Added progress & major dialog bugfix
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7
client/Scenes/Area2D.gd
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7
client/Scenes/Area2D.gd
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extends "res://Scripts/Component/Interactable.gd"
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func _ready():
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connect("interacted", self, "_on_interact")
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func _on_interact():
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$Speaker.start_dialog("intro_transportship")
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