Implemented player controller in client
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6
client/nodes/entities/PlayerPuppet.tscn
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6
client/nodes/entities/PlayerPuppet.tscn
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[gd_scene load_steps=2 format=2]
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[ext_resource path="res://art/entities/player/dev_player.png" type="Texture" id=1]
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[node name="PlayerPuppet" type="Sprite"]
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texture = ExtResource( 1 )
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