Upgrade sdl version, implement embed rendering, and more!

This commit is contained in:
2022-11-13 10:34:59 -05:00
parent b1dd2b71d8
commit db57432d41
14 changed files with 429 additions and 257 deletions

View File

@ -1,16 +1,23 @@
package game
import (
"embed"
"log"
"github.com/manleydev/golang-game-framework/importer"
"github.com/manleydev/golang-game-framework/input"
"github.com/manleydev/golang-game-framework/node"
"github.com/manleydev/golang-game-framework/rendering"
"github.com/manleydev/golang-game-framework/sdl"
)
//go:embed *.bmp
var assets embed.FS
func Run(root *node.Node, renderer rendering.Renderer2D, inputHandler input.InputHandler) {
texture := sdl.NewSdlTexture2D(renderer, "gopher.bmp")
importer.SetAssets(&assets)
texture := sdl.NewEmbededSdlTexture2D(renderer, "gopher.bmp")
g := node.NewSprite2D(texture)
g.Name = "Gopher"

BIN
game/gopher.bmp Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 12 KiB