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@ -14,7 +14,7 @@ script/source = "extends Node2D
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# Called when the node enters the scene tree for the first time.
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func _ready():
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$Player/Camera2D.current = true
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$Player/Camera2D.make_current()
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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#func _process(delta):
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