Fixed art path
This commit is contained in:
@ -1,9 +1,10 @@
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[gd_scene load_steps=6 format=2]
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[ext_resource path="res://Scripts/Art/UI/Credits/godot.png" type="Texture" id=1]
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[ext_resource path="res://Assets/Art/UI/Credits/godot.png" type="Texture" id=1]
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[ext_resource path="res://Assets/Proprietary/hf-scifi-complete/improbable-v1/Improbable.otf" type="DynamicFontData" id=2]
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[ext_resource path="res://Scripts/Art/logo.png" type="Texture" id=3]
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[ext_resource path="res://Scripts/Art/head_bg_less.png" type="Texture" id=4]
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[ext_resource path="res://Assets/Art/logo.png" type="Texture" id=3]
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[ext_resource path="res://Assets/Art/head_bg_less.png" type="Texture" id=4]
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[sub_resource type="DynamicFont" id=1]
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@ -1,9 +1,10 @@
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[gd_scene load_steps=14 format=2]
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[ext_resource path="res://Scripts/Art/Objects/door.png" type="Texture" id=1]
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[ext_resource path="res://Assets/Art/Objects/door.png" type="Texture" id=1]
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[ext_resource path="res://Assets/Sfx/door.wav" type="AudioStream" id=2]
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[ext_resource path="res://Scripts/Entities/Door.gd" type="Script" id=3]
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[ext_resource path="res://Scripts/Art/32x32mask.png" type="Texture" id=5]
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[ext_resource path="res://Assets/Art/32x32mask.png" type="Texture" id=5]
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[sub_resource type="RectangleShape2D" id=7]
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@ -3,7 +3,8 @@
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[ext_resource path="res://Assets/Sfx/intro/processed.wav" type="AudioStream" id=1]
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[ext_resource path="res://Scripts/Component/StorySpeaker.gd" type="Script" id=2]
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[ext_resource path="res://Scripts/Entities/NPCs/Aura.gd" type="Script" id=3]
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[ext_resource path="res://Scripts/Art/Characters/aura.png" type="Texture" id=4]
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[ext_resource path="res://Assets/Art/Characters/aura.png" type="Texture" id=4]
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[sub_resource type="AtlasTexture" id=1]
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@ -2,25 +2,24 @@
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[ext_resource path="res://Scripts/Entities/NPCs/CEO.gd" type="Script" id=1]
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[ext_resource path="res://Scripts/Component/StorySpeaker.gd" type="Script" id=2]
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[ext_resource path="res://Scripts/Art/Characters/business.png" type="Texture" id=3]
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[ext_resource path="res://Assets/Art/Characters/business.png" type="Texture" id=3]
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[sub_resource type="RectangleShape2D" id=1]
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extents = Vector2( 16.0863, 8 )
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[sub_resource type="AtlasTexture" id=7]
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[sub_resource type="AtlasTexture" id=2]
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atlas = ExtResource( 3 )
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region = Rect2( 4, 0, 8, 16 )
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[sub_resource type="AtlasTexture" id=8]
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[sub_resource type="AtlasTexture" id=3]
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atlas = ExtResource( 3 )
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region = Rect2( 2, 0, 2, 16 )
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[sub_resource type="AtlasTexture" id=9]
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[sub_resource type="AtlasTexture" id=4]
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atlas = ExtResource( 3 )
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region = Rect2( 12, 0, 2, 16 )
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[sub_resource type="Animation" id=6]
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[sub_resource type="Animation" id=5]
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resource_name = "Idle"
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length = 2.0
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loop = true
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@ -95,17 +94,17 @@ shape = SubResource( 1 )
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script = ExtResource( 2 )
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[node name="Torso" type="Sprite" parent="."]
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texture = SubResource( 7 )
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texture = SubResource( 2 )
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[node name="RightArm" type="Sprite" parent="Torso"]
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position = Vector2( -5, -0.25 )
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rotation = 0.10472
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texture = SubResource( 8 )
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texture = SubResource( 3 )
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[node name="LeftArm" type="Sprite" parent="Torso"]
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position = Vector2( 5, -0.25 )
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rotation = -0.10472
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texture = SubResource( 9 )
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texture = SubResource( 4 )
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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anims/Idle = SubResource( 6 )
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anims/Idle = SubResource( 5 )
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@ -1,6 +1,7 @@
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[gd_scene load_steps=7 format=2]
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[ext_resource path="res://Scripts/Art/Characters/soldier.png" type="Texture" id=1]
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[ext_resource path="res://Assets/Art/Characters/soldier.png" type="Texture" id=1]
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[sub_resource type="GDScript" id=10]
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@ -2,25 +2,24 @@
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[ext_resource path="res://Scripts/Entities/NPCs/IntroScientist.gd" type="Script" id=1]
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[ext_resource path="res://Scripts/Component/StorySpeaker.gd" type="Script" id=2]
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[ext_resource path="res://Scripts/Art/Characters/scientist.png" type="Texture" id=3]
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[ext_resource path="res://Assets/Art/Characters/scientist.png" type="Texture" id=3]
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[sub_resource type="AtlasTexture" id=1]
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atlas = ExtResource( 3 )
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region = Rect2( 4, 0, 8, 16 )
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[sub_resource type="AtlasTexture" id=2]
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atlas = ExtResource( 3 )
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region = Rect2( 4, 0, 8, 16 )
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region = Rect2( 2, 0, 2, 16 )
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[sub_resource type="StreamTexture" id=3]
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load_path = "res://.import/scientist.png-ed3195bf022f65d4a0546af474992ee0.stex"
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[sub_resource type="AtlasTexture" id=4]
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atlas = SubResource( 3 )
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region = Rect2( 2, 0, 2, 16 )
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[sub_resource type="AtlasTexture" id=5]
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atlas = SubResource( 3 )
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region = Rect2( 12, 0, 2, 16 )
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[sub_resource type="RectangleShape2D" id=1]
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[sub_resource type="RectangleShape2D" id=5]
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extents = Vector2( 14.1446, 9.58948 )
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[sub_resource type="Animation" id=6]
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@ -92,20 +91,20 @@ tracks/5/keys = {
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script = ExtResource( 1 )
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[node name="Torso" type="Sprite" parent="."]
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texture = SubResource( 2 )
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texture = SubResource( 1 )
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[node name="RightArm" type="Sprite" parent="Torso"]
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position = Vector2( -5, -0.25 )
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rotation = 0.10472
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texture = SubResource( 4 )
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texture = SubResource( 2 )
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[node name="LeftArm" type="Sprite" parent="Torso"]
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position = Vector2( 5, -0.25 )
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rotation = -0.10472
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texture = SubResource( 5 )
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texture = SubResource( 4 )
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource( 1 )
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shape = SubResource( 5 )
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[node name="Speaker" type="Node" parent="."]
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script = ExtResource( 2 )
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@ -1,10 +1,11 @@
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[gd_scene load_steps=9 format=2]
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[ext_resource path="res://Scripts/Component/StorySpeaker.gd" type="Script" id=1]
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[ext_resource path="res://Scripts/Art/Characters/worker.png" type="Texture" id=2]
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[ext_resource path="res://Assets/Art/Characters/worker.png" type="Texture" id=2]
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[ext_resource path="res://Scripts/Component/InteractableDialog.gd" type="Script" id=3]
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[sub_resource type="RectangleShape2D" id=1]
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extents = Vector2( 13.908, 10 )
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@ -1,14 +1,15 @@
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[gd_scene load_steps=30 format=2]
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[ext_resource path="res://Assets/Materials/SmoothScaling.tres" type="Material" id=1]
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[ext_resource path="res://Scripts/Art/Characters/player_parts.png" type="Texture" id=2]
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[ext_resource path="res://Scripts/Art/basic_light.png" type="Texture" id=3]
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[ext_resource path="res://Assets/Art/Characters/player_parts.png" type="Texture" id=2]
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[ext_resource path="res://Assets/Art/basic_light.png" type="Texture" id=3]
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[ext_resource path="res://Scripts/Entities/Player.gd" type="Script" id=4]
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[ext_resource path="res://Scripts/Art/flashlight_map.png" type="Texture" id=5]
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[ext_resource path="res://Scripts/Art/Objects/flashlight.png" type="Texture" id=6]
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[ext_resource path="res://Assets/Art/flashlight_map.png" type="Texture" id=5]
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[ext_resource path="res://Assets/Art/Objects/flashlight.png" type="Texture" id=6]
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[ext_resource path="res://Scripts/Entities/Flashlight.gd" type="Script" id=7]
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[sub_resource type="Animation" id=17]
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resource_name = "Idle"
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length = 2.0
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@ -1,13 +1,14 @@
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[gd_resource type="TileSet" load_steps=200 format=2]
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[ext_resource path="res://Nodes/Tiles/tileset_science_lab.png" type="Texture" id=1]
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[ext_resource path="res://Scripts/Art/platform.png" type="Texture" id=2]
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[ext_resource path="res://Scripts/Art/metal_wall.png" type="Texture" id=3]
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[ext_resource path="res://Scripts/Art/window.png" type="Texture" id=4]
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[ext_resource path="res://Scripts/Art/Tiles/dirt.png" type="Texture" id=5]
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[ext_resource path="res://Scripts/Art/Tiles/glass_tile.png" type="Texture" id=6]
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[ext_resource path="res://Scripts/Art/Tiles/metal_tile.png" type="Texture" id=7]
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[ext_resource path="res://Scripts/Art/Tiles/techno_wall_tile.png" type="Texture" id=8]
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[ext_resource path="res://Assets/Art/platform.png" type="Texture" id=2]
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[ext_resource path="res://Assets/Art/metal_wall.png" type="Texture" id=3]
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[ext_resource path="res://Assets/Art/window.png" type="Texture" id=4]
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[ext_resource path="res://Assets/Art/Tiles/dirt.png" type="Texture" id=5]
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[ext_resource path="res://Assets/Art/Tiles/glass_tile.png" type="Texture" id=6]
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[ext_resource path="res://Assets/Art/Tiles/metal_tile.png" type="Texture" id=7]
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[ext_resource path="res://Assets/Art/Tiles/techno_wall_tile.png" type="Texture" id=8]
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[sub_resource type="OccluderPolygon2D" id=1]
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@ -1,11 +1,12 @@
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[gd_scene load_steps=6 format=2]
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[ext_resource path="res://Scripts/Art/basic_light.png" type="Texture" id=1]
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[ext_resource path="res://Scripts/Art/Objects/wall_light.png" type="Texture" id=2]
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[ext_resource path="res://Assets/Art/basic_light.png" type="Texture" id=1]
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[ext_resource path="res://Assets/Art/Objects/wall_light.png" type="Texture" id=2]
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[ext_resource path="res://Scripts/Component/LightLoader.gd" type="Script" id=3]
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[ext_resource path="res://Scripts/Entities/Wall Light.gd" type="Script" id=4]
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[sub_resource type="CircleShape2D" id=1]
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radius = 200.0
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