Fixed art path
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@ -2,25 +2,24 @@
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[ext_resource path="res://Scripts/Entities/NPCs/IntroScientist.gd" type="Script" id=1]
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[ext_resource path="res://Scripts/Component/StorySpeaker.gd" type="Script" id=2]
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[ext_resource path="res://Scripts/Art/Characters/scientist.png" type="Texture" id=3]
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[ext_resource path="res://Assets/Art/Characters/scientist.png" type="Texture" id=3]
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[sub_resource type="AtlasTexture" id=1]
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atlas = ExtResource( 3 )
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region = Rect2( 4, 0, 8, 16 )
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[sub_resource type="AtlasTexture" id=2]
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atlas = ExtResource( 3 )
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region = Rect2( 4, 0, 8, 16 )
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region = Rect2( 2, 0, 2, 16 )
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[sub_resource type="StreamTexture" id=3]
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load_path = "res://.import/scientist.png-ed3195bf022f65d4a0546af474992ee0.stex"
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[sub_resource type="AtlasTexture" id=4]
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atlas = SubResource( 3 )
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region = Rect2( 2, 0, 2, 16 )
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[sub_resource type="AtlasTexture" id=5]
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atlas = SubResource( 3 )
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region = Rect2( 12, 0, 2, 16 )
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[sub_resource type="RectangleShape2D" id=1]
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[sub_resource type="RectangleShape2D" id=5]
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extents = Vector2( 14.1446, 9.58948 )
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[sub_resource type="Animation" id=6]
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@ -92,20 +91,20 @@ tracks/5/keys = {
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script = ExtResource( 1 )
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[node name="Torso" type="Sprite" parent="."]
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texture = SubResource( 2 )
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texture = SubResource( 1 )
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[node name="RightArm" type="Sprite" parent="Torso"]
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position = Vector2( -5, -0.25 )
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rotation = 0.10472
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texture = SubResource( 4 )
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texture = SubResource( 2 )
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[node name="LeftArm" type="Sprite" parent="Torso"]
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position = Vector2( 5, -0.25 )
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rotation = -0.10472
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texture = SubResource( 5 )
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texture = SubResource( 4 )
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource( 1 )
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shape = SubResource( 5 )
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[node name="Speaker" type="Node" parent="."]
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script = ExtResource( 2 )
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