Upgrade Godot Version & Work Towards Level Gen

This commit is contained in:
2023-12-10 00:22:06 +01:00
parent 0fa604298f
commit 51beabf526
866 changed files with 265 additions and 1302 deletions

View File

@ -0,0 +1,19 @@
class_name StandardRoom
extends TileMap
@export_category("Room Openings")
@export var left: bool = false
@export var right: bool = false
@export var top: bool = false
@export var bottom: bool = false
@onready
var room_size: Vector2i = self.get_used_rect().size
@onready
var cell_size: Vector2i = self.tile_set.tile_size
func is_block() -> bool:
if self.left or self.right or self.top or self.bottom:
return false
return true