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Fix build directory path
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@ -29,12 +29,12 @@ godot --export "Windows Desktop" ./build/windows/${SubDirectoryLocation:-""}${PR
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# Export for OSX
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echo "Building ${PROJECT} for OSX"
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mkdir -p ./builds/mac/${SubDirectoryLocation:-""}
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mkdir -p ./build/mac/${SubDirectoryLocation:-""}
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godot --export "Mac OSX" ./build/mac/${SubDirectoryLocation:-""}${PROJECT}
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# Export for HTML5
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echo "Building ${PROJECT} for HTML5"
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mkdir -p ./builds/html5
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mkdir -p ./build/html5
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godot --${export} "HTML5" Builds/html5/index.html
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mkdir ${workDir}/package
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