[gd_scene load_steps=3 format=3 uid="uid://3vfg1g7uhjp2"] [ext_resource type="TileSet" uid="uid://cluemfplimly4" path="res://assets/tiles.tres" id="1_bu30l"] [ext_resource type="Script" path="res://scripts/v2/worldgen/standard/room.gd" id="2_n3iuk"] [node name="SpawnRoom" type="TileMap"] tile_set = ExtResource("1_bu30l") format = 2 layer_0/tile_data = PackedInt32Array(65536, 0, 0, 0, 0, 0, 327680, 0, 0, 327681, 0, 0, 327682, 0, 0, 327683, 0, 0, 1, 0, 0, 2, 0, 0, 3, 0, 0, 4, 0, 0, 327684, 0, 0, 327685, 0, 0, 5, 0, 0, 6, 0, 0, 65542, 0, 0, 327686, 0, 0, 262146, 0, 0, 262147, 0, 0, 262148, 0, 0, 393216, 0, 0, 393217, 0, 0, 393218, 0, 0, 393219, 0, 0, 393220, 0, 0, 393221, 0, 0, 393222, 0, 0, 196611, 3, 131072) script = ExtResource("2_n3iuk") left = true right = true