Improved role selection

This commit is contained in:
Layla 2024-03-09 13:29:48 +01:00
parent ee1bb762fb
commit abd373916e
7 changed files with 201 additions and 19 deletions

View File

@ -39,8 +39,9 @@ type StatusPortal struct {
}
type RoleSelectionConfig struct {
Title string `yaml:"title"`
Description string `yaml:"description"`
Title string `yaml:"title"`
Description string `yaml:"description"`
GenerateColorEmoji Feature `yaml:"generate_color_emoji"`
SelectionChannel string `yaml:"discord_channel"`
Roles []RoleConfig `yaml:"roles"`

33
core/image.go Normal file
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@ -0,0 +1,33 @@
package core
import (
"bytes"
"encoding/base64"
"fmt"
"image"
"image/color"
"image/draw"
"image/jpeg"
"log"
)
func ImageToBase64(img image.Image) string {
data := &bytes.Buffer{}
if err := jpeg.Encode(data, img, nil); err != nil {
log.Println("Error encoding avatar: ", err)
return ""
}
return fmt.Sprintf("data:image/png;base64,%s", base64.StdEncoding.EncodeToString(data.Bytes()))
}
// ColorToImage creates a 16x16 image filled with the specified color.
func ColorToImage(c color.Color) image.Image {
// Create a new rectangle with the desired dimensions.
rect := image.Rect(0, 0, 16, 16)
// Create a new RGBA image with the specified rectangle.
img := image.NewRGBA(rect)
// Use the draw.Draw function to fill the image with the specified color.
draw.Draw(img, img.Bounds(), &image.Uniform{C: c}, image.Point{}, draw.Src)
return img
}

View File

@ -30,3 +30,27 @@ func (discord *Discord) CreateMessageComponent(channelID string, content string,
return result.ID
}
// UpdateMessageComponent updates a discord component
func (discord *Discord) UpdateMessageComponent(messageID string, channelID string, content string, components []Component) string {
dComponents := make([]discordgo.MessageComponent, len(components))
for i, v := range components {
dComponents[i] = v.toMessageComponent()
}
result, err := discord.session.ChannelMessageEditComplex(&discordgo.MessageEdit{
Components: dComponents,
Content: &content,
Channel: channelID,
ID: messageID,
})
if err != nil {
log.Printf("Error updating message component: %s", err)
}
if result != nil {
return result.ID
}
return ""
}

View File

@ -9,6 +9,7 @@ type Button struct {
Label string
ID string
Emoji *Emoji
discord *Discord
}
@ -18,6 +19,17 @@ func (discord *Discord) NewButton(id string, label string) *Button {
discord: discord,
ID: id,
Label: label,
Emoji: nil,
}
}
// NewButtonWithEmoji creates a new button component with a emoji
func (discord *Discord) NewButtonWithEmoji(id string, label string, emoji *Emoji) *Button {
return &Button{
discord: discord,
ID: id,
Label: label,
Emoji: emoji,
}
}
@ -41,9 +53,16 @@ func (button *Button) OnClick(action func(user common.User)) {
}
func (button *Button) toMessageComponent() discordgo.MessageComponent {
return discordgo.Button{
cmp := discordgo.Button{
Label: button.Label,
CustomID: button.ID,
Style: discordgo.PrimaryButton,
}
if button.Emoji != nil {
cmp.Emoji = &discordgo.ComponentEmoji{
Name: button.Emoji.Name,
ID: button.Emoji.ID,
}
}
return cmp
}

78
discord/emoji.go Normal file
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@ -0,0 +1,78 @@
package discord
import (
"image"
"log"
"github.com/bwmarrin/discordgo"
"github.com/yeslayla/birdbot/core"
)
type Emoji struct {
discord *Discord
ID string
Name string
Roles []string
}
// GetEmoji returns a emoji that exists on Discord
func (discord *Discord) GetEmoji(name string) *Emoji {
emojis, err := discord.session.GuildEmojis(discord.guildID)
if err != nil {
log.Printf("Error occured listing roles: %s", err)
return nil
}
for _, emoji := range emojis {
if emoji.Managed {
continue
}
if emoji.Name == name {
return &Emoji{
ID: emoji.ID,
discord: discord,
Name: emoji.Name,
Roles: emoji.Roles,
}
}
}
return nil
}
// CreateEmoji creates a new emoji on Discord
func (discord *Discord) CreateEmoji(name string, image image.Image) *Emoji {
result, err := discord.session.GuildEmojiCreate(discord.guildID, &discordgo.EmojiParams{
Name: name,
Image: core.ImageToBase64(image),
})
if err != nil {
log.Printf("Failed to create emoji: %s", err)
return nil
}
if result == nil {
log.Print("Failed to create emoji: result is nil")
return nil
}
return &Emoji{
ID: result.ID,
Name: result.Name,
Roles: result.Roles,
discord: discord,
}
}
// Save updates the emoji on Discord
func (emoji *Emoji) Save() {
if _, err := emoji.discord.session.GuildEmojiEdit(emoji.discord.guildID, emoji.ID, &discordgo.EmojiParams{
Name: emoji.Name,
Roles: emoji.Roles,
}); err != nil {
log.Printf("Failed to save role: %s", err)
}
}

View File

@ -1,15 +1,12 @@
package discord
import (
"bytes"
"encoding/base64"
"fmt"
"image"
"image/jpeg"
"log"
"github.com/bwmarrin/discordgo"
"github.com/yeslayla/birdbot-common/common"
"github.com/yeslayla/birdbot/core"
)
// NewUser creates a new user object from a discordgo.User object
@ -49,13 +46,7 @@ func (discord *Discord) GetAvatar(user common.User) image.Image {
func (discord *Discord) GetAvatarBase64(user common.User) string {
avatar := discord.GetAvatar(user)
fmtAvatar := &bytes.Buffer{}
if err := jpeg.Encode(fmtAvatar, avatar, nil); err != nil {
log.Println("Error encoding avatar: ", err)
return ""
}
return fmt.Sprintf("data:image/png;base64,%s", base64.StdEncoding.EncodeToString(fmtAvatar.Bytes()))
return core.ImageToBase64(avatar)
}
// AssignRole adds a role to a user

View File

@ -40,13 +40,43 @@ func (c *roleSelectionModule) Initialize(birdbot common.ModuleManager) error {
role := c.session.GetRoleAndCreate(roleConfig.RoleName)
configColor, _ := core.HexToColor(roleConfig.Color)
var emoji *discord.Emoji = nil
if c.cfg.GenerateColorEmoji.IsEnabledByDefault() {
emoji = c.session.GetEmoji(roleConfig.RoleName)
if emoji == nil {
emoji = c.session.CreateEmoji(roleConfig.RoleName, core.ColorToImage(configColor))
if emoji == nil {
log.Printf("Failed to create emoji for role: %s", roleConfig.RoleName)
return nil
}
}
// If role.ID in emoji.Roles
var found bool
for _, r := range emoji.Roles {
if r == role.ID {
found = true
break
}
}
if !found {
emoji.Roles = append(emoji.Roles, role.ID)
emoji.Save()
}
}
if role.Color != configColor {
role.Color = configColor
role.Save()
}
// Create button
btn := c.session.NewButton(fmt.Sprint(c.cfg.Title, role.Name), role.Name)
var btn *discord.Button
if emoji != nil {
btn = c.session.NewButtonWithEmoji(fmt.Sprint(c.cfg.Title, roleConfig.RoleName), roleConfig.RoleName, emoji)
} else {
btn = c.session.NewButton(fmt.Sprint(c.cfg.Title, role.Name), role.Name)
}
btn.OnClick(func(user common.User) {
// Assign the roles asynchronously to avoid Discord's response timeout
@ -97,10 +127,16 @@ func (c *roleSelectionModule) Initialize(birdbot common.ModuleManager) error {
return err
}
if messageID == "" {
messageID = c.session.CreateMessageComponent(c.cfg.SelectionChannel, fmt.Sprintf("**%s**\n%s", c.cfg.Title, c.cfg.Description), components)
return c.db.SetDiscordMessage(localID, messageID)
// Update message
if messageID != "" {
resultID := c.session.UpdateMessageComponent(messageID, c.cfg.SelectionChannel, fmt.Sprintf("**%s**\n%s", c.cfg.Title, c.cfg.Description), components)
if resultID != "" {
return nil
}
}
return nil
// Create new message
messageID = c.session.CreateMessageComponent(c.cfg.SelectionChannel, fmt.Sprintf("**%s**\n%s", c.cfg.Title, c.cfg.Description), components)
return c.db.SetDiscordMessage(localID, messageID)
}