mirror of
https://github.com/yeslayla/golang-game-framework.git
synced 2025-01-14 13:03:32 +01:00
Upgrade sdl version, implement embed rendering, and more!
This commit is contained in:
parent
b1dd2b71d8
commit
db57432d41
4
.gitignore
vendored
4
.gitignore
vendored
@ -7,6 +7,7 @@
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*.dll
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*.dll
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*.so
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*.so
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*.dylib
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*.dylib
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*.x86_64
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# Test binary, built with `go test -c`
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# Test binary, built with `go test -c`
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*.test
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*.test
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@ -19,3 +20,6 @@
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# Go workspace file
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# Go workspace file
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go.work
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go.work
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# Builds
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build/
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95
Makefile
Normal file
95
Makefile
Normal file
@ -0,0 +1,95 @@
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PROJECTNAME="Golang Game Framework"
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PROJECT_BIN="golang-game-framework"
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VERSION="DEV"
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BUILD_NUMBER:=$(shell git rev-parse --short HEAD)
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# Go related variables.
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GOBASE=$(shell pwd)
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GOBIN=$(GOBASE)/build
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GOFILES=$(wildcard *.go)
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# Make is verbose in Linux. Make it silent.
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MAKEFLAGS += --silent
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go-full-build: go-clean go-get go-build-static
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go-build:
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@echo " > Building binary..."
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@mkdir -p $(GOBIN)
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@GOOS=linux go build -ldflags "-X github.com/yeslayla/$(PROJECT_BIN)/core.Version=$(VERSION) -X github.com/yeslayla/$(PROJECT_BIN)/core.Build=$(BUILD_NUMBER)" -o $(GOBIN)/$(PROJECT_BIN) $(GOFILES)
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@chmod 755 $(GOBIN)/$(PROJECT_BIN)
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go-build-static:
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@echo " > Building static binary..."
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@mkdir -p $(GOBIN)
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@CGO_ENABLED=1 CC=gcc GOOS=linux GOARCH=amd64 go build -tags static -ldflags "-s -w -X github.com/yeslayla/$(PROJECT_BIN)/core.Version=$(VERSION) -X github.com/yeslayla/$(PROJECT_BIN)/core.Build=$(BUILD_NUMBER)" -o $(GOBIN)/$(PROJECT_BIN) $(GOFILES)
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@chmod 755 $(GOBIN)/$(PROJECT_BIN)
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go-build-windows:
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@echo " > Building static binary..."
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@mkdir -p $(GOBIN)
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@CGO_ENABLED=1 CC=x86_64-w64-mingw32-gcc GOOS=windows GOARCH=amd64 go build -tags static -ldflags "-s -w -X github.com/yeslayla/$(PROJECT_BIN)/core.Version=$(VERSION) -X github.com/yeslayla/$(PROJECT_BIN)/core.Build=$(BUILD_NUMBER) -H windowsgui" -o $(GOBIN)/$(PROJECT_BIN).exe $(GOFILES)
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@chmod 755 $(GOBIN)/$(PROJECT_BIN)
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go-generate:
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@echo " > Generating dependency files..."
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@go generate $(generate)
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go-get:
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@echo " > Checking if there is any missing dependencies..."
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@go get $(get)
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go-install:
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@echo " > Running go install..."
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@go install $(GOFILES)
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go-clean:
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@echo " > Cleaning build cache"
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@go clean
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go-test: clean
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@echo " > Running tests..."
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@go test -coverprofile=coverage.out ./*/
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go-run:
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@echo " > Running ${PROJECTNAME}"
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@-(cd $(GOBIN); ./$(PROJECT_BIN))
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## install: Download and install dependencies
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install: go-get
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@sudo mv ./build/$(PROJECT_BIN) /usr/bin/$(PROJECT_BIN)
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@sudo chmod +x /usr/bin/$(PROJECT_BIN)
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# clean: Runs go clean
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clean: go-clean
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## full-build: cleans project, installs dependencies, and builds project
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full-build: go-full-build
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## build-windows: Builds project staticly for Windows
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build-windows: go-build-windows
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## build: Runs go build
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build: go-build
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## package: Builds lambda zip
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package: go-full-build
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@echo " > Zipping package..."
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@cd $(GOBIN) && zip $(PROJECTNAME).zip $(PROJECTNAME)
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## clean: Runs go clean
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clean:
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@rm -rf build
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## run: full-builds and executes project binary
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run: go-build go-run
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## test: Run unit tests
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test: go-test
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## help: Displays help text for make commands
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.DEFAULT_GOAL := help
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all: help
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help: Makefile
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@echo " Choose a command run in "$(PROJECTNAME)":"
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@sed -n 's/^##//p' $< | column -t -s ':' | sed -e 's/^/ /'
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10
ReadMe.md
10
ReadMe.md
@ -10,13 +10,19 @@ I have a strong desire to make this into a more flexible and feature complete sy
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## Requirements
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## Requirements
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Fedora:
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### Fedora
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```bash
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```bash
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sudo dnf install -y golang SDL2{,_image,_mixer,_ttf,_gfx}-devel
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sudo dnf install -y golang SDL2{,_image,_mixer,_ttf,_gfx}-devel
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```
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```
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Ubuntu:
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For static compilation:
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```bash
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sudo dnf install -y alsa-lib-devel libXext-devel libXcursor-devel libXi-devel libXrandr-devel libXxf86vm-devel libXScrnSaver-devel
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```
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#### Ubuntu:
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```bash
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```bash
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sudo apt install -y golang-go libsdl2{,-image,-mixer,-ttf,-gfx}-dev
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sudo apt install -y golang-go libsdl2{,-image,-mixer,-ttf,-gfx}-dev
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4
core/version.go
Normal file
4
core/version.go
Normal file
@ -0,0 +1,4 @@
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package core
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var Version string
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var Build string
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@ -1,16 +1,23 @@
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package game
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package game
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import (
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import (
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"embed"
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"log"
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"log"
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"github.com/manleydev/golang-game-framework/importer"
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"github.com/manleydev/golang-game-framework/input"
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"github.com/manleydev/golang-game-framework/input"
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"github.com/manleydev/golang-game-framework/node"
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"github.com/manleydev/golang-game-framework/node"
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"github.com/manleydev/golang-game-framework/rendering"
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"github.com/manleydev/golang-game-framework/rendering"
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"github.com/manleydev/golang-game-framework/sdl"
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"github.com/manleydev/golang-game-framework/sdl"
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)
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)
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//go:embed *.bmp
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var assets embed.FS
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func Run(root *node.Node, renderer rendering.Renderer2D, inputHandler input.InputHandler) {
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func Run(root *node.Node, renderer rendering.Renderer2D, inputHandler input.InputHandler) {
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texture := sdl.NewSdlTexture2D(renderer, "gopher.bmp")
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importer.SetAssets(&assets)
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texture := sdl.NewEmbededSdlTexture2D(renderer, "gopher.bmp")
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g := node.NewSprite2D(texture)
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g := node.NewSprite2D(texture)
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g.Name = "Gopher"
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g.Name = "Gopher"
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Before Width: | Height: | Size: 12 KiB After Width: | Height: | Size: 12 KiB |
2
go.mod
2
go.mod
@ -2,4 +2,4 @@ module github.com/manleydev/golang-game-framework
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go 1.18
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go 1.18
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require github.com/veandco/go-sdl2 v0.4.25
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require github.com/veandco/go-sdl2 v0.5.0-alpha.4.0.20221018092508-1cc5f3cf3545
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2
go.sum
2
go.sum
@ -4,3 +4,5 @@ github.com/veandco/go-sdl2 v0.4.24 h1:J+OCnPp0yfas4DAG13e3kIgC84mNxWGa3gpWYxrQQf
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github.com/veandco/go-sdl2 v0.4.24/go.mod h1:OROqMhHD43nT4/i9crJukyVecjPNYYuCofep6SNiAjY=
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github.com/veandco/go-sdl2 v0.4.24/go.mod h1:OROqMhHD43nT4/i9crJukyVecjPNYYuCofep6SNiAjY=
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github.com/veandco/go-sdl2 v0.4.25 h1:J5ac3KKOccp/0xGJA1PaNYKPUcZm19IxhDGs8lJofPI=
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github.com/veandco/go-sdl2 v0.4.25 h1:J5ac3KKOccp/0xGJA1PaNYKPUcZm19IxhDGs8lJofPI=
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github.com/veandco/go-sdl2 v0.4.25/go.mod h1:OROqMhHD43nT4/i9crJukyVecjPNYYuCofep6SNiAjY=
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github.com/veandco/go-sdl2 v0.4.25/go.mod h1:OROqMhHD43nT4/i9crJukyVecjPNYYuCofep6SNiAjY=
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github.com/veandco/go-sdl2 v0.5.0-alpha.4.0.20221018092508-1cc5f3cf3545 h1:TDLjgyfO/siYy4d1hek4Vom/ioQ+XT+H9xtHqo9B1Lo=
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|
github.com/veandco/go-sdl2 v0.5.0-alpha.4.0.20221018092508-1cc5f3cf3545/go.mod h1:OROqMhHD43nT4/i9crJukyVecjPNYYuCofep6SNiAjY=
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11
importer/assests.go
Normal file
11
importer/assests.go
Normal file
@ -0,0 +1,11 @@
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package importer
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import (
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"embed"
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)
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var EmbededAssets *embed.FS = nil
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func SetAssets(assets *embed.FS) {
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EmbededAssets = assets
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}
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@ -1,8 +1,8 @@
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package input
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package input
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type InputHandler interface {
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type InputHandler interface {
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IsKeyDown(uint) bool
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IsKeyDown(uint32) bool
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IsKeyJustPressed(uint) bool
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IsKeyJustPressed(uint32) bool
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IsKeyJustReleased(uint) bool
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IsKeyJustReleased(uint32) bool
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Update(delta float64) error
|
Update(delta float64) error
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}
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}
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|
@ -11,7 +11,7 @@ type SdlInputHandler struct {
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lastKeyState []uint8
|
lastKeyState []uint8
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}
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}
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|
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func (input *SdlInputHandler) IsKeyDown(key uint) bool {
|
func (input *SdlInputHandler) IsKeyDown(key uint32) bool {
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keys := sdl.GetKeyboardState()
|
keys := sdl.GetKeyboardState()
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|
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if keys[key] == 1 {
|
if keys[key] == 1 {
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@ -21,7 +21,7 @@ func (input *SdlInputHandler) IsKeyDown(key uint) bool {
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return false
|
return false
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}
|
}
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|
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func (input *SdlInputHandler) IsKeyJustPressed(key uint) bool {
|
func (input *SdlInputHandler) IsKeyJustPressed(key uint32) bool {
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if input.keyState[key] == 1 && input.lastKeyState[key] == 0 {
|
if input.keyState[key] == 1 && input.lastKeyState[key] == 0 {
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return true
|
return true
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}
|
}
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@ -29,7 +29,7 @@ func (input *SdlInputHandler) IsKeyJustPressed(key uint) bool {
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return false
|
return false
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}
|
}
|
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|
|
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func (input *SdlInputHandler) IsKeyJustReleased(key uint) bool {
|
func (input *SdlInputHandler) IsKeyJustReleased(key uint32) bool {
|
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if input.keyState[key] == 0 && input.lastKeyState[key] == 1 {
|
if input.keyState[key] == 0 && input.lastKeyState[key] == 1 {
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return true
|
return true
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}
|
}
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|
@ -37,7 +37,7 @@ func NewSdlRenderer2D(input SdlRenderer2DInput) *SdlRenderer2D {
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}
|
}
|
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|
|
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if input.Fullscreen {
|
if input.Fullscreen {
|
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if err := w.window.SetFullscreen(sdl.WINDOW_FULLSCREEN_DESKTOP); err != nil {
|
if err := w.window.SetFullscreen(uint32(sdl.WINDOW_FULLSCREEN_DESKTOP)); err != nil {
|
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log.Print("Failed to set fullscreen: ", err)
|
log.Print("Failed to set fullscreen: ", err)
|
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return nil
|
return nil
|
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}
|
}
|
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@ -72,7 +72,7 @@ func (w *SdlRenderer2D) SetCamera(camera *rendering.Camera2D) error {
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func (w *SdlRenderer2D) Update(delta float64) error {
|
func (w *SdlRenderer2D) Update(delta float64) error {
|
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for event := sdl.PollEvent(); event != nil; event = sdl.PollEvent() {
|
for event := sdl.PollEvent(); event != nil; event = sdl.PollEvent() {
|
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switch event.(type) {
|
switch event.(type) {
|
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case *sdl.QuitEvent:
|
case sdl.QuitEvent:
|
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return errors.New("Quit system not yet implemented!")
|
return errors.New("Quit system not yet implemented!")
|
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default:
|
default:
|
||||||
if w.inputHandler != nil {
|
if w.inputHandler != nil {
|
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|
488
sdl/scancode.go
488
sdl/scancode.go
@ -1,260 +1,258 @@
|
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package sdl
|
package sdl
|
||||||
|
|
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import (
|
import "github.com/veandco/go-sdl2/sdl"
|
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"github.com/veandco/go-sdl2/sdl"
|
|
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)
|
|
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|
|
||||||
const (
|
const (
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SCANCODE_UNKNOWN = sdl.SCANCODE_UNKNOWN
|
SCANCODE_UNKNOWN = uint32(sdl.SCANCODE_UNKNOWN)
|
||||||
|
|
||||||
SCANCODE_A = sdl.SCANCODE_A
|
SCANCODE_A = uint32(sdl.SCANCODE_A)
|
||||||
SCANCODE_B = sdl.SCANCODE_B
|
SCANCODE_B = uint32(sdl.SCANCODE_B)
|
||||||
SCANCODE_C = sdl.SCANCODE_C
|
SCANCODE_C = uint32(sdl.SCANCODE_C)
|
||||||
SCANCODE_D = sdl.SCANCODE_D
|
SCANCODE_D = uint32(sdl.SCANCODE_D)
|
||||||
SCANCODE_E = sdl.SCANCODE_E
|
SCANCODE_E = uint32(sdl.SCANCODE_E)
|
||||||
SCANCODE_F = sdl.SCANCODE_F
|
SCANCODE_F = uint32(sdl.SCANCODE_F)
|
||||||
SCANCODE_G = sdl.SCANCODE_G
|
SCANCODE_G = uint32(sdl.SCANCODE_G)
|
||||||
SCANCODE_H = sdl.SCANCODE_H
|
SCANCODE_H = uint32(sdl.SCANCODE_H)
|
||||||
SCANCODE_I = sdl.SCANCODE_I
|
SCANCODE_I = uint32(sdl.SCANCODE_I)
|
||||||
SCANCODE_J = sdl.SCANCODE_J
|
SCANCODE_J = uint32(sdl.SCANCODE_J)
|
||||||
SCANCODE_K = sdl.SCANCODE_K
|
SCANCODE_K = uint32(sdl.SCANCODE_K)
|
||||||
SCANCODE_L = sdl.SCANCODE_L
|
SCANCODE_L = uint32(sdl.SCANCODE_L)
|
||||||
SCANCODE_M = sdl.SCANCODE_M
|
SCANCODE_M = uint32(sdl.SCANCODE_M)
|
||||||
SCANCODE_N = sdl.SCANCODE_N
|
SCANCODE_N = uint32(sdl.SCANCODE_N)
|
||||||
SCANCODE_O = sdl.SCANCODE_O
|
SCANCODE_O = uint32(sdl.SCANCODE_O)
|
||||||
SCANCODE_P = sdl.SCANCODE_P
|
SCANCODE_P = uint32(sdl.SCANCODE_P)
|
||||||
SCANCODE_Q = sdl.SCANCODE_Q
|
SCANCODE_Q = uint32(sdl.SCANCODE_Q)
|
||||||
SCANCODE_R = sdl.SCANCODE_R
|
SCANCODE_R = uint32(sdl.SCANCODE_R)
|
||||||
SCANCODE_S = sdl.SCANCODE_S
|
SCANCODE_S = uint32(sdl.SCANCODE_S)
|
||||||
SCANCODE_T = sdl.SCANCODE_T
|
SCANCODE_T = uint32(sdl.SCANCODE_T)
|
||||||
SCANCODE_U = sdl.SCANCODE_U
|
SCANCODE_U = uint32(sdl.SCANCODE_U)
|
||||||
SCANCODE_V = sdl.SCANCODE_V
|
SCANCODE_V = uint32(sdl.SCANCODE_V)
|
||||||
SCANCODE_W = sdl.SCANCODE_W
|
SCANCODE_W = uint32(sdl.SCANCODE_W)
|
||||||
SCANCODE_X = sdl.SCANCODE_X
|
SCANCODE_X = uint32(sdl.SCANCODE_X)
|
||||||
SCANCODE_Y = sdl.SCANCODE_Y
|
SCANCODE_Y = uint32(sdl.SCANCODE_Y)
|
||||||
SCANCODE_Z = sdl.SCANCODE_Z
|
SCANCODE_Z = uint32(sdl.SCANCODE_Z)
|
||||||
|
|
||||||
SCANCODE_1 = sdl.SCANCODE_1
|
SCANCODE_1 = uint32(sdl.SCANCODE_1)
|
||||||
SCANCODE_2 = sdl.SCANCODE_2
|
SCANCODE_2 = uint32(sdl.SCANCODE_2)
|
||||||
SCANCODE_3 = sdl.SCANCODE_3
|
SCANCODE_3 = uint32(sdl.SCANCODE_3)
|
||||||
SCANCODE_4 = sdl.SCANCODE_4
|
SCANCODE_4 = uint32(sdl.SCANCODE_4)
|
||||||
SCANCODE_5 = sdl.SCANCODE_5
|
SCANCODE_5 = uint32(sdl.SCANCODE_5)
|
||||||
SCANCODE_6 = sdl.SCANCODE_6
|
SCANCODE_6 = uint32(sdl.SCANCODE_6)
|
||||||
SCANCODE_7 = sdl.SCANCODE_7
|
SCANCODE_7 = uint32(sdl.SCANCODE_7)
|
||||||
SCANCODE_8 = sdl.SCANCODE_8
|
SCANCODE_8 = uint32(sdl.SCANCODE_8)
|
||||||
SCANCODE_9 = sdl.SCANCODE_9
|
SCANCODE_9 = uint32(sdl.SCANCODE_9)
|
||||||
SCANCODE_0 = sdl.SCANCODE_0
|
SCANCODE_0 = uint32(sdl.SCANCODE_0)
|
||||||
|
|
||||||
SCANCODE_RETURN = sdl.SCANCODE_RETURN
|
SCANCODE_RETURN = uint32(sdl.SCANCODE_RETURN)
|
||||||
SCANCODE_ESCAPE = sdl.SCANCODE_ESCAPE
|
SCANCODE_ESCAPE = uint32(sdl.SCANCODE_ESCAPE)
|
||||||
SCANCODE_BACKSPACE = sdl.SCANCODE_BACKSPACE
|
SCANCODE_BACKSPACE = uint32(sdl.SCANCODE_BACKSPACE)
|
||||||
SCANCODE_TAB = sdl.SCANCODE_TAB
|
SCANCODE_TAB = uint32(sdl.SCANCODE_TAB)
|
||||||
SCANCODE_SPACE = sdl.SCANCODE_SPACE
|
SCANCODE_SPACE = uint32(sdl.SCANCODE_SPACE)
|
||||||
|
|
||||||
SCANCODE_MINUS = sdl.SCANCODE_MINUS
|
SCANCODE_MINUS = uint32(sdl.SCANCODE_MINUS)
|
||||||
SCANCODE_EQUALS = sdl.SCANCODE_EQUALS
|
SCANCODE_EQUALS = uint32(sdl.SCANCODE_EQUALS)
|
||||||
SCANCODE_LEFTBRACKET = sdl.SCANCODE_LEFTBRACKET
|
SCANCODE_LEFTBRACKET = uint32(sdl.SCANCODE_LEFTBRACKET)
|
||||||
SCANCODE_RIGHTBRACKET = sdl.SCANCODE_RIGHTBRACKET
|
SCANCODE_RIGHTBRACKET = uint32(sdl.SCANCODE_RIGHTBRACKET)
|
||||||
SCANCODE_BACKSLASH = sdl.SCANCODE_BACKSLASH
|
SCANCODE_BACKSLASH = uint32(sdl.SCANCODE_BACKSLASH)
|
||||||
SCANCODE_NONUSHASH = sdl.SCANCODE_NONUSHASH
|
SCANCODE_NONUSHASH = uint32(sdl.SCANCODE_NONUSHASH)
|
||||||
SCANCODE_SEMICOLON = sdl.SCANCODE_SEMICOLON
|
SCANCODE_SEMICOLON = uint32(sdl.SCANCODE_SEMICOLON)
|
||||||
SCANCODE_APOSTROPHE = sdl.SCANCODE_APOSTROPHE
|
SCANCODE_APOSTROPHE = uint32(sdl.SCANCODE_APOSTROPHE)
|
||||||
SCANCODE_GRAVE = sdl.SCANCODE_GRAVE
|
SCANCODE_GRAVE = uint32(sdl.SCANCODE_GRAVE)
|
||||||
SCANCODE_COMMA = sdl.SCANCODE_COMMA
|
SCANCODE_COMMA = uint32(sdl.SCANCODE_COMMA)
|
||||||
SCANCODE_PERIOD = sdl.SCANCODE_PERIOD
|
SCANCODE_PERIOD = uint32(sdl.SCANCODE_PERIOD)
|
||||||
SCANCODE_SLASH = sdl.SCANCODE_SLASH
|
SCANCODE_SLASH = uint32(sdl.SCANCODE_SLASH)
|
||||||
SCANCODE_CAPSLOCK = sdl.SCANCODE_CAPSLOCK
|
SCANCODE_CAPSLOCK = uint32(sdl.SCANCODE_CAPSLOCK)
|
||||||
SCANCODE_F1 = sdl.SCANCODE_F1
|
SCANCODE_F1 = uint32(sdl.SCANCODE_F1)
|
||||||
SCANCODE_F2 = sdl.SCANCODE_F2
|
SCANCODE_F2 = uint32(sdl.SCANCODE_F2)
|
||||||
SCANCODE_F3 = sdl.SCANCODE_F3
|
SCANCODE_F3 = uint32(sdl.SCANCODE_F3)
|
||||||
SCANCODE_F4 = sdl.SCANCODE_F4
|
SCANCODE_F4 = uint32(sdl.SCANCODE_F4)
|
||||||
SCANCODE_F5 = sdl.SCANCODE_F5
|
SCANCODE_F5 = uint32(sdl.SCANCODE_F5)
|
||||||
SCANCODE_F6 = sdl.SCANCODE_F6
|
SCANCODE_F6 = uint32(sdl.SCANCODE_F6)
|
||||||
SCANCODE_F7 = sdl.SCANCODE_F7
|
SCANCODE_F7 = uint32(sdl.SCANCODE_F7)
|
||||||
SCANCODE_F8 = sdl.SCANCODE_F8
|
SCANCODE_F8 = uint32(sdl.SCANCODE_F8)
|
||||||
SCANCODE_F9 = sdl.SCANCODE_F9
|
SCANCODE_F9 = uint32(sdl.SCANCODE_F9)
|
||||||
SCANCODE_F10 = sdl.SCANCODE_F10
|
SCANCODE_F10 = uint32(sdl.SCANCODE_F10)
|
||||||
SCANCODE_F11 = sdl.SCANCODE_F11
|
SCANCODE_F11 = uint32(sdl.SCANCODE_F11)
|
||||||
SCANCODE_F12 = sdl.SCANCODE_F12
|
SCANCODE_F12 = uint32(sdl.SCANCODE_F12)
|
||||||
SCANCODE_PRINTSCREEN = sdl.SCANCODE_PRINTSCREEN
|
SCANCODE_PRINTSCREEN = uint32(sdl.SCANCODE_PRINTSCREEN)
|
||||||
SCANCODE_SCROLLLOCK = sdl.SCANCODE_SCROLLLOCK
|
SCANCODE_SCROLLLOCK = uint32(sdl.SCANCODE_SCROLLLOCK)
|
||||||
SCANCODE_PAUSE = sdl.SCANCODE_PAUSE
|
SCANCODE_PAUSE = uint32(sdl.SCANCODE_PAUSE)
|
||||||
SCANCODE_INSERT = sdl.SCANCODE_INSERT
|
SCANCODE_INSERT = uint32(sdl.SCANCODE_INSERT)
|
||||||
SCANCODE_HOME = sdl.SCANCODE_HOME
|
SCANCODE_HOME = uint32(sdl.SCANCODE_HOME)
|
||||||
SCANCODE_PAGEUP = sdl.SCANCODE_PAGEUP
|
SCANCODE_PAGEUP = uint32(sdl.SCANCODE_PAGEUP)
|
||||||
SCANCODE_DELETE = sdl.SCANCODE_DELETE
|
SCANCODE_DELETE = uint32(sdl.SCANCODE_DELETE)
|
||||||
SCANCODE_END = sdl.SCANCODE_END
|
SCANCODE_END = uint32(sdl.SCANCODE_END)
|
||||||
SCANCODE_PAGEDOWN = sdl.SCANCODE_PAGEDOWN
|
SCANCODE_PAGEDOWN = uint32(sdl.SCANCODE_PAGEDOWN)
|
||||||
SCANCODE_RIGHT = sdl.SCANCODE_RIGHT
|
SCANCODE_RIGHT = uint32(sdl.SCANCODE_RIGHT)
|
||||||
SCANCODE_LEFT = sdl.SCANCODE_LEFT
|
SCANCODE_LEFT = uint32(sdl.SCANCODE_LEFT)
|
||||||
SCANCODE_DOWN = sdl.SCANCODE_DOWN
|
SCANCODE_DOWN = uint32(sdl.SCANCODE_DOWN)
|
||||||
SCANCODE_UP = sdl.SCANCODE_UP
|
SCANCODE_UP = uint32(sdl.SCANCODE_UP)
|
||||||
|
|
||||||
SCANCODE_NUMLOCKCLEAR = sdl.SCANCODE_NUMLOCKCLEAR
|
SCANCODE_NUMLOCKCLEAR = uint32(sdl.SCANCODE_NUMLOCKCLEAR)
|
||||||
SCANCODE_KP_DIVIDE = sdl.SCANCODE_KP_DIVIDE
|
SCANCODE_KP_DIVIDE = uint32(sdl.SCANCODE_KP_DIVIDE)
|
||||||
SCANCODE_KP_MULTIPLY = sdl.SCANCODE_KP_MULTIPLY
|
SCANCODE_KP_MULTIPLY = uint32(sdl.SCANCODE_KP_MULTIPLY)
|
||||||
SCANCODE_KP_MINUS = sdl.SCANCODE_KP_MINUS
|
SCANCODE_KP_MINUS = uint32(sdl.SCANCODE_KP_MINUS)
|
||||||
SCANCODE_KP_PLUS = sdl.SCANCODE_KP_PLUS
|
SCANCODE_KP_PLUS = uint32(sdl.SCANCODE_KP_PLUS)
|
||||||
SCANCODE_KP_ENTER = sdl.SCANCODE_KP_ENTER
|
SCANCODE_KP_ENTER = uint32(sdl.SCANCODE_KP_ENTER)
|
||||||
SCANCODE_KP_1 = sdl.SCANCODE_KP_1
|
SCANCODE_KP_1 = uint32(sdl.SCANCODE_KP_1)
|
||||||
SCANCODE_KP_2 = sdl.SCANCODE_KP_2
|
SCANCODE_KP_2 = uint32(sdl.SCANCODE_KP_2)
|
||||||
SCANCODE_KP_3 = sdl.SCANCODE_KP_3
|
SCANCODE_KP_3 = uint32(sdl.SCANCODE_KP_3)
|
||||||
SCANCODE_KP_4 = sdl.SCANCODE_KP_4
|
SCANCODE_KP_4 = uint32(sdl.SCANCODE_KP_4)
|
||||||
SCANCODE_KP_5 = sdl.SCANCODE_KP_5
|
SCANCODE_KP_5 = uint32(sdl.SCANCODE_KP_5)
|
||||||
SCANCODE_KP_6 = sdl.SCANCODE_KP_6
|
SCANCODE_KP_6 = uint32(sdl.SCANCODE_KP_6)
|
||||||
SCANCODE_KP_7 = sdl.SCANCODE_KP_7
|
SCANCODE_KP_7 = uint32(sdl.SCANCODE_KP_7)
|
||||||
SCANCODE_KP_8 = sdl.SCANCODE_KP_8
|
SCANCODE_KP_8 = uint32(sdl.SCANCODE_KP_8)
|
||||||
SCANCODE_KP_9 = sdl.SCANCODE_KP_9
|
SCANCODE_KP_9 = uint32(sdl.SCANCODE_KP_9)
|
||||||
SCANCODE_KP_0 = sdl.SCANCODE_KP_0
|
SCANCODE_KP_0 = uint32(sdl.SCANCODE_KP_0)
|
||||||
SCANCODE_KP_PERIOD = sdl.SCANCODE_KP_PERIOD
|
SCANCODE_KP_PERIOD = uint32(sdl.SCANCODE_KP_PERIOD)
|
||||||
|
|
||||||
SCANCODE_NONUSBACKSLASH = sdl.SCANCODE_NONUSBACKSLASH
|
SCANCODE_NONUSBACKSLASH = uint32(sdl.SCANCODE_NONUSBACKSLASH)
|
||||||
SCANCODE_APPLICATION = sdl.SCANCODE_APPLICATION
|
SCANCODE_APPLICATION = uint32(sdl.SCANCODE_APPLICATION)
|
||||||
SCANCODE_POWER = sdl.SCANCODE_POWER
|
SCANCODE_POWER = uint32(sdl.SCANCODE_POWER)
|
||||||
SCANCODE_KP_EQUALS = sdl.SCANCODE_KP_EQUALS
|
SCANCODE_KP_EQUALS = uint32(sdl.SCANCODE_KP_EQUALS)
|
||||||
SCANCODE_F13 = sdl.SCANCODE_F13
|
SCANCODE_F13 = uint32(sdl.SCANCODE_F13)
|
||||||
SCANCODE_F14 = sdl.SCANCODE_F14
|
SCANCODE_F14 = uint32(sdl.SCANCODE_F14)
|
||||||
SCANCODE_F15 = sdl.SCANCODE_F15
|
SCANCODE_F15 = uint32(sdl.SCANCODE_F15)
|
||||||
SCANCODE_F16 = sdl.SCANCODE_F16
|
SCANCODE_F16 = uint32(sdl.SCANCODE_F16)
|
||||||
SCANCODE_F17 = sdl.SCANCODE_F17
|
SCANCODE_F17 = uint32(sdl.SCANCODE_F17)
|
||||||
SCANCODE_F18 = sdl.SCANCODE_F18
|
SCANCODE_F18 = uint32(sdl.SCANCODE_F18)
|
||||||
SCANCODE_F19 = sdl.SCANCODE_F19
|
SCANCODE_F19 = uint32(sdl.SCANCODE_F19)
|
||||||
SCANCODE_F20 = sdl.SCANCODE_F20
|
SCANCODE_F20 = uint32(sdl.SCANCODE_F20)
|
||||||
SCANCODE_F21 = sdl.SCANCODE_F21
|
SCANCODE_F21 = uint32(sdl.SCANCODE_F21)
|
||||||
SCANCODE_F22 = sdl.SCANCODE_F22
|
SCANCODE_F22 = uint32(sdl.SCANCODE_F22)
|
||||||
SCANCODE_F23 = sdl.SCANCODE_F23
|
SCANCODE_F23 = uint32(sdl.SCANCODE_F23)
|
||||||
SCANCODE_F24 = sdl.SCANCODE_F24
|
SCANCODE_F24 = uint32(sdl.SCANCODE_F24)
|
||||||
SCANCODE_EXECUTE = sdl.SCANCODE_EXECUTE
|
SCANCODE_EXECUTE = uint32(sdl.SCANCODE_EXECUTE)
|
||||||
SCANCODE_HELP = sdl.SCANCODE_HELP
|
SCANCODE_HELP = uint32(sdl.SCANCODE_HELP)
|
||||||
SCANCODE_MENU = sdl.SCANCODE_MENU
|
SCANCODE_MENU = uint32(sdl.SCANCODE_MENU)
|
||||||
SCANCODE_SELECT = sdl.SCANCODE_SELECT
|
SCANCODE_SELECT = uint32(sdl.SCANCODE_SELECT)
|
||||||
SCANCODE_STOP = sdl.SCANCODE_STOP
|
SCANCODE_STOP = uint32(sdl.SCANCODE_STOP)
|
||||||
SCANCODE_AGAIN = sdl.SCANCODE_AGAIN
|
SCANCODE_AGAIN = uint32(sdl.SCANCODE_AGAIN)
|
||||||
SCANCODE_UNDO = sdl.SCANCODE_UNDO
|
SCANCODE_UNDO = uint32(sdl.SCANCODE_UNDO)
|
||||||
SCANCODE_CUT = sdl.SCANCODE_CUT
|
SCANCODE_CUT = uint32(sdl.SCANCODE_CUT)
|
||||||
SCANCODE_COPY = sdl.SCANCODE_COPY
|
SCANCODE_COPY = uint32(sdl.SCANCODE_COPY)
|
||||||
SCANCODE_PASTE = sdl.SCANCODE_PASTE
|
SCANCODE_PASTE = uint32(sdl.SCANCODE_PASTE)
|
||||||
SCANCODE_FIND = sdl.SCANCODE_FIND
|
SCANCODE_FIND = uint32(sdl.SCANCODE_FIND)
|
||||||
SCANCODE_MUTE = sdl.SCANCODE_MUTE
|
SCANCODE_MUTE = uint32(sdl.SCANCODE_MUTE)
|
||||||
SCANCODE_VOLUMEUP = sdl.SCANCODE_VOLUMEUP
|
SCANCODE_VOLUMEUP = uint32(sdl.SCANCODE_VOLUMEUP)
|
||||||
SCANCODE_VOLUMEDOWN = sdl.SCANCODE_VOLUMEDOWN
|
SCANCODE_VOLUMEDOWN = uint32(sdl.SCANCODE_VOLUMEDOWN)
|
||||||
SCANCODE_KP_COMMA = sdl.SCANCODE_KP_COMMA
|
SCANCODE_KP_COMMA = uint32(sdl.SCANCODE_KP_COMMA)
|
||||||
SCANCODE_KP_EQUALSAS400 = sdl.SCANCODE_KP_EQUALSAS400
|
SCANCODE_KP_EQUALSAS400 = uint32(sdl.SCANCODE_KP_EQUALSAS400)
|
||||||
|
|
||||||
SCANCODE_INTERNATIONAL1 = sdl.SCANCODE_INTERNATIONAL1
|
SCANCODE_INTERNATIONAL1 = uint32(sdl.SCANCODE_INTERNATIONAL1)
|
||||||
SCANCODE_INTERNATIONAL2 = sdl.SCANCODE_INTERNATIONAL2
|
SCANCODE_INTERNATIONAL2 = uint32(sdl.SCANCODE_INTERNATIONAL2)
|
||||||
SCANCODE_INTERNATIONAL3 = sdl.SCANCODE_INTERNATIONAL3
|
SCANCODE_INTERNATIONAL3 = uint32(sdl.SCANCODE_INTERNATIONAL3)
|
||||||
SCANCODE_INTERNATIONAL4 = sdl.SCANCODE_INTERNATIONAL4
|
SCANCODE_INTERNATIONAL4 = uint32(sdl.SCANCODE_INTERNATIONAL4)
|
||||||
SCANCODE_INTERNATIONAL5 = sdl.SCANCODE_INTERNATIONAL5
|
SCANCODE_INTERNATIONAL5 = uint32(sdl.SCANCODE_INTERNATIONAL5)
|
||||||
SCANCODE_INTERNATIONAL6 = sdl.SCANCODE_INTERNATIONAL6
|
SCANCODE_INTERNATIONAL6 = uint32(sdl.SCANCODE_INTERNATIONAL6)
|
||||||
SCANCODE_INTERNATIONAL7 = sdl.SCANCODE_INTERNATIONAL7
|
SCANCODE_INTERNATIONAL7 = uint32(sdl.SCANCODE_INTERNATIONAL7)
|
||||||
SCANCODE_INTERNATIONAL8 = sdl.SCANCODE_INTERNATIONAL8
|
SCANCODE_INTERNATIONAL8 = uint32(sdl.SCANCODE_INTERNATIONAL8)
|
||||||
SCANCODE_INTERNATIONAL9 = sdl.SCANCODE_INTERNATIONAL9
|
SCANCODE_INTERNATIONAL9 = uint32(sdl.SCANCODE_INTERNATIONAL9)
|
||||||
SCANCODE_LANG1 = sdl.SCANCODE_LANG1
|
SCANCODE_LANG1 = uint32(sdl.SCANCODE_LANG1)
|
||||||
SCANCODE_LANG2 = sdl.SCANCODE_LANG2
|
SCANCODE_LANG2 = uint32(sdl.SCANCODE_LANG2)
|
||||||
SCANCODE_LANG3 = sdl.SCANCODE_LANG3
|
SCANCODE_LANG3 = uint32(sdl.SCANCODE_LANG3)
|
||||||
SCANCODE_LANG4 = sdl.SCANCODE_LANG4
|
SCANCODE_LANG4 = uint32(sdl.SCANCODE_LANG4)
|
||||||
SCANCODE_LANG5 = sdl.SCANCODE_LANG5
|
SCANCODE_LANG5 = uint32(sdl.SCANCODE_LANG5)
|
||||||
SCANCODE_LANG6 = sdl.SCANCODE_LANG6
|
SCANCODE_LANG6 = uint32(sdl.SCANCODE_LANG6)
|
||||||
SCANCODE_LANG7 = sdl.SCANCODE_LANG7
|
SCANCODE_LANG7 = uint32(sdl.SCANCODE_LANG7)
|
||||||
SCANCODE_LANG8 = sdl.SCANCODE_LANG8
|
SCANCODE_LANG8 = uint32(sdl.SCANCODE_LANG8)
|
||||||
SCANCODE_LANG9 = sdl.SCANCODE_LANG9
|
SCANCODE_LANG9 = uint32(sdl.SCANCODE_LANG9)
|
||||||
|
|
||||||
SCANCODE_ALTERASE = sdl.SCANCODE_ALTERASE
|
SCANCODE_ALTERASE = uint32(sdl.SCANCODE_ALTERASE)
|
||||||
SCANCODE_SYSREQ = sdl.SCANCODE_SYSREQ
|
SCANCODE_SYSREQ = uint32(sdl.SCANCODE_SYSREQ)
|
||||||
SCANCODE_CANCEL = sdl.SCANCODE_CANCEL
|
SCANCODE_CANCEL = uint32(sdl.SCANCODE_CANCEL)
|
||||||
SCANCODE_CLEAR = sdl.SCANCODE_CLEAR
|
SCANCODE_CLEAR = uint32(sdl.SCANCODE_CLEAR)
|
||||||
SCANCODE_PRIOR = sdl.SCANCODE_PRIOR
|
SCANCODE_PRIOR = uint32(sdl.SCANCODE_PRIOR)
|
||||||
SCANCODE_RETURN2 = sdl.SCANCODE_RETURN2
|
SCANCODE_RETURN2 = uint32(sdl.SCANCODE_RETURN2)
|
||||||
SCANCODE_SEPARATOR = sdl.SCANCODE_SEPARATOR
|
SCANCODE_SEPARATOR = uint32(sdl.SCANCODE_SEPARATOR)
|
||||||
SCANCODE_OUT = sdl.SCANCODE_OUT
|
SCANCODE_OUT = uint32(sdl.SCANCODE_OUT)
|
||||||
SCANCODE_OPER = sdl.SCANCODE_OPER
|
SCANCODE_OPER = uint32(sdl.SCANCODE_OPER)
|
||||||
SCANCODE_CLEARAGAIN = sdl.SCANCODE_CLEARAGAIN
|
SCANCODE_CLEARAGAIN = uint32(sdl.SCANCODE_CLEARAGAIN)
|
||||||
SCANCODE_CRSEL = sdl.SCANCODE_CRSEL
|
SCANCODE_CRSEL = uint32(sdl.SCANCODE_CRSEL)
|
||||||
SCANCODE_EXSEL = sdl.SCANCODE_EXSEL
|
SCANCODE_EXSEL = uint32(sdl.SCANCODE_EXSEL)
|
||||||
|
|
||||||
SCANCODE_KP_00 = sdl.SCANCODE_KP_00
|
SCANCODE_KP_00 = uint32(sdl.SCANCODE_KP_00)
|
||||||
SCANCODE_KP_000 = sdl.SCANCODE_KP_000
|
SCANCODE_KP_000 = uint32(sdl.SCANCODE_KP_000)
|
||||||
SCANCODE_THOUSANDSSEPARATOR = sdl.SCANCODE_THOUSANDSSEPARATOR
|
SCANCODE_THOUSANDSSEPARATOR = uint32(sdl.SCANCODE_THOUSANDSSEPARATOR)
|
||||||
SCANCODE_DECIMALSEPARATOR = sdl.SCANCODE_DECIMALSEPARATOR
|
SCANCODE_DECIMALSEPARATOR = uint32(sdl.SCANCODE_DECIMALSEPARATOR)
|
||||||
SCANCODE_CURRENCYUNIT = sdl.SCANCODE_CURRENCYUNIT
|
SCANCODE_CURRENCYUNIT = uint32(sdl.SCANCODE_CURRENCYUNIT)
|
||||||
SCANCODE_CURRENCYSUBUNIT = sdl.SCANCODE_CURRENCYSUBUNIT
|
SCANCODE_CURRENCYSUBUNIT = uint32(sdl.SCANCODE_CURRENCYSUBUNIT)
|
||||||
SCANCODE_KP_LEFTPAREN = sdl.SCANCODE_KP_LEFTPAREN
|
SCANCODE_KP_LEFTPAREN = uint32(sdl.SCANCODE_KP_LEFTPAREN)
|
||||||
SCANCODE_KP_RIGHTPAREN = sdl.SCANCODE_KP_RIGHTPAREN
|
SCANCODE_KP_RIGHTPAREN = uint32(sdl.SCANCODE_KP_RIGHTPAREN)
|
||||||
SCANCODE_KP_LEFTBRACE = sdl.SCANCODE_KP_LEFTBRACE
|
SCANCODE_KP_LEFTBRACE = uint32(sdl.SCANCODE_KP_LEFTBRACE)
|
||||||
SCANCODE_KP_RIGHTBRACE = sdl.SCANCODE_KP_RIGHTBRACE
|
SCANCODE_KP_RIGHTBRACE = uint32(sdl.SCANCODE_KP_RIGHTBRACE)
|
||||||
SCANCODE_KP_TAB = sdl.SCANCODE_KP_TAB
|
SCANCODE_KP_TAB = uint32(sdl.SCANCODE_KP_TAB)
|
||||||
SCANCODE_KP_BACKSPACE = sdl.SCANCODE_KP_BACKSPACE
|
SCANCODE_KP_BACKSPACE = uint32(sdl.SCANCODE_KP_BACKSPACE)
|
||||||
SCANCODE_KP_A = sdl.SCANCODE_KP_A
|
SCANCODE_KP_A = uint32(sdl.SCANCODE_KP_A)
|
||||||
SCANCODE_KP_B = sdl.SCANCODE_KP_B
|
SCANCODE_KP_B = uint32(sdl.SCANCODE_KP_B)
|
||||||
SCANCODE_KP_C = sdl.SCANCODE_KP_C
|
SCANCODE_KP_C = uint32(sdl.SCANCODE_KP_C)
|
||||||
SCANCODE_KP_D = sdl.SCANCODE_KP_D
|
SCANCODE_KP_D = uint32(sdl.SCANCODE_KP_D)
|
||||||
SCANCODE_KP_E = sdl.SCANCODE_KP_E
|
SCANCODE_KP_E = uint32(sdl.SCANCODE_KP_E)
|
||||||
SCANCODE_KP_F = sdl.SCANCODE_KP_F
|
SCANCODE_KP_F = uint32(sdl.SCANCODE_KP_F)
|
||||||
SCANCODE_KP_XOR = sdl.SCANCODE_KP_XOR
|
SCANCODE_KP_XOR = uint32(sdl.SCANCODE_KP_XOR)
|
||||||
SCANCODE_KP_POWER = sdl.SCANCODE_KP_POWER
|
SCANCODE_KP_POWER = uint32(sdl.SCANCODE_KP_POWER)
|
||||||
SCANCODE_KP_PERCENT = sdl.SCANCODE_KP_PERCENT
|
SCANCODE_KP_PERCENT = uint32(sdl.SCANCODE_KP_PERCENT)
|
||||||
SCANCODE_KP_LESS = sdl.SCANCODE_KP_LESS
|
SCANCODE_KP_LESS = uint32(sdl.SCANCODE_KP_LESS)
|
||||||
SCANCODE_KP_GREATER = sdl.SCANCODE_KP_GREATER
|
SCANCODE_KP_GREATER = uint32(sdl.SCANCODE_KP_GREATER)
|
||||||
SCANCODE_KP_AMPERSAND = sdl.SCANCODE_KP_AMPERSAND
|
SCANCODE_KP_AMPERSAND = uint32(sdl.SCANCODE_KP_AMPERSAND)
|
||||||
SCANCODE_KP_DBLAMPERSAND = sdl.SCANCODE_KP_DBLAMPERSAND
|
SCANCODE_KP_DBLAMPERSAND = uint32(sdl.SCANCODE_KP_DBLAMPERSAND)
|
||||||
SCANCODE_KP_VERTICALBAR = sdl.SCANCODE_KP_VERTICALBAR
|
SCANCODE_KP_VERTICALBAR = uint32(sdl.SCANCODE_KP_VERTICALBAR)
|
||||||
SCANCODE_KP_DBLVERTICALBAR = sdl.SCANCODE_KP_DBLVERTICALBAR
|
SCANCODE_KP_DBLVERTICALBAR = uint32(sdl.SCANCODE_KP_DBLVERTICALBAR)
|
||||||
SCANCODE_KP_COLON = sdl.SCANCODE_KP_COLON
|
SCANCODE_KP_COLON = uint32(sdl.SCANCODE_KP_COLON)
|
||||||
SCANCODE_KP_HASH = sdl.SCANCODE_KP_HASH
|
SCANCODE_KP_HASH = uint32(sdl.SCANCODE_KP_HASH)
|
||||||
SCANCODE_KP_SPACE = sdl.SCANCODE_KP_SPACE
|
SCANCODE_KP_SPACE = uint32(sdl.SCANCODE_KP_SPACE)
|
||||||
SCANCODE_KP_AT = sdl.SCANCODE_KP_AT
|
SCANCODE_KP_AT = uint32(sdl.SCANCODE_KP_AT)
|
||||||
SCANCODE_KP_EXCLAM = sdl.SCANCODE_KP_EXCLAM
|
SCANCODE_KP_EXCLAM = uint32(sdl.SCANCODE_KP_EXCLAM)
|
||||||
SCANCODE_KP_MEMSTORE = sdl.SCANCODE_KP_MEMSTORE
|
SCANCODE_KP_MEMSTORE = uint32(sdl.SCANCODE_KP_MEMSTORE)
|
||||||
SCANCODE_KP_MEMRECALL = sdl.SCANCODE_KP_MEMRECALL
|
SCANCODE_KP_MEMRECALL = uint32(sdl.SCANCODE_KP_MEMRECALL)
|
||||||
SCANCODE_KP_MEMCLEAR = sdl.SCANCODE_KP_MEMCLEAR
|
SCANCODE_KP_MEMCLEAR = uint32(sdl.SCANCODE_KP_MEMCLEAR)
|
||||||
SCANCODE_KP_MEMADD = sdl.SCANCODE_KP_MEMADD
|
SCANCODE_KP_MEMADD = uint32(sdl.SCANCODE_KP_MEMADD)
|
||||||
SCANCODE_KP_MEMSUBTRACT = sdl.SCANCODE_KP_MEMSUBTRACT
|
SCANCODE_KP_MEMSUBTRACT = uint32(sdl.SCANCODE_KP_MEMSUBTRACT)
|
||||||
SCANCODE_KP_MEMMULTIPLY = sdl.SCANCODE_KP_MEMMULTIPLY
|
SCANCODE_KP_MEMMULTIPLY = uint32(sdl.SCANCODE_KP_MEMMULTIPLY)
|
||||||
SCANCODE_KP_MEMDIVIDE = sdl.SCANCODE_KP_MEMDIVIDE
|
SCANCODE_KP_MEMDIVIDE = uint32(sdl.SCANCODE_KP_MEMDIVIDE)
|
||||||
SCANCODE_KP_PLUSMINUS = sdl.SCANCODE_KP_PLUSMINUS
|
SCANCODE_KP_PLUSMINUS = uint32(sdl.SCANCODE_KP_PLUSMINUS)
|
||||||
SCANCODE_KP_CLEAR = sdl.SCANCODE_KP_CLEAR
|
SCANCODE_KP_CLEAR = uint32(sdl.SCANCODE_KP_CLEAR)
|
||||||
SCANCODE_KP_CLEARENTRY = sdl.SCANCODE_KP_CLEARENTRY
|
SCANCODE_KP_CLEARENTRY = uint32(sdl.SCANCODE_KP_CLEARENTRY)
|
||||||
SCANCODE_KP_BINARY = sdl.SCANCODE_KP_BINARY
|
SCANCODE_KP_BINARY = uint32(sdl.SCANCODE_KP_BINARY)
|
||||||
SCANCODE_KP_OCTAL = sdl.SCANCODE_KP_OCTAL
|
SCANCODE_KP_OCTAL = uint32(sdl.SCANCODE_KP_OCTAL)
|
||||||
SCANCODE_KP_DECIMAL = sdl.SCANCODE_KP_DECIMAL
|
SCANCODE_KP_DECIMAL = uint32(sdl.SCANCODE_KP_DECIMAL)
|
||||||
SCANCODE_KP_HEXADECIMAL = sdl.SCANCODE_KP_HEXADECIMAL
|
SCANCODE_KP_HEXADECIMAL = uint32(sdl.SCANCODE_KP_HEXADECIMAL)
|
||||||
|
|
||||||
SCANCODE_LCTRL = sdl.SCANCODE_LCTRL
|
SCANCODE_LCTRL = uint32(sdl.SCANCODE_LCTRL)
|
||||||
SCANCODE_LSHIFT = sdl.SCANCODE_LSHIFT
|
SCANCODE_LSHIFT = uint32(sdl.SCANCODE_LSHIFT)
|
||||||
SCANCODE_LALT = sdl.SCANCODE_LALT
|
SCANCODE_LALT = uint32(sdl.SCANCODE_LALT)
|
||||||
SCANCODE_LGUI = sdl.SCANCODE_LGUI
|
SCANCODE_LGUI = uint32(sdl.SCANCODE_LGUI)
|
||||||
SCANCODE_RCTRL = sdl.SCANCODE_RCTRL
|
SCANCODE_RCTRL = uint32(sdl.SCANCODE_RCTRL)
|
||||||
SCANCODE_RSHIFT = sdl.SCANCODE_RSHIFT
|
SCANCODE_RSHIFT = uint32(sdl.SCANCODE_RSHIFT)
|
||||||
SCANCODE_RALT = sdl.SCANCODE_RALT
|
SCANCODE_RALT = uint32(sdl.SCANCODE_RALT)
|
||||||
SCANCODE_RGUI = sdl.SCANCODE_RGUI
|
SCANCODE_RGUI = uint32(sdl.SCANCODE_RGUI)
|
||||||
SCANCODE_MODE = sdl.SCANCODE_MODE
|
SCANCODE_MODE = uint32(sdl.SCANCODE_MODE)
|
||||||
SCANCODE_AUDIONEXT = sdl.SCANCODE_AUDIONEXT
|
SCANCODE_AUDIONEXT = uint32(sdl.SCANCODE_AUDIONEXT)
|
||||||
SCANCODE_AUDIOPREV = sdl.SCANCODE_AUDIOPREV
|
SCANCODE_AUDIOPREV = uint32(sdl.SCANCODE_AUDIOPREV)
|
||||||
SCANCODE_AUDIOSTOP = sdl.SCANCODE_AUDIOSTOP
|
SCANCODE_AUDIOSTOP = uint32(sdl.SCANCODE_AUDIOSTOP)
|
||||||
SCANCODE_AUDIOPLAY = sdl.SCANCODE_AUDIOPLAY
|
SCANCODE_AUDIOPLAY = uint32(sdl.SCANCODE_AUDIOPLAY)
|
||||||
SCANCODE_AUDIOMUTE = sdl.SCANCODE_AUDIOMUTE
|
SCANCODE_AUDIOMUTE = uint32(sdl.SCANCODE_AUDIOMUTE)
|
||||||
SCANCODE_MEDIASELECT = sdl.SCANCODE_MEDIASELECT
|
SCANCODE_MEDIASELECT = uint32(sdl.SCANCODE_MEDIASELECT)
|
||||||
SCANCODE_WWW = sdl.SCANCODE_WWW
|
SCANCODE_WWW = uint32(sdl.SCANCODE_WWW)
|
||||||
SCANCODE_MAIL = sdl.SCANCODE_MAIL
|
SCANCODE_MAIL = uint32(sdl.SCANCODE_MAIL)
|
||||||
SCANCODE_CALCULATOR = sdl.SCANCODE_CALCULATOR
|
SCANCODE_CALCULATOR = uint32(sdl.SCANCODE_CALCULATOR)
|
||||||
SCANCODE_COMPUTER = sdl.SCANCODE_COMPUTER
|
SCANCODE_COMPUTER = uint32(sdl.SCANCODE_COMPUTER)
|
||||||
SCANCODE_AC_SEARCH = sdl.SCANCODE_AC_SEARCH
|
SCANCODE_AC_SEARCH = uint32(sdl.SCANCODE_AC_SEARCH)
|
||||||
SCANCODE_AC_HOME = sdl.SCANCODE_AC_HOME
|
SCANCODE_AC_HOME = uint32(sdl.SCANCODE_AC_HOME)
|
||||||
SCANCODE_AC_BACK = sdl.SCANCODE_AC_BACK
|
SCANCODE_AC_BACK = uint32(sdl.SCANCODE_AC_BACK)
|
||||||
SCANCODE_AC_FORWARD = sdl.SCANCODE_AC_FORWARD
|
SCANCODE_AC_FORWARD = uint32(sdl.SCANCODE_AC_FORWARD)
|
||||||
SCANCODE_AC_STOP = sdl.SCANCODE_AC_STOP
|
SCANCODE_AC_STOP = uint32(sdl.SCANCODE_AC_STOP)
|
||||||
SCANCODE_AC_REFRESH = sdl.SCANCODE_AC_REFRESH
|
SCANCODE_AC_REFRESH = uint32(sdl.SCANCODE_AC_REFRESH)
|
||||||
SCANCODE_AC_BOOKMARKS = sdl.SCANCODE_AC_BOOKMARKS
|
SCANCODE_AC_BOOKMARKS = uint32(sdl.SCANCODE_AC_BOOKMARKS)
|
||||||
SCANCODE_BRIGHTNESSDOWN = sdl.SCANCODE_BRIGHTNESSDOWN
|
SCANCODE_BRIGHTNESSDOWN = uint32(sdl.SCANCODE_BRIGHTNESSDOWN)
|
||||||
SCANCODE_BRIGHTNESSUP = sdl.SCANCODE_BRIGHTNESSUP
|
SCANCODE_BRIGHTNESSUP = uint32(sdl.SCANCODE_BRIGHTNESSUP)
|
||||||
SCANCODE_DISPLAYSWITCH = sdl.SCANCODE_DISPLAYSWITCH
|
SCANCODE_DISPLAYSWITCH = uint32(sdl.SCANCODE_DISPLAYSWITCH)
|
||||||
SCANCODE_KBDILLUMTOGGLE = sdl.SCANCODE_KBDILLUMTOGGLE
|
SCANCODE_KBDILLUMTOGGLE = uint32(sdl.SCANCODE_KBDILLUMTOGGLE)
|
||||||
SCANCODE_KBDILLUMDOWN = sdl.SCANCODE_KBDILLUMDOWN
|
SCANCODE_KBDILLUMDOWN = uint32(sdl.SCANCODE_KBDILLUMDOWN)
|
||||||
SCANCODE_KBDILLUMUP = sdl.SCANCODE_KBDILLUMUP
|
SCANCODE_KBDILLUMUP = uint32(sdl.SCANCODE_KBDILLUMUP)
|
||||||
SCANCODE_EJECT = sdl.SCANCODE_EJECT
|
SCANCODE_EJECT = uint32(sdl.SCANCODE_EJECT)
|
||||||
SCANCODE_SLEEP = sdl.SCANCODE_SLEEP
|
SCANCODE_SLEEP = uint32(sdl.SCANCODE_SLEEP)
|
||||||
SCANCODE_APP1 = sdl.SCANCODE_APP1
|
SCANCODE_APP1 = uint32(sdl.SCANCODE_APP1)
|
||||||
SCANCODE_APP2 = sdl.SCANCODE_APP2
|
SCANCODE_APP2 = uint32(sdl.SCANCODE_APP2)
|
||||||
NUM_SCANCODES = sdl.NUM_SCANCODES
|
NUM_SCANCODES = uint32(sdl.NUM_SCANCODES)
|
||||||
)
|
)
|
||||||
|
@ -1,10 +1,13 @@
|
|||||||
package sdl
|
package sdl
|
||||||
|
|
||||||
import (
|
import (
|
||||||
|
"io/ioutil"
|
||||||
"log"
|
"log"
|
||||||
|
|
||||||
"github.com/manleydev/golang-game-framework/core"
|
"github.com/manleydev/golang-game-framework/core"
|
||||||
|
"github.com/manleydev/golang-game-framework/importer"
|
||||||
"github.com/manleydev/golang-game-framework/rendering"
|
"github.com/manleydev/golang-game-framework/rendering"
|
||||||
|
|
||||||
"github.com/veandco/go-sdl2/sdl"
|
"github.com/veandco/go-sdl2/sdl"
|
||||||
)
|
)
|
||||||
|
|
||||||
@ -36,6 +39,48 @@ func NewSdlTexture2D(renderer rendering.Renderer2D, bmpPath string) *SdlTexture2
|
|||||||
return &tex
|
return &tex
|
||||||
}
|
}
|
||||||
|
|
||||||
|
func NewEmbededSdlTexture2D(renderer rendering.Renderer2D, bmpPath string) *SdlTexture2D {
|
||||||
|
sdlRenderer, ok := renderer.(*SdlRenderer2D)
|
||||||
|
if !ok {
|
||||||
|
log.Print("Renderer is not an SDL renderer")
|
||||||
|
return nil
|
||||||
|
}
|
||||||
|
|
||||||
|
f, err := importer.EmbededAssets.Open(bmpPath)
|
||||||
|
if err != nil {
|
||||||
|
log.Printf("Failed to load '%s' from embeded assets: %s", bmpPath, err)
|
||||||
|
return nil
|
||||||
|
}
|
||||||
|
defer f.Close()
|
||||||
|
|
||||||
|
raw, err := ioutil.ReadAll(f)
|
||||||
|
if err != nil {
|
||||||
|
log.Printf("Failed to read '%s' from embeded assets: %s", bmpPath, err)
|
||||||
|
return nil
|
||||||
|
}
|
||||||
|
|
||||||
|
buffer, err := sdl.RWFromMem(raw)
|
||||||
|
if err != nil {
|
||||||
|
log.Printf("Failed to create buffer for embeded asset '%s': %s", bmpPath, err)
|
||||||
|
}
|
||||||
|
|
||||||
|
tex := SdlTexture2D{}
|
||||||
|
surface, err := sdl.LoadBMPRW(buffer, true)
|
||||||
|
if err != nil {
|
||||||
|
log.Print("Failed to load bmp: ", err)
|
||||||
|
return nil
|
||||||
|
}
|
||||||
|
defer surface.Free()
|
||||||
|
|
||||||
|
tex.texture, err = sdlRenderer.renderer.CreateTextureFromSurface(surface)
|
||||||
|
if err != nil {
|
||||||
|
log.Print("Failed to create SDL texture: ", err)
|
||||||
|
return nil
|
||||||
|
}
|
||||||
|
|
||||||
|
return &tex
|
||||||
|
}
|
||||||
|
|
||||||
func (tex SdlTexture2D) GetCenter() core.Vector2 {
|
func (tex SdlTexture2D) GetCenter() core.Vector2 {
|
||||||
_, _, width, height, err := tex.texture.Query()
|
_, _, width, height, err := tex.texture.Query()
|
||||||
if err != nil {
|
if err != nil {
|
||||||
|
Loading…
Reference in New Issue
Block a user