run-gut-tests-action/test_proj/addons/gut/GutScene.gd
2020-07-25 17:09:22 -04:00

433 lines
11 KiB
GDScript

extends Panel
onready var _script_list = $ScriptsList
onready var _nav = {
prev = $Navigation/Previous,
next = $Navigation/Next,
run = $Navigation/Run,
current_script = $Navigation/CurrentScript,
run_single = $Navigation/RunSingleScript
}
onready var _progress = {
script = $ScriptProgress,
script_xy = $ScriptProgress/xy,
test = $TestProgress,
test_xy = $TestProgress/xy
}
onready var _summary = {
failing = $Summary/Failing,
passing = $Summary/Passing,
fail_count = 0,
pass_count = 0
}
onready var _extras = $ExtraOptions
onready var _ignore_pauses = $ExtraOptions/IgnorePause
onready var _continue_button = $Continue/Continue
onready var _text_box = $TextDisplay/RichTextLabel
onready var _titlebar = {
bar = $TitleBar,
time = $TitleBar/Time,
label = $TitleBar/Title
}
onready var _user_files = $UserFileViewer
var _mouse = {
down = false,
in_title = false,
down_pos = null,
in_handle = false
}
var _is_running = false
var _start_time = 0.0
var _time = 0.0
const DEFAULT_TITLE = 'Gut: The Godot Unit Testing tool.'
var _pre_maximize_rect = null
var _font_size = 20
signal end_pause
signal ignore_pause
signal log_level_changed
signal run_script
signal run_single_script
func _ready():
if(Engine.editor_hint):
return
_pre_maximize_rect = get_rect()
_hide_scripts()
_update_controls()
_nav.current_script.set_text("No scripts available")
set_title()
clear_summary()
_titlebar.time.set_text("Time 0.0")
_extras.visible = false
update()
set_font_size(_font_size)
set_font('CourierPrime')
_user_files.set_position(Vector2(10, 30))
func elapsed_time_as_str():
return str("%.1f" % (_time / 1000.0), 's')
func _process(_delta):
if(_is_running):
_time = OS.get_ticks_msec() - _start_time
_titlebar.time.set_text(str('Time: ', elapsed_time_as_str()))
func _draw(): # needs get_size()
# Draw the lines in the corner to show where you can
# drag to resize the dialog
var grab_margin = 3
var line_space = 3
var grab_line_color = Color(.4, .4, .4)
for i in range(1, 10):
var x = rect_size - Vector2(i * line_space, grab_margin)
var y = rect_size - Vector2(grab_margin, i * line_space)
draw_line(x, y, grab_line_color, 1, true)
func _on_Maximize_draw():
# draw the maximize square thing.
var btn = $TitleBar/Maximize
btn.set_text('')
var w = btn.get_size().x
var h = btn.get_size().y
btn.draw_rect(Rect2(0, 0, w, h), Color(0, 0, 0, 1))
btn.draw_rect(Rect2(2, 4, w - 4, h - 6), Color(1,1,1,1))
func _on_ShowExtras_draw():
var btn = $Continue/ShowExtras
btn.set_text('')
var start_x = 20
var start_y = 15
var pad = 5
var color = Color(.1, .1, .1, 1)
var width = 2
for i in range(3):
var y = start_y + pad * i
btn.draw_line(Vector2(start_x, y), Vector2(btn.get_size().x - start_x, y), color, width, true)
# ####################
# GUI Events
# ####################
func _on_Run_pressed():
_run_mode()
emit_signal('run_script', get_selected_index())
func _on_CurrentScript_pressed():
_toggle_scripts()
func _on_Previous_pressed():
_select_script(get_selected_index() - 1)
func _on_Next_pressed():
_select_script(get_selected_index() + 1)
func _on_LogLevelSlider_value_changed(_value):
emit_signal('log_level_changed', $LogLevelSlider.value)
func _on_Continue_pressed():
_continue_button.disabled = true
emit_signal('end_pause')
func _on_IgnorePause_pressed():
var checked = _ignore_pauses.is_pressed()
emit_signal('ignore_pause', checked)
if(checked):
emit_signal('end_pause')
_continue_button.disabled = true
func _on_RunSingleScript_pressed():
_run_mode()
emit_signal('run_single_script', get_selected_index())
func _on_ScriptsList_item_selected(index):
var tmr = $ScriptsList/DoubleClickTimer
if(!tmr.is_stopped()):
_run_mode()
emit_signal('run_single_script', get_selected_index())
tmr.stop()
else:
tmr.start()
_select_script(index)
func _on_TitleBar_mouse_entered():
_mouse.in_title = true
func _on_TitleBar_mouse_exited():
_mouse.in_title = false
func _input(event):
if(event is InputEventMouseButton):
if(event.button_index == 1):
_mouse.down = event.pressed
if(_mouse.down):
_mouse.down_pos = event.position
if(_mouse.in_title):
if(event is InputEventMouseMotion and _mouse.down):
set_position(get_position() + (event.position - _mouse.down_pos))
_mouse.down_pos = event.position
_pre_maximize_rect = get_rect()
if(_mouse.in_handle):
if(event is InputEventMouseMotion and _mouse.down):
var new_size = rect_size + event.position - _mouse.down_pos
var new_mouse_down_pos = event.position
rect_size = new_size
_mouse.down_pos = new_mouse_down_pos
_pre_maximize_rect = get_rect()
func _on_ResizeHandle_mouse_entered():
_mouse.in_handle = true
func _on_ResizeHandle_mouse_exited():
_mouse.in_handle = false
func _on_RichTextLabel_gui_input(ev):
pass
# leaving this b/c it is wired up and might have to send
# more signals through
func _on_Copy_pressed():
OS.clipboard = _text_box.text
func _on_ShowExtras_toggled(button_pressed):
_extras.visible = button_pressed
func _on_Maximize_pressed():
if(get_rect() == _pre_maximize_rect):
maximize()
else:
rect_size = _pre_maximize_rect.size
rect_position = _pre_maximize_rect.position
# ####################
# Private
# ####################
func _run_mode(is_running=true):
if(is_running):
_start_time = OS.get_ticks_msec()
_time = 0.0
clear_summary()
_is_running = is_running
_hide_scripts()
var ctrls = $Navigation.get_children()
for i in range(ctrls.size()):
ctrls[i].disabled = is_running
func _select_script(index):
var text = _script_list.get_item_text(index)
var max_len = 50
if(text.length() > max_len):
text = '...' + text.right(text.length() - (max_len - 5))
$Navigation/CurrentScript.set_text(text)
_script_list.select(index)
_update_controls()
func _toggle_scripts():
if(_script_list.visible):
_hide_scripts()
else:
_show_scripts()
func _show_scripts():
_script_list.show()
func _hide_scripts():
_script_list.hide()
func _update_controls():
var is_empty = _script_list.get_selected_items().size() == 0
if(is_empty):
_nav.next.disabled = true
_nav.prev.disabled = true
else:
var index = get_selected_index()
_nav.prev.disabled = index <= 0
_nav.next.disabled = index >= _script_list.get_item_count() - 1
_nav.run.disabled = is_empty
_nav.current_script.disabled = is_empty
_nav.run_single.disabled = is_empty
func _update_summary():
if(!_summary):
return
var total = _summary.fail_count + _summary.pass_count
$Summary.visible = !total == 0
$Summary/AssertCount.text = str('Failures ', _summary.fail_count, '/', total)
# ####################
# Public
# ####################
func run_mode(is_running=true):
_run_mode(is_running)
func set_scripts(scripts):
_script_list.clear()
for i in range(scripts.size()):
_script_list.add_item(scripts[i])
_select_script(0)
_update_controls()
func select_script(index):
_select_script(index)
func get_selected_index():
return _script_list.get_selected_items()[0]
func get_log_level():
return $LogLevelSlider.value
func set_log_level(value):
var new_value = value
if(new_value == null):
new_value = 0
$LogLevelSlider.value = new_value
func set_ignore_pause(should):
_ignore_pauses.pressed = should
func get_ignore_pause():
return _ignore_pauses.pressed
func get_text_box():
# due to some timing issue, this cannot return _text_box but can return
# this.
return $TextDisplay/RichTextLabel
func end_run():
_run_mode(false)
_update_controls()
func set_progress_script_max(value):
var max_val = max(value, 1)
_progress.script.set_max(max_val)
_progress.script_xy.set_text(str('0/', max_val))
func set_progress_script_value(value):
_progress.script.set_value(value)
var txt = str(value, '/', _progress.test.get_max())
_progress.script_xy.set_text(txt)
func set_progress_test_max(value):
var max_val = max(value, 1)
_progress.test.set_max(max_val)
_progress.test_xy.set_text(str('0/', max_val))
func set_progress_test_value(value):
_progress.test.set_value(value)
var txt = str(value, '/', _progress.test.get_max())
_progress.test_xy.set_text(txt)
func clear_progress():
_progress.test.set_value(0)
_progress.script.set_value(0)
func pause():
_continue_button.disabled = false
func set_title(title=null):
if(title == null):
$TitleBar/Title.set_text(DEFAULT_TITLE)
else:
$TitleBar/Title.set_text(title)
func add_passing(amount=1):
if(!_summary):
return
_summary.pass_count += amount
_update_summary()
func add_failing(amount=1):
if(!_summary):
return
_summary.fail_count += amount
_update_summary()
func clear_summary():
_summary.fail_count = 0
_summary.pass_count = 0
_update_summary()
func maximize():
if(is_inside_tree()):
var vp_size_offset = get_viewport().size
rect_size = vp_size_offset / get_scale()
set_position(Vector2(0, 0))
func clear_text():
_text_box.bbcode_text = ''
func scroll_to_bottom():
pass
#_text_box.cursor_set_line(_gui.get_text_box().get_line_count())
func _set_font_size_for_rtl(rtl, new_size):
if(rtl.get('custom_fonts/normal_font') != null):
rtl.get('custom_fonts/bold_italics_font').size = new_size
rtl.get('custom_fonts/bold_font').size = new_size
rtl.get('custom_fonts/italics_font').size = new_size
rtl.get('custom_fonts/normal_font').size = new_size
func _set_fonts_for_rtl(rtl, base_font_name):
pass
func set_font_size(new_size):
_font_size = new_size
_set_font_size_for_rtl(_text_box, new_size)
_set_font_size_for_rtl(_user_files.get_rich_text_label(), new_size)
func _set_font(rtl, font_name, custom_name):
if(font_name == null):
rtl.set('custom_fonts/' + custom_name, null)
else:
var dyn_font = DynamicFont.new()
var font_data = DynamicFontData.new()
font_data.font_path = 'res://addons/gut/fonts/' + font_name + '.ttf'
font_data.antialiased = true
dyn_font.font_data = font_data
rtl.set('custom_fonts/' + custom_name, dyn_font)
func _set_all_fonts_in_ftl(ftl, base_name):
if(base_name == 'Default'):
_set_font(ftl, null, 'normal_font')
_set_font(ftl, null, 'bold_font')
_set_font(ftl, null, 'italics_font')
_set_font(ftl, null, 'bold_italics_font')
else:
_set_font(ftl, base_name + '-Regular', 'normal_font')
_set_font(ftl, base_name + '-Bold', 'bold_font')
_set_font(ftl, base_name + '-Italic', 'italics_font')
_set_font(ftl, base_name + '-BoldItalic', 'bold_italics_font')
set_font_size(_font_size)
func set_font(base_name):
_set_all_fonts_in_ftl(_text_box, base_name)
_set_all_fonts_in_ftl(_user_files.get_rich_text_label(), base_name)
func set_default_font_color(color):
_text_box.set('custom_colors/default_color', color)
func set_background_color(color):
$TextDisplay.color = color
func _on_UserFiles_pressed():
_user_files.show_open()
func get_waiting_label():
return $TextDisplay/WaitingLabel