golang-game-framework/core/vector2.go
2022-06-05 12:54:30 -04:00

20 lines
282 B
Go

package core
import "fmt"
type Vector2 struct {
X float64
Y float64
}
func (p Vector2) String() string {
return fmt.Sprintf("X: %v, Y: %v", p.X, p.Y)
}
func (vector Vector2) Add(other Vector2) Vector2 {
return Vector2{
X: vector.X + other.X,
Y: vector.Y + other.Y,
}
}