[gd_scene load_steps=5 format=2] [ext_resource path="res://NewFPS.gd" type="Script" id=1] [sub_resource type="CapsuleMesh" id=1] mid_height = 3.0 [sub_resource type="CapsuleShape" id=2] height = 3.0 [sub_resource type="CylinderShape" id=3] [node name="NewFPS" type="KinematicBody"] script = ExtResource( 1 ) [node name="MeshInstance" type="MeshInstance" parent="."] transform = Transform( 1, 0, 0, 0, -1.62921e-07, -1, 0, 1, -1.62921e-07, 0, 0, 0 ) mesh = SubResource( 1 ) material/0 = null [node name="CollisionShape" type="CollisionShape" parent="."] transform = Transform( 1, 0, 0, 0, -1.62921e-07, -1, 0, 1, -1.62921e-07, 0, 0, 0 ) shape = SubResource( 2 ) [node name="Foot" type="CollisionShape" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1.49618, 0 ) shape = SubResource( 3 ) [node name="Head" type="Spatial" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.53131, 0 ) [node name="Camera" type="Camera" parent="Head"] [node name="GroundCheck" type="RayCast" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -2, 0 ) enabled = true cast_to = Vector3( 0, -1.5, 0 )