@ namespace gameserver
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{
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int peer_id = event->peer -> incomingPeerID;
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int move_x = 0;
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int move_y = 0;
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float move_x = 0;
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float move_y = 0;
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//Remove id marker from packet data
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std::string data_input((char*)event->packet->data);
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@ -53,14 +56,14 @@ namespace gameserver
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std::stringstream ss(data_input);
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std::string tempString;
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std::getline(ss, tempString, ',');
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move_x = std::stoi(tempString);
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move_x = std::stof(tempString);
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std::getline(ss, tempString, '\n');
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move_y = std::stoi(tempString);
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move_y = std::stof(tempString);
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//Update player position
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std::string resp = "2|" + gamemap.move_entity(usernames[peer_id], "player", move_x, move_y);
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std::string resp = "2|" + gamemap.move_enitity_relatively(usernames[peer_id], "player", move_x, move_y);
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const char* data = resp.c_str();
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ENetPacket* packet = enet_packet_create(data, strlen(data) + 1, ENET_PACKET_FLAG_RELIABLE);
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ENetPacket* packet = enet_packet_create(data, strlen(data) + 1, 0);
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enet_host_broadcast(server, 0, packet);
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}
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@ -174,6 +177,26 @@ namespace gameserver
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break;
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}
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}
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pthread_t ticker_thread;
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void * GameTicker(void *)
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{
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while(game_is_running)
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{
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usleep(50000);
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std::string data_string = "2|"+gamemap.world_tick();
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const char* data = data_string.c_str();
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ENetPacket* packet = enet_packet_create(data, strlen(data), ENET_PACKET_FLAG_UNSEQUENCED);
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enet_host_broadcast(server, 0, packet);
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}
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return 0;
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}
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void StartTicker()
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{
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pthread_create(&ticker_thread, NULL, GameTicker, NULL);
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}
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}
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#endif
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