[gd_scene load_steps=4 format=3 uid="uid://ljnxxvv8n4ho"] [ext_resource type="Texture2D" uid="uid://cslxomqr84gra" path="res://assets/art/equipment/pistol/pistol_bullet.png" id="1_faw2g"] [ext_resource type="Script" path="res://scripts/bullet.gd" id="1_h4vu7"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_dooh7"] size = Vector2(2, 1) [node name="bullet" type="Area2D"] script = ExtResource("1_h4vu7") [node name="Sprite2D" type="Sprite2D" parent="."] modulate = Color(0, 0, 0, 1) texture_filter = 1 texture = ExtResource("1_faw2g") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("RectangleShape2D_dooh7")