glitch-in-the-system/nodes/Animations/SlashAnimation.tscn

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[gd_scene load_steps=8 format=3]
[ext_resource type="Texture2D" uid="uid://nc2p2vnqoqgw" path="res://assets/art/slash_effect2.png" id="1"]
[ext_resource type="Texture2D" uid="uid://d2i7ccfpc02oc" path="res://assets/art/slash_effect3.png" id="2"]
[ext_resource type="Texture2D" uid="uid://deo8pw0jpbiou" path="res://assets/art/slash_effect4.png" id="3"]
[ext_resource type="Texture2D" uid="uid://7ucol82h3vtr" path="res://assets/art/slash_effect5.png" id="4"]
[ext_resource type="Texture2D" uid="uid://nu06lwegyfpy" path="res://assets/art/slash_effect1.png" id="5"]
[ext_resource type="Script" path="res://scripts/destroy_after_animation.gd" id="6"]
[sub_resource type="SpriteFrames" id=1]
animations = [ {
"frames": [ ExtResource( 1 ), ExtResource( 2 ), ExtResource( 3 ), ExtResource( 4 ) ],
"loop": true,
"name": "destroy",
"speed": 100.0
}, {
"frames": [ ExtResource( 5 ) ],
"loop": true,
"name": "spawn",
"speed": 5.0
} ]
[node name="SlashAnimation" type="Node2D"]
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
frames = SubResource( 1 )
animation = "destroy"
frame = 2
playing = true
script = ExtResource( 6 )