extends Panel onready var _script_list = $ScriptsList onready var _nav = { prev = $Navigation/Previous, next = $Navigation/Next, run = $Navigation/Run, current_script = $Navigation/CurrentScript, run_single = $Navigation/RunSingleScript } onready var _progress = { script = $ScriptProgress, script_xy = $ScriptProgress/xy, test = $TestProgress, test_xy = $TestProgress/xy } onready var _summary = { failing = $Summary/Failing, passing = $Summary/Passing, fail_count = 0, pass_count = 0 } onready var _extras = $ExtraOptions onready var _ignore_pauses = $ExtraOptions/IgnorePause onready var _continue_button = $Continue/Continue onready var _text_box = $TextDisplay/RichTextLabel onready var _titlebar = { bar = $TitleBar, time = $TitleBar/Time, label = $TitleBar/Title } onready var _user_files = $UserFileViewer var _mouse = { down = false, in_title = false, down_pos = null, in_handle = false } var _is_running = false var _start_time = 0.0 var _time = 0.0 const DEFAULT_TITLE = 'Gut: The Godot Unit Testing tool.' var _pre_maximize_rect = null var _font_size = 20 signal end_pause signal ignore_pause signal log_level_changed signal run_script signal run_single_script func _ready(): if(Engine.editor_hint): return _pre_maximize_rect = get_rect() _hide_scripts() _update_controls() _nav.current_script.set_text("No scripts available") set_title() clear_summary() _titlebar.time.set_text("Time 0.0") _extras.visible = false update() set_font_size(_font_size) set_font('CourierPrime') _user_files.set_position(Vector2(10, 30)) func elapsed_time_as_str(): return str("%.1f" % (_time / 1000.0), 's') func _process(_delta): if(_is_running): _time = OS.get_ticks_msec() - _start_time _titlebar.time.set_text(str('Time: ', elapsed_time_as_str())) func _draw(): # needs get_size() # Draw the lines in the corner to show where you can # drag to resize the dialog var grab_margin = 3 var line_space = 3 var grab_line_color = Color(.4, .4, .4) for i in range(1, 10): var x = rect_size - Vector2(i * line_space, grab_margin) var y = rect_size - Vector2(grab_margin, i * line_space) draw_line(x, y, grab_line_color, 1, true) func _on_Maximize_draw(): # draw the maximize square thing. var btn = $TitleBar/Maximize btn.set_text('') var w = btn.get_size().x var h = btn.get_size().y btn.draw_rect(Rect2(0, 0, w, h), Color(0, 0, 0, 1)) btn.draw_rect(Rect2(2, 4, w - 4, h - 6), Color(1,1,1,1)) func _on_ShowExtras_draw(): var btn = $Continue/ShowExtras btn.set_text('') var start_x = 20 var start_y = 15 var pad = 5 var color = Color(.1, .1, .1, 1) var width = 2 for i in range(3): var y = start_y + pad * i btn.draw_line(Vector2(start_x, y), Vector2(btn.get_size().x - start_x, y), color, width, true) # #################### # GUI Events # #################### func _on_Run_pressed(): _run_mode() emit_signal('run_script', get_selected_index()) func _on_CurrentScript_pressed(): _toggle_scripts() func _on_Previous_pressed(): _select_script(get_selected_index() - 1) func _on_Next_pressed(): _select_script(get_selected_index() + 1) func _on_LogLevelSlider_value_changed(_value): emit_signal('log_level_changed', $LogLevelSlider.value) func _on_Continue_pressed(): _continue_button.disabled = true emit_signal('end_pause') func _on_IgnorePause_pressed(): var checked = _ignore_pauses.is_pressed() emit_signal('ignore_pause', checked) if(checked): emit_signal('end_pause') _continue_button.disabled = true func _on_RunSingleScript_pressed(): _run_mode() emit_signal('run_single_script', get_selected_index()) func _on_ScriptsList_item_selected(index): var tmr = $ScriptsList/DoubleClickTimer if(!tmr.is_stopped()): _run_mode() emit_signal('run_single_script', get_selected_index()) tmr.stop() else: tmr.start() _select_script(index) func _on_TitleBar_mouse_entered(): _mouse.in_title = true func _on_TitleBar_mouse_exited(): _mouse.in_title = false func _input(event): if(event is InputEventMouseButton): if(event.button_index == 1): _mouse.down = event.pressed if(_mouse.down): _mouse.down_pos = event.position if(_mouse.in_title): if(event is InputEventMouseMotion and _mouse.down): set_position(get_position() + (event.position - _mouse.down_pos)) _mouse.down_pos = event.position _pre_maximize_rect = get_rect() if(_mouse.in_handle): if(event is InputEventMouseMotion and _mouse.down): var new_size = rect_size + event.position - _mouse.down_pos var new_mouse_down_pos = event.position rect_size = new_size _mouse.down_pos = new_mouse_down_pos _pre_maximize_rect = get_rect() func _on_ResizeHandle_mouse_entered(): _mouse.in_handle = true func _on_ResizeHandle_mouse_exited(): _mouse.in_handle = false func _on_RichTextLabel_gui_input(ev): pass # leaving this b/c it is wired up and might have to send # more signals through func _on_Copy_pressed(): OS.clipboard = _text_box.text func _on_ShowExtras_toggled(button_pressed): _extras.visible = button_pressed func _on_Maximize_pressed(): if(get_rect() == _pre_maximize_rect): maximize() else: rect_size = _pre_maximize_rect.size rect_position = _pre_maximize_rect.position # #################### # Private # #################### func _run_mode(is_running=true): if(is_running): _start_time = OS.get_ticks_msec() _time = 0.0 clear_summary() _is_running = is_running _hide_scripts() var ctrls = $Navigation.get_children() for i in range(ctrls.size()): ctrls[i].disabled = is_running func _select_script(index): var text = _script_list.get_item_text(index) var max_len = 50 if(text.length() > max_len): text = '...' + text.right(text.length() - (max_len - 5)) $Navigation/CurrentScript.set_text(text) _script_list.select(index) _update_controls() func _toggle_scripts(): if(_script_list.visible): _hide_scripts() else: _show_scripts() func _show_scripts(): _script_list.show() func _hide_scripts(): _script_list.hide() func _update_controls(): var is_empty = _script_list.get_selected_items().size() == 0 if(is_empty): _nav.next.disabled = true _nav.prev.disabled = true else: var index = get_selected_index() _nav.prev.disabled = index <= 0 _nav.next.disabled = index >= _script_list.get_item_count() - 1 _nav.run.disabled = is_empty _nav.current_script.disabled = is_empty _nav.run_single.disabled = is_empty func _update_summary(): if(!_summary): return var total = _summary.fail_count + _summary.pass_count $Summary.visible = !total == 0 $Summary/AssertCount.text = str('Failures ', _summary.fail_count, '/', total) # #################### # Public # #################### func run_mode(is_running=true): _run_mode(is_running) func set_scripts(scripts): _script_list.clear() for i in range(scripts.size()): _script_list.add_item(scripts[i]) _select_script(0) _update_controls() func select_script(index): _select_script(index) func get_selected_index(): return _script_list.get_selected_items()[0] func get_log_level(): return $LogLevelSlider.value func set_log_level(value): var new_value = value if(new_value == null): new_value = 0 $LogLevelSlider.value = new_value func set_ignore_pause(should): _ignore_pauses.pressed = should func get_ignore_pause(): return _ignore_pauses.pressed func get_text_box(): # due to some timing issue, this cannot return _text_box but can return # this. return $TextDisplay/RichTextLabel func end_run(): _run_mode(false) _update_controls() func set_progress_script_max(value): var max_val = max(value, 1) _progress.script.set_max(max_val) _progress.script_xy.set_text(str('0/', max_val)) func set_progress_script_value(value): _progress.script.set_value(value) var txt = str(value, '/', _progress.test.get_max()) _progress.script_xy.set_text(txt) func set_progress_test_max(value): var max_val = max(value, 1) _progress.test.set_max(max_val) _progress.test_xy.set_text(str('0/', max_val)) func set_progress_test_value(value): _progress.test.set_value(value) var txt = str(value, '/', _progress.test.get_max()) _progress.test_xy.set_text(txt) func clear_progress(): _progress.test.set_value(0) _progress.script.set_value(0) func pause(): _continue_button.disabled = false func set_title(title=null): if(title == null): $TitleBar/Title.set_text(DEFAULT_TITLE) else: $TitleBar/Title.set_text(title) func add_passing(amount=1): if(!_summary): return _summary.pass_count += amount _update_summary() func add_failing(amount=1): if(!_summary): return _summary.fail_count += amount _update_summary() func clear_summary(): _summary.fail_count = 0 _summary.pass_count = 0 _update_summary() func maximize(): if(is_inside_tree()): var vp_size_offset = get_viewport().size rect_size = vp_size_offset / get_scale() set_position(Vector2(0, 0)) func clear_text(): _text_box.bbcode_text = '' func scroll_to_bottom(): pass #_text_box.cursor_set_line(_gui.get_text_box().get_line_count()) func _set_font_size_for_rtl(rtl, new_size): if(rtl.get('custom_fonts/normal_font') != null): rtl.get('custom_fonts/bold_italics_font').size = new_size rtl.get('custom_fonts/bold_font').size = new_size rtl.get('custom_fonts/italics_font').size = new_size rtl.get('custom_fonts/normal_font').size = new_size func _set_fonts_for_rtl(rtl, base_font_name): pass func set_font_size(new_size): _font_size = new_size _set_font_size_for_rtl(_text_box, new_size) _set_font_size_for_rtl(_user_files.get_rich_text_label(), new_size) func _set_font(rtl, font_name, custom_name): if(font_name == null): rtl.set('custom_fonts/' + custom_name, null) else: var dyn_font = DynamicFont.new() var font_data = DynamicFontData.new() font_data.font_path = 'res://addons/gut/fonts/' + font_name + '.ttf' font_data.antialiased = true dyn_font.font_data = font_data rtl.set('custom_fonts/' + custom_name, dyn_font) func _set_all_fonts_in_ftl(ftl, base_name): if(base_name == 'Default'): _set_font(ftl, null, 'normal_font') _set_font(ftl, null, 'bold_font') _set_font(ftl, null, 'italics_font') _set_font(ftl, null, 'bold_italics_font') else: _set_font(ftl, base_name + '-Regular', 'normal_font') _set_font(ftl, base_name + '-Bold', 'bold_font') _set_font(ftl, base_name + '-Italic', 'italics_font') _set_font(ftl, base_name + '-BoldItalic', 'bold_italics_font') set_font_size(_font_size) func set_font(base_name): _set_all_fonts_in_ftl(_text_box, base_name) _set_all_fonts_in_ftl(_user_files.get_rich_text_label(), base_name) func set_default_font_color(color): _text_box.set('custom_colors/default_color', color) func set_background_color(color): $TextDisplay.color = color func _on_UserFiles_pressed(): _user_files.show_open() func get_waiting_label(): return $TextDisplay/WaitingLabel