Added progress & major dialog bugfix

This commit is contained in:
2020-05-16 13:22:42 -04:00
parent afde971c17
commit 7528cba7d7
33 changed files with 237 additions and 8 deletions

View File

@ -5,6 +5,7 @@ signal finished_text
signal message_list_empty
func speak(message):
done = false
spoken_text = ""
for character in message:
soundQueue.append(character)
@ -24,6 +25,7 @@ var speaker = "default"
var soundQueue = []
var spoken_text = ""
var playing_speech = false
var done = true
export var voice_pitch : float = 1
func play_audio():
@ -61,7 +63,9 @@ func play_audio():
print("No sound for: " + str(speaker))
else:
playing_speech = false
emit_signal("finished_text")
if len(soundQueue) == 0:
emit_signal("finished_text")
done = true
func del_obj(obj):
obj.queue_free()