extends Node var audio_player : AudioStreamPlayer var gui_manager #$"/root/MusicManager".play_music("Dystopian/The Protagonist") func _ready(): gui_manager = $GUI audio_player = AudioStreamPlayer.new() add_child(audio_player) $Fader/ColorRect.show() play_sound(preload("res://Assets/Sfx/intro/processed.wav")) func play_sound(audio_stream): audio_player.stream = audio_stream #audio_player.play()