19 lines
419 B
GDScript

extends "res://Scripts/Component/Interactable.gd"
var state : int = 0
func _ready():
connect("interacted", self, "_on_interact")
$Speaker.speaker_name = "CEO Grant Blevins"
$Speaker.connect("dialog_exited", self, "_on_dialog_exit")
func _on_interact():
if state == 0:
$Speaker.start_dialog("intro_meet_ceo")
else:
$Speaker.start_dialog("into_speak_ceo")
func _on_dialog_exit():
if state == 0:
state = 1