Intial commit
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32
client/project.godot
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32
client/project.godot
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; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=4
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_global_script_classes=[ ]
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_global_script_class_icons={
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}
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[application]
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config/name="the-connection"
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run/main_scene="res://Scenes/Title.scn"
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config/icon="res://icon.png"
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[autoload]
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MusicManager="*res://Scripts/Singletons/MusicManager.gd"
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[editor_plugins]
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enabled=PoolStringArray( "EXP-System-Dialog" )
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[rendering]
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environment/default_environment="res://default_env.tres"
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