[gd_scene load_steps=22 format=2] [ext_resource path="res://Scripts/Equipment/saber.gd" type="Script" id=1] [ext_resource path="res://Art/player_saber.png" type="Texture" id=2] [ext_resource path="res://Art/player_saber9.png" type="Texture" id=3] [ext_resource path="res://Art/player_saber8.png" type="Texture" id=4] [ext_resource path="res://Art/player_saber7.png" type="Texture" id=5] [ext_resource path="res://Art/player_saber6.png" type="Texture" id=6] [ext_resource path="res://Art/player_saber5.png" type="Texture" id=7] [ext_resource path="res://Art/player_saber4.png" type="Texture" id=8] [ext_resource path="res://Art/player_saber3.png" type="Texture" id=9] [ext_resource path="res://Art/player_saber2.png" type="Texture" id=10] [ext_resource path="res://Art/player_saber1.png" type="Texture" id=11] [ext_resource path="res://Art/player_saber_attack1.png" type="Texture" id=12] [ext_resource path="res://Art/player_saber_attack2.png" type="Texture" id=13] [ext_resource path="res://Art/player_saber_attack3.png" type="Texture" id=14] [ext_resource path="res://Art/player_saber_attack4.png" type="Texture" id=15] [ext_resource path="res://Art/player_saber_attack5.png" type="Texture" id=16] [ext_resource path="res://Art/trail.png" type="Texture" id=17] [ext_resource path="res://Nodes/Equipment/Line2D.gd" type="Script" id=18] [ext_resource path="res://Art/light.png" type="Texture" id=19] [sub_resource type="SpriteFrames" id=1] animations = [ { "frames": [ ExtResource( 2 ) ], "loop": true, "name": "idle", "speed": 5.0 }, { "frames": [ ExtResource( 3 ), ExtResource( 4 ), ExtResource( 5 ), ExtResource( 6 ), ExtResource( 7 ), ExtResource( 8 ), ExtResource( 9 ), ExtResource( 10 ), ExtResource( 11 ) ], "loop": false, "name": "Spawn", "speed": 10.0 }, { "frames": [ ExtResource( 12 ), ExtResource( 13 ), ExtResource( 14 ), ExtResource( 15 ), ExtResource( 16 ), ExtResource( 16 ), ExtResource( 16 ), ExtResource( 16 ), ExtResource( 16 ), ExtResource( 13 ), ExtResource( 12 ) ], "loop": false, "name": "Attack", "speed": 30.0 } ] [sub_resource type="CapsuleShape2D" id=2] [node name="Arms" type="Node2D"] script = ExtResource( 1 ) [node name="AnimatedSprite" type="AnimatedSprite" parent="."] frames = SubResource( 1 ) animation = "Attack" frame = 1 [node name="Line2D" type="Line2D" parent="AnimatedSprite"] z_index = -10 z_as_relative = false points = PoolVector2Array( 27.1471, 15.6522 ) default_color = Color( 0.596078, 0.596078, 0.596078, 0.65098 ) texture = ExtResource( 17 ) texture_mode = 2 script = ExtResource( 18 ) targetPath = NodePath("..") trailLength = 8 [node name="Light2D" type="Light2D" parent="AnimatedSprite"] texture = ExtResource( 19 ) texture_scale = 1.5 color = Color( 0.643137, 1, 0.956863, 1 ) energy = 1.25 shadow_enabled = true [node name="Area2D" type="Area2D" parent="AnimatedSprite"] [node name="CollisionShape2D" type="CollisionShape2D" parent="AnimatedSprite/Area2D"] position = Vector2( 5, 0 ) scale = Vector2( 0.5, 0.5 ) shape = SubResource( 2 )