25 lines
499 B
GDScript
25 lines
499 B
GDScript
extends AudioStreamPlayer
|
|
|
|
var main_player : AudioStreamPlayer
|
|
var looping : bool = false
|
|
|
|
func _ready():
|
|
main_player = self
|
|
|
|
func play_music(song, loop=true):
|
|
var audio_file = "res://Assets/Music/" + song + ".ogg"
|
|
if File.new().file_exists(audio_file):
|
|
var track = load(audio_file)
|
|
looping = loop
|
|
main_player.stream = track
|
|
main_player.play()
|
|
|
|
func play_stream(track, loop = true):
|
|
looping = loop
|
|
main_player.stream = track
|
|
main_player.play()
|
|
|
|
func stop_music():
|
|
main_player.stop()
|
|
|