[gd_scene load_steps=7 format=2] [ext_resource path="res://Assets/Sfx/intro/processed.wav" type="AudioStream" id=1] [ext_resource path="res://Scripts/Component/StorySpeaker.gd" type="Script" id=2] [ext_resource path="res://Scripts/Entities/NPCs/Aura.gd" type="Script" id=3] [ext_resource path="res://Assets/Art/Characters/aura.png" type="Texture" id=4] [sub_resource type="AtlasTexture" id=14] atlas = ExtResource( 4 ) region = Rect2( 0, 0, 32, 16 ) [sub_resource type="RectangleShape2D" id=15] extents = Vector2( 62.9439, 20.084 ) [node name="Aura" type="Area2D"] position = Vector2( 830.805, 1176.02 ) script = ExtResource( 3 ) __meta__ = { "_edit_group_": true } [node name="Sprite" type="Sprite" parent="."] texture = SubResource( 14 ) hframes = 2 frame = 1 [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource( 15 ) [node name="Speaker" type="Node" parent="."] script = ExtResource( 2 ) speaker_name = "Aura" [node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."] stream = ExtResource( 1 ) [node name="CanvasLayer" type="CanvasLayer" parent="."] layer = 19 [node name="Blood" type="ColorRect" parent="CanvasLayer"] visible = false anchor_right = 1.0 anchor_bottom = 1.0 color = Color( 0.54902, 0.105882, 0.105882, 1 ) __meta__ = { "_edit_use_anchors_": false }