glitch-in-the-system/scenes/game.tscn
2023-10-18 15:26:27 -04:00

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[gd_scene load_steps=12 format=3 uid="uid://lvot4p62fxa8"]
[ext_resource type="Script" path="res://scripts/map_generation.gd" id="1_w8dyh"]
[ext_resource type="Theme" uid="uid://x4at2pluavto" path="res://general_theme.tres" id="2"]
[ext_resource type="PackedScene" uid="uid://de3exlu8jniam" path="res://nodes/player.tscn" id="2_earhp"]
[ext_resource type="PackedScene" path="res://nodes/light.tscn" id="3_bv6rn"]
[ext_resource type="Script" path="res://scripts/game.gd" id="4_3v8j0"]
[ext_resource type="PackedScene" path="res://nodes/pickup.tscn" id="4_kkigm"]
[ext_resource type="PackedScene" uid="uid://blr7x54kkvyf7" path="res://nodes/Enemies/basic_enemy.tscn" id="5_8nu0p"]
[ext_resource type="PackedScene" path="res://nodes/exit.tscn" id="6_rjol2"]
[ext_resource type="AudioStream" uid="uid://gnl0w5o4vuf5" path="res://assets/music/dos-88/checking_manifest.ogg" id="7_elffc"]
[ext_resource type="TileSet" uid="uid://cluemfplimly4" path="res://assets/tiles.tres" id="9_m551d"]
[sub_resource type="GDScript" id="1"]
script/source = "extends Node
var WAIT_TIME = 1
var timer: Timer
func _ready():
start_timer(WAIT_TIME)
func start_timer(seconds):
timer = Timer.new()
add_child(timer)
timer.connect(\"timeout\",Callable(self,\"get_the_timeout\"))
timer.start(seconds)
func get_the_timeout():
get_parent().defaultGenerator()
timer.queue_free()
func hideSelf():
queue_free()
"
[node name="World3D" type="Node2D"]
script = ExtResource("1_w8dyh")
player_scene = ExtResource("2_earhp")
light = ExtResource("3_bv6rn")
pickup = ExtResource("4_kkigm")
basic_enemy = ExtResource("5_8nu0p")
exit = ExtResource("6_rjol2")
music = ExtResource("7_elffc")
[node name="LoadingScreen" type="CanvasLayer" parent="."]
script = SubResource("1")
[node name="ColorRect" type="ColorRect" parent="LoadingScreen"]
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
color = Color(0, 0, 0, 1)
[node name="Label" type="Label" parent="LoadingScreen"]
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -117.226
offset_top = -39.4122
offset_right = 176.774
offset_bottom = -23.4122
theme = ExtResource("2")
text = "Generating a new map..."
[node name="GenerationProgress" type="Label" parent="LoadingScreen"]
anchors_preset = 2
anchor_top = 1.0
anchor_bottom = 1.0
offset_left = 13.604
offset_top = -22.878
offset_right = 307.604
offset_bottom = -6.87799
theme = ExtResource("2")
[node name="tile_map" type="TileMap" parent="."]
unique_name_in_owner = true
tile_set = ExtResource("9_m551d")
format = 2
[node name="Camera2D" type="Camera2D" parent="."]
scale = Vector2(10, 10)
script = ExtResource("4_3v8j0")
[node name="CanvasModulate" type="CanvasModulate" parent="."]
color = Color(0.713726, 0.713726, 0.713726, 1)